Amstrad Plus
+29
Masked Sprites and Elements
+1,042
no edit summary
+2
Control and Gameplay
+6
HUD
+489
no edit summary
+993
no edit summary
+537
Mode1 :
+149
Masked Sprites and Elements
+660
Masked Sprites and Elements
+16
Masked Sprites and Elements
+748
Types of pseudo 3D "Isometric"
+150
no edit summary
+1,026
List of Amstrad "Isometric" and "Oblique" games :
-17
no edit summary
+17
Types of pseudo 3D
+736
List of Amstrad "Isometric" and "Oblique" games :
+136
Dimetric examples :
+26
List of Amstrad "Isometric" and "Oblique" games :
+10
various symetric obliques
+165
Symetric
List of Amstrad "Isometric" and "Oblique" games :
+166
List of Amstrad "Isometric" and "Oblique" games :
+174
no edit summary
+100
Shadows
+222
Shadows
+138
no edit summary
+335
no edit summary
+847
Control and Gameplay
+146
Control and Gameplay
+1,086
Control and Gameplay
+4
Modern day isometric
+194
List of Amstrad "Isometric" and "Oblique" games :
+60
no edit summary
+1,129
no edit summary
+2,436
Video modes
+278
Masked sprites
+95
Types of pseudo 3D
+17
Types of pseudo 3D
+111
Types of pseudo 3D
+900
no edit summary
+15
Plus Features
+119
Plus Features
+153
Plus Features
-62
Plus Features
+42
Plus Features
+422
rdsprites, bulets use 2 Hardsprites per frames (12 slots used) and scanner/radar uses 2 slots too (with colour cycles)
+465
Plus Features
+34
Plus Features
+164
Plus Features
+7