Changes
/* Floating Point data definition */ exponent description fixed
| INPUT
|-
| &a4
| KEY
|-
|-
| &b5
| ON SQ
|-
| &b6
*The &ff code is used as a prefix for more keywords. See the table below for the list of keywords using this prefix.
*&e2,&e8 and &e9 are not used
*&7c ("|") is a character prefix used to identify a an RSX command. e.g. "|DIR".
An RSX is encoded in a BASIC program using the following structure:
|}
*This token identifies a integer (16-bit) number. The two bytes following this token is the number, stored low byte then high byte. e.g. &191a,&2d,&00 represents the integer number "&002d"="45".
*This token (&0B) is changed at run-time to &0D
*This token identifies a integer variable. 02,00,00,var name offset to number in program setup when program RUN. The variable name is stored directly, with bit 7 of the last character set.
#*128-255 are positive exponents,
#*01-127 are negative exponents.#*0 means, the number is zero
To obtain the signed exponent, you must subtract 128 from the stored exponent. The minimum exponent is 0 1 and this describes a number of 2^-127. The maximum exponent is 255 and this describes a number of 2^128127.A value of 0 just means, that the number is zero (0).
=== BASIC Display of Floating point numbers ===