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Dervish

545 bytes added, 19:24, 25 December 2010
Rewrote paragraph relating to Amstrad Drumkit type-in, and modified link to March 1986 issue of Amstrad Action
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'''''Dervish''''' is an arcade game that was released by [[The Power House]], which was released in 1988. The gameplay is very similar to ''[[Druid]]'', which was released by [[Firebird]] in 1986. The aim of the game, according to the text on the inlay, is to "journey through the eight levels of Awareness to reach the Upward Path", by using weapons and spells. In addition to a normal playing mode, there is also an Explore mode that allows the player to explore the levels freely without dying; however, the player cannot score any points.
The programmer, John Keneally, was also responsible for several type-ins that were published in ''[[Amstrad Action]]'', including the popular ''Amstrad Drumkit'' type-in that , which was originally published in the [[Amstrad Action, Issue 6, Mar March 1986Type-Ins|March 1986]] issue of ''[[Amstrad Action]]'', (#6) and was later published on two of their covertapes.
== Reviews ==
* [[Media:Dervish (The Power House) (1988) (Standard Jewel Case).cdt.zip|CDT file]]
 
== Screenshots ==
 
<center><gallery style="clear: both">
 
Image:Dervish_TitleScreen.png|<center>The title screen</center>
Image:Dervish_Level1.png|<center>Level 1 - a map is also helpfully provided</center>
Image:Dervish_WeaponSelection.png|<center>Replenishing your supply of weapons</center>
Image:Dervish_Level2.png|<center>Level 2</center>
Image:Dervish_Level3.png|<center>Level 3 - one wrong move and you're dead!</center>
Image:Dervish_Level4.png|<center>Level 4</center>
 
</gallery></center>
== Links ==
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