Changes

PCW Plus

1 byte removed, Yesterday at 06:47
'''1''' – Groups bits 2 by 2, giving '''4 colors; 360x256'''. ''User could choose and recolour classic PCW software.'' ''[N SuperGameBoy style.]''
'''2''' – Same as 4-bit. '''16 colors, 180x256'''. ''[Useful on Interactive Fiction text Adventures with Graphic Window.]''
'''3''' – 8x1 attribute mode, as Timex/Thomson/MSX/... 8+8 bits are read, the first 8 are background and ink (4+4) and the next 8 are the bitmap. This allows for '''16 colors in 360x256''', at the cost of using only 2 different colors every 8x1 pixel. Due to the delay, the screen shifts one character to the right. ''[Reminds N GameBoyColor DX recolouring.]''
[[File:+Z1d33.png|200px|thumb|left|loading screen PCWplus]]
[[File:69KUrt.jpg|200px|thumb|right|4colour game PCWplus]]
 
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