Changes

FPGAmstrad

133 bytes added, 19:58, 17 December 2011
/* Last news about this project */
In november 2011, I merge several code (a better SD module and other small things), I debug dsk_select (the last amstrad disk was in fact not inserted, you had to put another dsk file on SD card to detect it...), I recode interrupt correctly (no real changes feel, perhaps a better speed feel), I pass VRAM from 16Ko to 32Ko (so crazy car II startup image is displayed fully) and I start a new way of implementation of VGA display solution that allows address derail [[http://quasar.cpcscene.com/doku.php?id=assem:crtc] "amstrad rupture"]
 
In december 2011 newer VGA display done, allowing address/ink/mode derail... unlocking Gryzor, Trail Blazer and Prince of percia :)
For the moment, I turn off sound so that I can continue coding on 500kgates, I hope buying a 1200kgates next days.
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