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Converted GX4000 Software

269 bytes added, 16:50, 9 October 2017
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||[[Fruit Machine Simulator 2]]|| 1990 || Codemasters Software ||No|| Converted by Phantomz<br/>Select number of Players:<br/>JY2 1=1, 2=2, 3=UP, 4=DOWN<br/>Insert Coin/s:<br/>JY2 1=10p 2=20p UP=50p DOWN=£1 RIGHT=Token LEFT=Reject coins already inserted<br>Console Button = Give up (multi-player game only) JY1 Button 1, or Dpad = ENTER when finished<br>During the game:<br>FRUIT-MACHINE BUTTON (When flashing)<br>Start/Gamble = Joy 1 Button 2, Take/Stop = Joy 1 Button 1<br>Hold reel 1,2, or 3 = Joy 1 Up = 1, Joy 1 Down = 2, Joy 1 Right = 3<br>Cancel = Joy 1 Left, Shuffle = Joy 1 Button 2, Stake coin = Joy 1 Up<br>The Greatest Gamblers: in a multi-player game, only the winner can register his name as one of the greatest gamblers<br>To register, don't insert any coins, just press Joy 1 Button 1, or Dpad then press Console Pause Button to walk away with the money you've got or press Joy 1 Button 2 to carry on<br>To enter your name in the High-wins table, you can use joypad 2 button 1 and 2 and up and down for 1, 2, 3, 4 then Enter with Joypad 1 Button 1, up, down, left or right, So you could enter names as 1, 2, 3, 4 etc if you wish|| [[Media:Fruit Machine Simulator 2.rar| Fruit Machine Simulator 2.rar]]
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||[[Fruity Frank]]|| 1984 || Kuma Computers ||No|| Converted by Phantomz<br/>Enter Start Speed = Joypad UP is FAST, Joypad button ONE is MEDUIM, Joypad DOWN is SLOW<br/>Press Joypad button TWO to pass highscore table || [[Media:Fruity Frank.rar| Fruity Frank.rar]]
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||[[Future Knight]]|| 1986 || Gremlin Graphics Software ||No|| Converted by Phantomz<br/>Use=Button 2 || [[Media:Future Knight.rar| Future Knight.rar]]
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