The [[472|CPC 472]] was a Spanish version of the CPC 464 with an additional, non-functional 8KB RAM. The reason was that Spain charged an import tax on home computers with 64K or less RAM, the fake "72K" CPC version bypassed that tax. The tax was invented in September 1985, and was dropped a few months later (when Spain joined the EEC). Also in 1985, but independtly of that tax, Spain dictated that computers must have spanish keyboards, which resulted in two CPC 472 versions: Older models with english keys, newer ones with spanish keys. Another oddity is that the older CPC472 had BASIC 1.1 while the newer CPC472 had BASIC 1.0. The CPC 472 is very rare.
"''We had basically stuck two fingers in the air to the Spanish government, who were trying to screw our business, and there wasn’t much they could do about it''" — Alan Sugar
Read the full story behind the CPC 472 directly from the horse's mouth: https://amstrad.com/product/cpc472/
A few of the PCW's design features which don't appear to make any sense on their own stem from this shared ancestry. But the project was dropped at a fairly early stage, and the CPC Classic lived on before eventually succumbing to the Plus. Only one prototype board is believed to survive, in the possession of ex-Locomotive Software engineer [[Richard Clayton]].
"''We did an Amstrad machine basically a [[PCW]] with hi-res colour and sound synth, called ANT (Arnold Number Two) but it never went anywhere as production. It was really nice, but by then [[Amiga]] did everything we wanted to do, 8-bit was meh, and [[Amstrad PC|PCs]] were more important.''" — Vik Olliver [https://x.com/VikOlliver/status/1191156134876311554 Source]
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== The GX4000 ==
[[Image:Amstrad-GX4000-Console.jpg|right|thumb|300px|The Amstrad GX4000]]
By 1990 Amstrad had realised that the home market was heading towards the 16-bit machines, on one hand, and towards the new generation of game consoles like the Sega Master System or the Nintendo Entertainment System, on the other. Therefore, just as they created the 464 Plus and 6128 Plus to compete against the ST and the Amiga, they also created a stripped-down variant called the [[Plus|GX4000]].
The GX4000 was, in essence, an Amstrad 464+ motherboard in a new case, with no keyboard, cassette deck nor disc drive, and with most extension ports gone - save for the cartridge port and two joypads.
The GX4000 was officially announced along with the 464 plus and 6128 plus computers at the CNIT Centre in Paris in August 1990. The system was launched a month later in four countries: Britain, France, Spain, and Italy. It was priced at £99.99 in Britain and 990F in France; software was priced at £25 for most games. [https://en.wikipedia.org/wiki/Amstrad_GX4000 Source] As expected, the GX4000 was a flop that could not break the stranglehold that Sega and Nintendo had on the market at the time. The Nintendo NES was a best seller and Sega released the Mega Drive in November 1990 in Europe. As a result, the GX4000 was soon to be found selling at ridiculously low prices - as little as £19.99 in the UK - as dealers tried to offload their stock. It was a shame, because if Amstrad had realised the market potential and produced this console a few years earlier, it could well have been a success.
As it was, the GX4000 joined the long list of failed attempts to repurpose computers as game consoles, alongside the Atari XEGS, the Commodore 64GS, the Amiga CDTV, the Amiga CD32, the FM Towns Marty and the Apple Pippin.