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Speccy Port

101 bytes added, 01:37, 3 November 2009
/* Consequences */
*Spectrum had less power taken by Video RAM, so could handlle animation or scrolling more easily, with less need to precisely programm with exceptionnal care.
Amstrad had to be specifically programmed in order to get good animations. Yet Speccy ports weren't re-programmed in such way. Also, even graphical datas were larger than there their Speccy's counterpart...
Also, games in Mode1 could have been good despite the lack of colours...if only those colours were used properlymore often.
As a result, most Speccy and C64 fans rarely give Amstrad the credit it deserves.
And as said above, those games weren't all bad, just a bit frustrating most of time.
 
Games with no need of scrollings and with re-coded graphics actually could be good...
==Exemples==
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