[[File:MSX Sony HitBit HB-10P.jpg|thumb|right|MSX Sony HitBit HB-10P]]
[[File:MSX2.jpg|thumb|right|MSX2 Sony HitBit HB-F1]]
[[File:MSX2+ Sony HB-F1XDJ.jpg|thumb|right|MSX2+ Sony HitBit HB-F1XDJ]]
[[File:MSX Turbo-R Panasonic FS-A1ST.jpg|thumb|right|MSX Turbo-R Panasonic FS-A1ST]]
[[File:MSX BASIC.jpg|thumb|right|MSX BASIC]]
Unlike the [[Commodore 64]] and [[Atari 8-bit]] computers, the MSX standard mandates the same Z80 CPU clock speed (3.579545 MHz, exactly the NTSC color subcarrier frequency) for both PAL and NTSC machines.
However , PAL and NTSC still have to be taken into consideration when developing a game, as there is less time to do updates at 60 Hz than it does at 50 Hz. :* In games made for 60 Hz, the CPU sits idle for 20% of the time when running at 50Hz. Conversely, games which are * Games made for 50 Hz and which utilise the full CPU can not run properly at 60 Hz.
This is why when developing a game, it’s best to make it targeted for 60 Hz. Then it will be much easier to get it to work at both frequencies.
The machines in Generation 0 are considered the foundational steps toward the creation of the MSX standard. While not officially part of the MSX family, they share significant hardware similarities with MSX1 systems.
Systems: ColecoVision, Sega SG-1000, Sega SC-3000, Sega SF-7000, Spectravideo SVISV-318/328.
Shared Components with MSX1:
* ColecoVision, Sega SG-1000, and SC-3000, and SF-7000 feature the same CPU (Zilog Z80A) and Video Display Processor (Texas Instruments TMS-9918 series) as MSX1 machines.
* These systems use the Texas Instruments SN76489 sound chip, which is closely related to the General Instruments AY-3-8910 Programmable Sound Generator (PSG) found in MSX1.
* The SVISV-318/328 computers use identical CPU, VDP, and PSG hardware to MSX1, with the SVI-BASIC by Microsoft being very similar to MSX-BASIC.* Sega BASIC (used ASCII's president Kazuhiko Nishi saw the potential in SCthe Spectravideo computer system. He wanted to make a world standard for home computers out of the SV-3000 328 design, called the MSX standard. Spectravideo agreed with this, and SFASCII started to make some small changes of the design. [https://www.samdal.com/svhistory.htm Source] <gallery>File:Spectravideo SV-7000) shares many similarities with MSX328.jpg|Spectravideo SV-328File:Spectravideo basic.jpg|SVI-BASICFile:Kazuhiko Nishi with Bill Gates.jpg|Kazuhiko Nishi with Bill Gates</gallery>
=== Generation 1: MSX1 ===
* [https://problemkaputt.de/portar.htm Noca$h's Portar Doc]
* [https://map.grauw.nl/resources/system/msxtech.pdf MSX Technical Data Book] [https://konamiman.github.io/MSX2-Technical-Handbook/ MSX2 Technical Handbook] [https://archive.org/details/MsxTurboRTechnicalHandBookOCR MSX Turbo-R Technical Handbook (japanese)]
* [https://www.samdal.com/spectravideo.htm Roger's Spectravideo page]
* [https://youtu.be/AFRf87SqWrw MSX Computers - Scrolling, Sprites, and Stereotypes] by [[Displaced Gamers]]
* [https://youtu.be/xYr0Gsezx0U Sega Genesis & MSX Hybrid Console] by [[Lady Decade]]
* [https://youtu.be/9GrryZdhe3I Casio PV-7 computer: the worst MSX ?] by [[Olipix Retrotech]]
* [https://youtu.be/y49rWWlyBxs Le MSX, une machine 8 bits formidable (1983 - 1991)] by [[Rodrik Studio]]
[[Category:Non CPC Computers]]
[[Category:CP/M]]