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Sprites Multiplexing

169 bytes added, 23:14, 22 April 2010
/* Exemples of Sprites Multiplexing on an Amstrad Plus */
*[[ Delirium Tremens]] preview by BDC-Iron (32 Harware sprites per line with actually only 8 sprites slots used)
* Maybe the [[Synergy]] demo.(ndAsT : Yes this demo uses Sprites Multiplexing ! For example, the wobbler only uses 1 sprite lines !!!... and have you ever count the balls displayed on the screen ?)
* Probably [[It was so nice before the crash of the mir station]]
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