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FPGAmstrad

2,873 bytes removed, 19:25, 7 October 2014
/* Last news about this project */
In September 2014, I bought NEXYS4, more powerfull than NEXYS2, with same external RAM, internal mini-sd, no PS/2 (it is a pmod option)... I have some patchs to make (MSB FAT32 offset). I would like to make a USB snifer also with it (usb to ethernet (wireshark))
[[File:NEXYS4.jpg]]
 
In May 2014, I received a present, a Amstrad 6128 from Tth from Tetalab from Toulouse.
[[File:Amstrad_floppy.JPG]]
 
In April 2014, I have still a lot of littles problems with Chameleon64 and my strategic approach so I'm locked. I think about funding on four distinct platforms : Xilinx dev, Xilinx final, Altera dev, Altera final. So FPGAmstrad next objectif is to be ported into MameVHDL pattern (easy readable global schematic, visual draw compatible between ISE and Quartus)
 
In April 2013, I'm starting porting FPGAmstrad in Chameleon64. It seems really a cool platform :)
 
[[File:FPGAmstrad_v2_720x576.jpg]]
 
In January 2013, a guy told me about [http://www.syntiac.com/chameleon.html Chameleon64], I succeed on buying it from France, and received it !
 
In May 2012, I was contacted by Voxel amiga shop, asking for implementing FPGAmstrad on [http://www.mcc-home.com/ MCC] (Multiple Classic Computer), it could be interesting :)
 
In March 2012, I started building a neogeo arcade joystick for making Renegate playable on FPGAmstrad : a joystick with 8 buttons, strategically it uses two Amstrad joystick ports, and I have to had a hardware keyboard mapper (pressing ESC key and one joystick button and one key, provocates a button to key map link)
 
In February 2012, FPGAmstrad is candidate for Toulouse Mix'art Myrys Parasite event. I propose to insert a picture at top and bottom of starting FPGAmstrad screen, instead of grey top and upper border. For making that I have just to initialize internal FPGA RAM values.
 
[[File:parasite_event_tortue.jpg]]
 
In January 2012, I tested several games on FPGAmstrad until I broke my joystick, [http://www.youtube.com/watch?v=Se0uO3KEFcA&list=PL1BF8D7733ECF4052&index=1&feature=plpp_video youtube video: FPGAmstrad candidate 002 - some others games], 38 great games were tested and validated on FPGAmstrad !
 
In december 2011 newer VGA display done, allowing address/ink/mode derail... unlocking Gryzor, Trail Blazer and Prince of percia :) [http://www.youtube.com/watch?v=Z8FB_eIy8LY youtube video: FPGAmstrad candidate 002 - Amstrad CPC 6128 on starter kit NEXYS2 - FPGA - VHDL - long test ]
 
In november 2011, I merge several code (a better SD module and other small things), I debug dsk_select (the last amstrad disk was in fact not inserted, you had to put another dsk file on SD card to detect it...), I recode interrupt correctly (no real changes feel, perhaps a better speed feel), I pass VRAM from 16Ko to 32Ko (so crazy cars II startup image is displayed fully) and I start a new way of implementation of VGA display solution that allows address derail [[http://quasar.cpcscene.com/doku.php?id=assem:crtc] "amstrad rupture"]
 
In September 2011, I have done research about USB joystick; I plug it successfully on another FPGA project. Not tested on FPGAmstrad, but it synthetises on FPGAmstrad 1200kgates target.
 
 
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