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GMSK

3,571 bytes removed, 14:29, 10 January 2009
splitted article into article and manual
G-MSK - Graphical Mode 0 to Sprite Converter
 
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== Introduction ==
Version: G-MSK ("Graphical Mode 0to Sprite Converter") is a program for [[FutureOS|FutureOS]], that allows to convert a part of a Mode 0 screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus sprites. You can save the sprites to disc and use them in your own demos, programs and games.39 alpha
This [[FutureOS|FutureOS]] program allows to convert a part of For a Mode 0 Screen (use cursor to choose) to the CPC-Plus Sprite RAM. The Converter uses all 16 CPC-Plus Sprites. You can save the Sprites to disc and use them in your own Demosmanual, Programs and Games.  == Control of GMSK == After launching the program, you can use both joysticks, the CPC-keyboard (cursor keys and copy) or some mice (c'est le souris). No lightpen support!  <br> == How to use the GMSK == *Insert Disc named "GMSK.dsk" to Drive A. *Start FutureOS throug RSX-command&nbsp;!OS. *Read Directory of the Drive (first tag A-Icon, then use/tag DIR-Icon). *Tag file "- G-MSK .64K" *Run Program G-MSK (use RUN-Icon, at down left side). (now you should see the CBM-Desktop of the converter). *Press Copy to activate "File", then *Press Copy to activate "Load Pict.", then (read the message, that no file is tagged until yet). *Press Space to get back to the FutureOS-Desktop (temporarily). (now you see the FutureOS-Desktop like usual). *Press Shift or Control to show the Directories of tagged drives. *Tag picture to convert (place it on the disc previously). *Click at OK-Icon (right side). (now you should see the CBM-Desktop of the converter again). *Press Copy to activate "File". *Press Copy to activate "Load Pict.". *Select "Y" and press Copy to load Picture. (the picture will be loaded, uncompressed and a PAL-file will be loaded too). (You can now choose the arrangement of the sprites, but first ...) *Move "cursor" right to "Conversion" and press Copy. *Move the graphical cursor to the portion of the screen, which should be converted. *Press Copy again to activate function "Pic. -&gt; Sprite" *Have a look at the Picture and then press Space. *Have a look at the converted Sprites!!! (enjoy it for a while *g* or shout!) *Press Space again go come back... to here: [[GMSK&nbsp;;-) *Press Copy to activate "File". *Move down three lines (use Cursor-down key). *Press Copy to activate "Save Spri.", to save the new Sprites to Disc. *Hit Return to accept Drive, User and Name (or change it, if you like). *(don't use little letters, if you want to use the file with another OS later). *Press Copy to activate Menue "File". *Move completely down (cursor down key) to the bottom of menue "File". *Select function "End" (use Copy). *Select "Yes" and press Copy. (now you've left :Manual|GMSK, you should see the FutureOS-Desktop again). *Touch Shift or Control key to see the saved Sprites in one of the directories. *Quit FutureOS (... or have some more fun, creating other Sprites). You can now load the converted Sprites to the ASIC-Sprite-RAM (adress &amp;4000), to work with them. The color-palette of the Sprites is located between &amp;6422 and &amp;643F (&amp;1E Bytes, two bytes for every PEN from 0 to &amp;0F).  <br> == Supported functions in GMSK == '''Menue File:'''  *Load Pict. (see 5. Supported graphic formats). *Save Pict. *Load Spri. *Save Spri. *Close (same as End) *Version (shows actual program version) *End '''Menue Process:''' *Clear (clears loaded Picture and ASIC-Sprite-RAM) '''Menue Options:''' *Colour (but only for PENs, not for Sprites until now). *Language (english, german, french, and others if YOU translate!). '''Sprite Format:''' *M0 -&gt; 2(X)*8(Y) (sets 2 Sprites in X and 8 Sprites in Y) *M0 -&gt; 3(X)*5(Y) *M0 -&gt; 4(X)*4(Y) *M0 -&gt; 5(X)*3(Y) *M0 -&gt; 8(X)*2(Y) *every 2. line x (only every second scan line will be used) '''Conversion:''' *Pic. -&gt; Sprite (the real function of the program). *Show picture *Show sprites '''Help''' *Help *Menue *-$$$- *.www. <br>Manual]]
== Supported graphic formats ==
*native 17 KB CPC screens (from SAVE"PIC",b,&amp;C000,&amp;4000).
*16 KB screens (16 KB pure graphic data, without file-header).
*OCP-Screens screens (uncrunched and crunched) with PALette file.
If you load a OCP Art Studio picture, GMSK checks if a .PAL&nbsp;file with the same filename exists. If a .PAL file is present, it will be analyzed and the PENs and the Sprite colors will be set according to the .PAL file. == Weblink ==
== Weblink ==*[http://www.colorado-boys-muenchen.de/users/futureos/files/GMSK.zip GMSK download]
*[http://www.FutureOS.de Homepage]
[[Category:FutureOS]] [[Category:CPC_Plus]]