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MIDI

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[[Category:Music and sound]][[Category:Electronic Component]]
 
''Musical Instrument Digital Interface (MIDI)''
The original MIDI (Musical Instrument Digital Interface) protocol was developed in 1983 by Dave Smith and Ikutaro Kakehashi to enable communication between electronic instruments.
== Software Protocol ==
Unlike audio protocols MIDI is a set of commands that transmit sound wavesa synthesizer, MIDI carries event messages—instructions about what to playsampler, how or software interprets to play it, and whengenerate sound. These messages includeThe commands are:
*{| class="wikitable"|-! Status Byte (Hex) !! Message Type !! Data Bytes !! Description|-| 0x8 || Note On/Off: Triggers || 2 || Stops a note ; data bytes set the note number (e.g.0–127) and release velocity (0–127, "play middle C"often unused) and stops it.*Velocity: Indicates how hard |-| 0x9 || Note On || 2 || Starts a note is struck ; data bytes are note number (volume or intensity0–127) and velocity (0–127, typically loudness; 0-127acts as Note Off).*Pitch Bend: Adjusts a note’s pitch in real|-time| 0xA || Polyphonic Key Pressure || 2 || Adjusts pressure on one note; data bytes are note number (0–127) and pressure value (0–127).*|-| 0xB || Control Change (CC): Modifies parameters like volume, pan, or modulation || 2 || Changes a controller (e.g., CC#7 for volume, pan, modulation); data bytes are controller number (0–127) and value (0–127).*|-| 0xC || Program Change: || 1 || Switches instrument sounds ; data byte is program number (0–127, e.g., from piano , guitar).|-| 0xD || Channel Pressure || 1 || Applies pressure to violinall notes on a channel; data byte is pressure value (0–127).|-| 0xE || Pitch Bend || 2 || Bends pitch; two data bytes form a 14-bit value (0–16383, 8192 = no bend).|-| 0xF || System Messages || Varies || System-wide commands (e.g., sync, start/stop); data bytes vary by message type.|}
A MIDI doesn’t contain audio data; it’s message is typically 1-3 bytes long: *Status Byte: Defines the message type (e.g., Note On) and channel (0-15, displayed as 1-16). Each status byte has a set of commands that a synthesizer'1' as its most significant bit.*Data Bytes: Provide specifics (e.g., samplernote number, velocity). Each data byte has a '0' as its most significant bit. The 16-channel system lets one controller command multiple devices or software interprets to generate soundvoices independently. For example, Channel 1 could trigger a drum kit while Channel 2 plays a bassline. MIDI doesn’t contain audio data. This makes MIDI files tiny compared to audio files—think kilobytes versus megabytes.
== Hardware Protocol ==
* [[DIY MIDI Interface from CPCAI magazine]]
* [[DIY MIDI Interface from CPCinfos magazine]] by Thierry MANGION, port &FAF0 [http://cpcrulez.fr/hardware_montage_8x-interface_MIDI-part_2__CNFO.htm]
* [[Willy|Willy MIDI]] General MIDI Wavetable Synth
* [[RSF3]] Multi-purpose expansion card including MIDI synth. It is EMR MIDI compatible [https://youtu.be/YOjV9AaIVKM Source]
== MIDI software for the CPC ==
* [[EMR Miditrack Performer]] (ElectroMusic Research)
== Presentation in ACU magazine magazines ==
<gallery>
image:MIDI test ACU Feb1989 p2.jpg|[[Amstrad Computer User]] reviews MIDI on CPC (page 2/3)
image:MIDI test ACU Feb1989 p3.jpg|[[Amstrad Computer User]] reviews MIDI on CPC (page 3/3)
</gallery>
 
== Presentation in CPCAI magazine ==
 
<gallery>
image:MIDI CPCAI.jpg|[[CPC Amstrad International]] 2/1987 reviews MIDI on CPC (pages 16-22)
</gallery>
 
== DIY MIDI Interface from CPCAI ==
 
<gallery>
image:MIDI Interface CPCAI.jpg|[[CPC Amstrad International]] 2/1987 published a DIY MIDI interface & software for CPC (pages 24-31)
</gallery>
General MIDI (GM) is a standardized specification for electronic musical instruments and synthesizers, introduced in 1991 by the MIDI Manufacturers Association and the Japan MIDI Standards Committee.
General MIDI aimed to ensure consistency across devices by defining a uniform set of 128 instrument sounds (called "patches"), such as piano, violin, and drums, organized in a specific program change order, along with standardized channel assignments : {| class="wikitable"! Piano !! Chromatic Percussion !! Organ !! Guitar !! Bass !! Strings !! Ensemble !! Brass|-| 1. Acoustic Grand Piano || 9. Celesta || 17. Drawbar Organ || 25. Acoustic Guitar (enylon) || 33.gAcoustic Bass || 41., channel Violin || 49. String Ensemble 1 || 57. Trumpet|-| 2. Bright Acoustic Piano || 10 for percussion. Glockenspiel || 18. Percussive Organ || 26. Acoustic Guitar (steel)|| 34. Electric Bass (finger) || 42. Viola || 50. String Ensemble 2 || 58. Trombone|-| 3. Electric Grand Piano || 11. Music Box || 19. Rock Organ || 27. Electric Guitar (jazz) || 35. Electric Bass (pick) || 43. Cello || 51. Synth Strings 1 || 59. Tuba|-| 4. Honky-tonk Piano || 12. Vibraphone || 20. Church Organ || 28. Electric Guitar (clean) || 36. Fretless Bass || 44. Contrabass || 52. Synth Strings 2 || 60. Muted Trumpet|-| 5. Electric Piano 1 || 13. Marimba || 21. Reed Organ || 29. Electric Guitar (muted) || 37. Slap Bass 1 || 45. Tremolo Strings || 53. Choir Aahs || 61. French Horn|-| 6. Electric Piano 2 || 14. Xylophone || 22. Accordion || 30. Overdriven Guitar || 38. Slap Bass 2 || 46. Pizzicato Strings || 54. Voice Oohs || 62. Brass Section|-| 7. Harpsichord || 15. Tubular Bells || 23. Harmonica || 31. Distortion Guitar || 39. Synth Bass 1 || 47. Orchestral Harp || 55. Synth Voice || 63. Synth Brass 1|-| 8. Clavi || 16. Dulcimer || 24. Tango Accordion || 32. Guitar Harmonics || 40. Synth Bass 2 || 48. Timpani || 56. Orchestra Hit || 64. Synth Brass 2|-! Reed !! Pipe !! Synth Lead !! Synth !! Synth Effects !! Ethnic !! Percussive !! Sound Effects|-| 65. Soprano Sax || 73. Piccolo || 81. Lead 1 (square) || 89. Pad 1 (new age) || 97. FX 1 (rain) || 105. Sitar || 113. Tinkle Bell || 121. Guitar Fret Noise|-| 66. Alto Sax || 74. Flute || 82. Lead 2 (sawtooth) || 90. Pad 2 (warm) || 98. FX 2 (soundtrack) || 106. Banjo || 114. Agogo || 122. Breath Noise|-| 67. Tenor Sax || 75. Recorder || 83. Lead 3 (calliope) || 91. Pad 3 (polysynth) || 99. FX 3 (crystal) || 107. Shamisen || 115. Steel Drums || 123. Seashore|-| 68. Baritone Sax || 76. Pan Flute || 84. Lead 4 (chiff) || 92. Pad 4 (choir) || 100. FX 4 (atmosphere) || 108. Koto || 116. Woodblock || 124. Bird Tweet|-| 69. Oboe || 77. Blown Bottle || 85. Lead 5 (charang) || 93. Pad 5 (bowed) || 101. FX 5 (brightness) || 109. Kalimba || 117. Taiko Drum || 125. Telephone Ring|-| 70. English Horn || 78. Shakuhachi || 86. Lead 6 (voice) || 94. Pad 6 (metallic) || 102. FX 6 (goblins) || 110. Bagpipe || 118. Melodic Tom || 126. Helicopter|-| 71. Bassoon || 79. Whistle || 87. Lead 7 (fifths) || 95. Pad 7 (halo) || 103. FX 7 (echoes) || 111. Fiddle || 119. Synth Drum || 127. Applause|-| 72. Clarinet || 80. Ocarina || 88. Lead 8 (bass+lead) || 96. Pad 8 (sweep) || 104. FX 8 (sci-fi) || 112. Shanai || 120. Reverse Cymbal || 128. Gunshot|} Note: In the actual MIDI data bytes, the instrument numbers are 0-127 (zero-indexed). But in user interfaces and documentation, these are typically displayed as 1-128 (one-indexed) to be more intuitive for musicians.
This General MIDI allowed musicians and composers to create music that would sound reasonably similar on any GM-compliant device, solving the patchwork compatibility issues of early MIDI systems.
General MIDI largely superseded the previous Roland MT-32 de-facto standard and quickly became foundational in music production, video game soundtracks, and consumer electronics.
* http://en.wikipedia.org/wiki/MIDI_1.0 - wikipedia on MIDI 1.0
* http://en.wikipedia.org/wiki/Musical_Instrument_Digital_Interface - wikipedia on MIDI in general
* [http://tgv777.free.fr/index.php/fichiers-midi/ MIDI Files] [https://musical-artifacts.com/artifacts?order=most_downloaded&q=midi+soundfont MIDI SoundFonts]
* [https://youtu.be/LFWBqUK4G_Q E1M1 Using 40 Different Soundfonts! Comparison w/ Doom MIDI] by [[Doomkid]]
[[Category:Peripherals]] [[Category:Music_and_soundMusic and sound]][[Category:DIY| ]] [[Category:Hardware| ]]
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