Changes

SYMBiFACE II:PS/2 mouse

635 bytes added, 5 April
/* See also */
== Ports ==
* #FD10 (read only) read mouse status. If no mouse is connected returns 0x0.
== Usage ==
If you don't receive a status for the mouse buttons, the last status is still
valid.
 
Example:
 
Pressing left button only and releasing it will show &c1, one or more zeros and then &c0.
If you press and hold down left button you will see &c1, and lots of zeros until you release then it shows &c0.
 
The hardware will only give you the actual data that has changed, so if only moving left you will only get X offset values and no Y offset or button values.
 
== See also ==
 
* [[Programming:SYMBiFACE_II|SYMBiFACE II documentations]]
* [[File:SF2Maus.zip]] Build your own SF2 Mouse Interface or make a batch of devices for others
 
[[Category:Input Device]]
[[Category:Programming]]
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