Terra Cognita

From CPCWiki - THE Amstrad CPC encyclopedia!
Revision as of 01:01, 16 December 2010 by Border 7 (Talk | contribs) (Game Play)

Jump to: navigation, search
Terra Cognita by Codemasters

Terra Cognita is a game from Codemasters

Information

Title: Terra Cognita
Written by: Stephen N Curtis
Company: Codemasters
Type: Arcade / Platform
Year: 1987

Plot

Thee mining engineers working on a distant planet called Krion some time in the future have discovered the head of a warrior robot which appeared to be buried. One of the engineers kicks the head and it began to speak and the whole ground started shaking like crazy revealing a huge artificial surface. You have to naviagte the scout ship through 100 screens to get our here as fast as possible!

It is noted on the game inlay that this game is a sequel to Nonterraqueous by Mastertronic. (Some say this was a marketing ploy, as the games are not related - Stephen Curtis, the developer, is the common link)

Game Play

This game is a scrolling shoot-em-up, quite a bit different from the previous games by Stephen Curtis. You steer a ship through an obstacle course, shooting, picking items up, avoiding certain items and infrastructure. Flying droids can be destroyed or avoided - they have different patterns of movement, so you will have to be alert. As you fly, certain squares can slow you down or speed you up! There are also time Shift squares, which can set you back a lot. The aim to to get to the end of 100 screens! Joystick or Keyboard. Good luck!

Screenshots

Cover

Links

Download