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Dead on Time

1,967 bytes added, 21:52, 6 January 2012
/* Links */ Added link to CPC Game Reviews
{| align="right" valign="top"|{{Infobox Game|Image = [[Image:DeadOnTime_FrontCover.jpg|center|300px|Dead on Time is a shoot them up game released in 2010 and developped by front cover]]|Developer = [[Paul Kooistra]] (AKA Axelay).|Publisher = [[Psytronik Software]]|Musician = [[Targhan]]|Release = [[:Category:Games 2010|2010]]|Platform = [[Amstrad CPC|CPC]]|Genre = Shoot-'em-up|GameModes = Single player|Controls = {{Keyboard}} {{Joystick}}|Media = {{Disk}} {{Tape}}|Language = {{EN}} }}|}
'''''Dead on Time''''' is a shoot-'em-up game developed by [[Paul Kooistra]] (aka Axelay) and released in 2010. The game is available as a free download, although physical copies of the game on cassette, for use on an actual Amstrad CPC, have been released by [[Psytronik Software]] and can be purchased from the [http://www.binaryzone.org/retrostore/ Binary Zone Retro Store].
[[Dead on Time]] is an "arena shoot-them-up" where the goal is to survive as long as possible while destroying enemy waves to get bonus time. Full details can be found in the in-game instructions.==Credits==
Publisher : Psytronik Software
 
Game Code and Graphics by Paul Kooistra
 
Music, SFX, Player & FDC Code by Targhan
Cover Art CPC Conversion by Super Sylvestre
Artwork by Matthew van Rooijen
 
==Gameplay==
 
''Dead on Time'' is an "arena shoot-'em-up" where the goal is to survive as long as possible while destroying enemy waves to get bonus time. Full details can be found in the in-game instructions.
This game works on all models of CPC, but you must leave the disk in the drive for 64k models (multi loadings?). You don't need to leave the disk in with more than 64k, but if you do it will save the high-scores to disk.
You can download ==Reviews== Jason Kelk reviewed ''Dead on Time'' in issue 77 of ''[[Retro Gamer]]'', giving it there an overall rating of 93% and a 'Retro Gamer Sizzler' award. ==Screenshots== <center><gallery style="clear:both">httpImage:DeadOnTime_TitleScreen.png|<center>The title screen</center>Image:DeadOnTime_Screen1.png|<center>Shooting the first wave of aliens</starsabrecenter>Image:DeadOnTime_Screen2.bigblogpng|<center>Use the Bullet Field to absorb enemy bullets of the same colour</center>Image:DeadOnTime_Screen3.compng|<center>The power meter is at its maximum level</center>Image:DeadOnTime_Screen4.aupng|<center>Those homing spheres are difficult to evade!</indexcenter>Image:DeadOnTime_Screen5.dopng|<center>The snakes are tough to kill</center>Image:DeadOnTime_Screen6.png|<center>Almost out of time in the Score Challenge mode</center>Image:DeadOnTime_HighScoreTable.png|<center>A new entry on the high score table</center> </gallery></center>
==Links==
* {{CPCGameReviews|d/index3.html#dead_on_time}}* {{CPCPower|4970}}* [http://www.psytronik.net/main/index.php?option=com_content&view=article&id=80:dot&catid=41:cpc&Itemid=63 Entry for ''(This page is a stub, thanks to you if you can contribute with addition of pictures, videos and extra informations)Dead on Time''on Psytronik Software's web site]* [http://starsabre.bigblog.com.au/ Paul Kooistra's blog]
[[Category:Games]] [[Category:Games_2010]][[Category:Shoot them Up]]
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