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Super Hang-On by Sega

Synopsis:

Roar into your home computer screen in a shower of dust and rubber with Electric Dream's officialy licensed version of Sega's chart topping coin-op Super Hang-On - the greatest motorcycle racing game ever. The thrills are so real we even considered making a helmet compulsory!

Screens

Showing the first 6 screens:

Click to zoom Click to zoom Click to zoom Click to zoom Click to zoom Click to zoom

To enlarge an image simply click the thumbnail above, for the complete Super Hang-On gallery click here.

Original Advertising and Promotional Work

Super Hang-On Marketing item 1

Click any thumbnail to zoom, click here for the complete marketing gallery.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

No instructions for this game, if you own them and are able to type up or OCR the originals then please do.

Cheat Mode

typein
This one will give you more time to complete each stage:

10 DATA 00,21,10,32,11,43
20 DATA 02,23,7e,fe,00,28
30 DATA fa,e5,19,22,38,be
40 DATA 2a,0f,bc,22,1d,bd
50 DATA 21,0e,bc,36,be,e1
60 DATA 36,25,23,36,be,e1
70 DATA e9,3e,01,cd,1c,bd
80 DATA 3a,00,be,3c,32,00
90 DATA be,fe,02,c0,21,3b
100 DATA be,22,5a,34,c9,dd
110 DATA 21,5b,aa,11,00,01
120 DATA cd,ea,a9,21,4e,be
130 DATA 22,28,ab,c3,85,aa
140 DATA 21,00,01,23,7e,fe
150 DATA 3e,20,fa,23,7e,fe
160 DATA 05,20,f4,23,7e,fe
170 DATA 32,20,ee,2b,36,09
180 DATA c3,00,01,82,71,66
190 MODE 1:y=0:MEMORY &BE68
200 FOR x=&BE00 TO &BE68
210 READ a$:a=VAL("&"+a$)
220 POKE x,a:y=y+a:NEXT
230 IF y<>&27B7 THEN 250
240 LOAD "":CALL &BE00
250 PRINT "Data Error"
260 END

Poke by Phil Howard for Amstrad Action - submitted by Malc (CPC Zone Staff)

multiface
Get and Keep 99 seconds:
&3b21: ?? -> 09
&3b22: ?? -> 09

Unlimited time / freeze game time:
&3980: &F0 -> &C9 - submitted by Hermol

Super Hang-On Videos

Sorry we do not currently have any video for Super Hang-On if you would like to submit one please visit our forums and post your Youtube URL.

Loading Screen Comparison

Super Hang-On Amstrad CPC Loading Screen Amstrad CPC Version
Super Hang-On ZX Spectrum Loading Screen Spectrum Version
Super Hang-On Commodore 64 Loading Screen Commodore 64 Version

Your Comments and Memories

Note : "Personal Ratings" are not ranked. You can still rate this game using the star rating on the right hand side, you're only allowed to rate a game once.

You can also discuss this game on our forums.

Showing up to the last 5 posts

8/10

woody.cool says

"A really nice game let down by the fact that it's lazy Speccy port (as far as the graphics are concerned) otherwise, I quite like this game."

8/10

britnostalgic says

"I like it a lot, plays better than the Megadrive version and introduces a sensitivity mode for controlling the bike. The feeling of speed is also well implemented, but the sound and graphics although the latter are detailed really spoil what could have been a real looker. Still, graphics alone don't make a good game, Super Hang-on has enough in its tank to lift the spirit of the game. "

6/10

scooby1970 says

"Plays well, looks ok if you dont mind Speccy graphics. Not as bad as it looks really!"

3/10

cpc4eva says

"Really disappointed with this as Chris Wood has produced real quality games on the cpc but this was a really poor speccy looking arcade converson."

7/10

Gryzor says

"A great game if you don`t mind the speccy graphics, it just plays really nice."

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