Frank Brunos Boxing by Elite Systems Ltd
Synopsis:
Eight fiery opponents each with there own distinctive fighting style, smooth scrolling camera action, furious 3 minute rounds, warm-up and auto play sequences and all endorsed by the then Heavyweight Champion, Frank Bruno.
Screens
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To enlarge an image simply click the thumbnail above, for the complete Frank Brunos Boxing gallery click here.
Original Advertising and Promotional Work
Original Instructions
Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.
Instructions
On the first side of the cassette is the game program. To load this:
- Ensure side A is fully rewound.
- Press CTRL and SMALL ENTER.
- Press play on the cassette player.
Once the game has loaded, you will be presented with an "Attack Mode" which consists of: The Options Page, Game Demonstration, Best K.O. Times and Frank Bruno's Hall of Fame.
The options page allows you to select keyboard or joystick, and to start the game.
The Game
After pressing the R key from the Options page, you will be asked to input a three letter name. Once you have pressed enter then the game will start.
Body Blows are made by punching while Bruno's guards are down. Head Blows are made by punching while Bruno's guards are up. Uppercuts can be thrown while Bruno's guards are down. Right Hooks can be thrown while Bruno's guards are up. Right Hooks and Uppercuts can only be thrown when the K.O. indicator is flashing. See below. Game Abort = Caps Shift/Space
Object
The object of the game is to defeat eitht boxers in succession in persuit of the Heavyweight Championship of the World. Fighting styles of each of the boxers are different, each one more intelligent than the last. To defeat an opponent 'Bruno' mush achieve a 'Knock Out' by knocking him down three times during a single three minute round, to do this Bruno must reduce his opponent's 'Status' to zero, by avoiding the blows made by the opponent and punching the opponent when his body or head is unprotected. By making repeated successful blows, Bruno's Punch Power increases. The KO indicator flashes when 100% punch power is achieved, this allows you to use the Right Hook/Uppercut.
The game screen is divided in two, the top half is the score and information board, the bottom half is a perspective view of the ring.
If you win the bout!
If you win the bout then you are issued with your own personal 'Elite Video Boxing Association' Membership Code. You will notice in the inlay that we
have provided you with a EVBA Membership card for your own use. Write the code in Pencil, alongside the name of the next boxer. So, if you have just beaten the first boxer, write the code in the space next to 'Fling Long Chop'. You may use the code to load the next boxer off tape now, or at a later date. To load a boxer:
- Ensure the cassette is on side B.
- Press 'L' on the options page.
- Enter your three letter name.
- Enter your Membership Code (just press enter without typing anything if you wish to load the first boxer back in).
- Press play on the cassette player.
The program will tell you what boxer it has found on the tape. If it finds a boxer comes before the one it is searching for, then you should fast forward the tape a little bit. Conversely, if it finds a boxer that comes after the one it is searching for, then you should rewind the tape a little bit.
Your Membership Code is valid for all versions of Frank Bruno's Boxing provided it is used with the same three letter name that you have used.
If you lose the bout!
You can rebout the current boxer whether you have won, lost or just loaded
the game. Press 'R' on the options page to do this.
Cheat Mode
multiface
Poke CF66 00: Poke CF67 00 = Stop the Clock
Poke 13D6 00: Poke 13D9,18: Poke CEB8 00 = Invincible
Poke FED5,0: Poke FED6 00 = Powershot
Poke 1229,C8: Poke 12E7 01: Poke D7D9 00: Poke D7DA 00: Poke D7DB 00 Poke C601 01 = Infinite KO meter
Poke EEBF 01 = Only 1 knock down required for KO instead of 3
Poke FEE0 00 = Opponent can`t immediately counter a knock down - submitted by cpc4eva
Frank Brunos Boxing Videos
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Your Comments and Memories
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You can also discuss this game on our forums.
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cpc4eva says
"One of the very first cpc games I ever played & I played this for days and months as it was one of the only games i had at the time... very speccyish looking game and u cant use the joystick which i think is a bug... quite hard as you progress but a very decent boxing game although very repititive."
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Ritchardo mkII says
"The graphics are pretty bad to be honest with a botch job of the Nintendo`s Punch-Out providing `inspiration`. There`s some fun to be had from the game though thanks to a good difficulty curve although defeat usually causes the great power off rather than having to go through the process again!"