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Programming methods used in games

117 bytes added, 20:34, 24 December 2015
/* Rupture (or splitscreen) */
| 1988
|
|-
| [[F1 Tornado Simulator]]
| 1991
| No
|-
| [[Grell and Falla|Grell and Falla]]
| 1989
| Yes
|-
| [[Para Academy]]
| 1990
| No
|-
| [[Prehistorik 2|Prehistorik 2]]
| 1992
| Yes
|-
| [[Q10 Tank Buster]]
| 1991
| Yes
|-
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