Difference between revisions of "Chuck Yeager's Advanced Flight Trainer"

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File:Yeager_obs.png|An obstacle course
 
File:Yeager_obs.png|An obstacle course
 
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In the faster planes you also have to keep an eye on the g-meter in the bottom right corner of the screen. If g goes too high for too long, the pilot will black out (the screen goes dark for a while), if it goes below -2 or -3, you will get a red out (i.e. too much blood in the head; the screen will turn red).
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There are also several outside views of the plane and a flight recorder that can play back your flight later.
  
 
==Other pictures==
 
==Other pictures==

Revision as of 16:17, 16 August 2011

Title screen

Chuck Yeager's Advanced Flight Trainer is a 1988 flight simulator by Electronic Arts for the CPC. Aircrafts in the game include the Bell X-1, the SR-71 Blackbird, the P-51 Mustang, the Cessna 172 Skyhawk, the F-16, and the F/A-18.

Some people consider this the best—or at least most realistic—flight sim for the CPC.[1] The focus is completely on aerobatics, there are no weapons or battles in the game.

The sim has a nasty Speedlock copy protection mechanism that fails with some emulators, so it might be necessary to use a modified version.

How to fly

The manual is comparatively hefty at 50 pages, but there is a way to get airborne quickly: Hit Escape, and select e.g. "Location -> 10,000 ft" from the menu. You can also pick a different plane in the menu.

In the faster planes you also have to keep an eye on the g-meter in the bottom right corner of the screen. If g goes too high for too long, the pilot will black out (the screen goes dark for a while), if it goes below -2 or -3, you will get a red out (i.e. too much blood in the head; the screen will turn red).

There are also several outside views of the plane and a flight recorder that can play back your flight later.

Other pictures

Links