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The Living Daylights

193 bytes added, 18:24, 2 May 2010
/* Ratings */
Although felt to be an improvement on the previous James Bond game and certainly enjoyed by [[Amstrad Action]] reviewer [[Bob Wade]], he critcised the fact that it was impossible to avoid the attacks of some enemies and that this is undermined the element of skill required to play the game. This was echoed in the second opinion for the game which felt that "Control can be frustrating, spoiling the otherwise lovely animation of Bond."
 
[[Computing with the Amstrad]] felt that "more variety could have made it a very good game. As it is, it's a lot better than expected, certainly good graphically but only averagely playable.
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