Changes

Jump to: navigation, search

FPGAmstrad

39 bytes added, 07:32, 15 October 2015
/* On MiST version */
*'''saboteur2.dsk''': freeze (nice music and then freeze)
*'''split ink demo.dsk''': (from cpcrulez) : may help about ink raster calibration.
*'''protext.rom''': In All right since r004 (before, in edit mode, if I press pressed continuously one key, it does did write ten letter and freeze/crash. As Do note that a number is incremented in live at top right, I think also about an interrupt so this is a complex software, good for keyboard vector not long enough. Solved since r004.stability tests)
*'''antiriad.dsk''': no keyboard/joystick since r004.5. Until r004.4 this game run fine... It's since I added pull-up, it is not due to "no-DMA" DATA_BUS refactor (removing INOUT does not affect it (hidden version r004.4.1 run fine (no-DMA DATA_BUS refactor removing only INOUT), hidden version r004.4.2 does fail (adding pull-up in PPI inputs, and adding pull-up in DATA_BUS)). Pull-up of DATA_BUS was verified as conform. So it was abnomal that this game runs before, so I think it will come back later.
*'''rtypeee.dsk''' : unlocked since r004.7. Does use special read FDC cmd, with BOT different of EOT (begin of track/end of track), so reading several 512 bytes blocks in one FDC command only.
1,200
edits