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/* Implementation details and use of Plus hardware */
[[Image:Striker in the crypts of trogan screenshot.png|thumb|right]]
'''Striker In The Crypts Of Trogan''' is a platform game released by [[Codemasters]] Software in 1992. The game was released on cassette and is one of the few non-cartridge games that utilise the Plus features. In addition this game has both a 64K and 128K mode. On a 128K computer additional data is loaded from cassette before the game starts.
It is also one of the rare [[Video modes|Mode 1]] games to include [[rasters|raster]] effects to enhance the actual number of colours used in the game's window. Most other Mode 1 productions used Rasters only to add colours in the [[HUD]], yet this game does both. However this use of rasters is not flawless because those regions do not move with the vertical scroll.
The main reproach we may find to this game may come from the way the player's character jump...not smooth nor natural as in a [[Rick Dangerous 2]].
Also the Animated intro is worth noting.
Design : Jeff, Andy, Ee, George, Buster, Linda, Sue
==Implementation details and use of Plus hardware==
* Mode 1 is used throughout
* Multiple plus raster interrupts are used to make the shading in the sky
* CRTC hardware scrolling is used. (standard CPC hardware scroll).
* Screen is reduced in height to hide the panel when the screen is scrolled. Probably to avoid painting the panel.
* Plus sprites are not used
* Plus screen split is not used
* Plus pixel by pixel hardware scroll is used
* Plus DMA is not used
* After loading the game performs a checksum of it's code and data. If the checksum fails then an error message is reported.
==Cartridge==
An unofficial cartridge version of the game exists. It is useable on 464+, 6128+ and GX4000.
== Download ==