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AGD

336 bytes added, 08:31, 31 August 2024
'''Arcade Game Designer''' by Jonathan Cauldwellwritten in 2008. 
(16×16 sprites)
* [[Prospector]], 2024
* [[Kyd Cadet]], 2020, 2014
* [[Aeon Part 1]], 2019
* [[Foggy's Quest]], 2019
* [[Lab Escape]], 2013
 
* [https://arcadegamedesigner.proboards.com Forum]
* [https://github.com/tonyt73/AGD-Studio AGD-Studio] (Windows)
* [https://github.com/tonyt73/AGD-Viewer AGD-Viewer] (Windows)
== AGDx ==
== MPAGD ==
[https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer Multi-Platform Arcade Game Designer]
(16×16 sprites)
;Requirements
* Z80/6502/6809 CPU
** Spectrum Timex (8×1 attribute)
** Spectrum Next (8×1 attribute)
* [[MSX]]https://github.com/jltursan/AGD-MSX-Suite
* CPC (mode 0) https://github.com/kieranhj/Atomic-AGD-Suite/tree/master/CPC%20Suite
* Acorn https://github.com/kieranhj/Atomic-AGD-Script-Compiler
* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
* [[Enterprise]]
* VZ200
 
=== AGD Musicizer ===
Lets you add [[AY]] music.
[[Category:Games Programming]] [[Category:CrossDev]]
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