Cassette
-1
Specific loaders worth looking at
m+2
Special Loaders
+18
Special Loaders
+28
Cassette
+28
Porting
+144
Shame amongst shames
-79
Porting
+81
Specific programming methods used in games
-9
Rupture (or splitscreen)
+856
Created page with "This section describes specific programming methods which are used in games and the games that use them. === Hardware Double Buffer === Most good CPC games use the hardware do..."
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-7,292
Implementation details and use of Plus hardware
+17
Use of Plus hardware
+59
Manual
+50
Standard CPC disc formats
+53
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+51
Vapourwares
+10
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-19
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+1
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+11
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+13
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-13
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+24
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+140
Releases for CPC
+36
Releases for CPC
+3
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+109
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+313
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+113
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-42
Game
-18
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-3
PLUS range
+23
Amstrad's limitations
+22
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+150
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+102
Links
-1
Amstrad Plus specificity
+328
Special Loaders
+70
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+135
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+271
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+32
Disc
-15
Loading music
-3
Copy Protection
+14
Copy Protection
+15
Created page with "== Loading music == === Cassette === Loading from cassette effectively uses all the CPU's time because you have to keep checking the cassette signal to see if it has changed,..."
Loading music
-1,731
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+45