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Aliens by Electric Dreams

Synopsis:

Based on the science fiction thriller, Aliens - The Computer Game takes you into confrontation with the most ruthless creatures ever to have appeared on a cinema screen.

As darkness descends, Alien warriors enter the base where you and your companions are waiting. Nervously flicking the safety catches off your smart guns, you advance...

Play Aliens Online

Aliens for the Amstrad CPC can be played online using nothing more than your browser and making sure you have the latest versions of Java or the Adobe Flash Player.

Play now via : CPC-Live 

Note : Please read all instructions on external websites before reporting a problem to CPC Zone.

Screens

Showing the first 6 screens:

Click to zoom Click to zoom Click to zoom Click to zoom Click to zoom

To enlarge an image simply click the thumbnail above, for the complete Aliens gallery click here.

Original Advertising and Promotional Work

Aliens Marketing item 1Aliens Marketing item 2

Click any thumbnail to zoom, click here for the complete marketing gallery.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

The top of the screen shows you the view through the selected crewman's helmet camera, with their smart gun sights prominently marked. You can move the sights with the Joystick or cursor keys the view will pan to follow them.

Beneath this there are various function monitors. The crew member's portrait is displayed in the centre of the display, with his name immediately above it. To the left there is the bio-function trace and to the right his ammunition level.

Beneath the portrait there are two numbers, the room number to the left and your credit bonus to the right. The bonus is only payable if you succeed in clearing the base.

You must issue orders to each crewman individually, each will react in his own, way.

Ripley (R) - Flight Officer, sole survivor of the first mission, terrified of the aliens, but a fighter.
Gorman (G) - Lieutenant no previous experience, likely to crack up.
Hicks (H) - Corporal, tough and fag, with a talent for survival,
Bishop (I) - Executive 0fficer,an android faster than any human, totally dependable.
Vasquez (V) -Private, tough, reliable, reacts well to pressure.
Burke (B) - A Company man, more interested in money than in other people's lives.

You command a crewman to move though up to nine rooms in a given direction. Just enter his letter, then the number of rooms (1-9) followed by the direction.

N (North), S (South), E (East), W(West)

Now select another crewman and the order will be carried out. However if the crewman reaches a locked door, acid blood, or becomes exhausted, he will stop, You can also move a crewman within a room by aiming the smart gun sights and pressing SPACE. If any crewman is in a room with an alien his proximity meter will sound and his name will be highlighted on the M.T.O.B. display.

Doors can be sealed shut by blasting the lock, however if you want to go through them again you will need to blast away the whole door. The atmosphere outside the base is poisonous to humans, so do not order any crewman outside the base, the aliens however can leave and re-enter the base at will.

The more you explore the base the more active the aliens become, the blast shutters will close at the start of each attack wave, as a warning, press fire, to continue. Bio-mechanical growth will appear in rooms that the aliens have passed through, you must control it before it spreads through the air ducts and creates Face Huggers and Alien Eggs.

Dead alien bodies vaporise quickly, but acid may ooze from their mouths when blasted. This is extremely corrosive, so do not try to send a crewman through it, but small amounts will vaporise quickly.

Aliens can capture crewman and try to impregnate them, as the process begins the bio-monitor bar turns yellow you cannot order the crewman during this period, you can get another crewman there and kill the alien guard, the captive will be freed, if you are too late, communication will be lost, and the crewman's face will be replaced by that of an alien.

Newt is a little girl, the only surviving colonist. Any time you see her your credit rating will rise, she is likely to be frightened and will not move, however if you take your eyes off her, she will run and hide again.

Try to get as many crewmen as possible to the Queen's chambers, this is where she lays her eggs, success here is vital.

LOADING INSTRUCTIONS

Amstrad 464
Press CNTRL and small ENTER.

Amstrad 6128
Type ITAPE and press RETURN. Press CNTRL and small ENTER.

P pauses game
M aborts mission. SHIFT to Fire

You can use joystick or keys at any time.

© 1988 Electric Dreams Software. All rights reserved.
Licenced to Mastertronic Ltd, 1988.

Cheat Mode

No cheats found for this game. If you have one and would like to have it included on this page, please contact us.

Aliens Videos

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Loading Screen Comparison

Aliens Amstrad CPC Loading Screen Amstrad CPC Version
Aliens ZX Spectrum Loading Screen Spectrum Version

Your Comments and Memories

Note : "Personal Ratings" are not ranked. You can still rate this game using the star rating on the right hand side, you're only allowed to rate a game once.

You can also discuss this game on our forums.

Showing up to the last 5 posts

9/10

britnostalgic says

"Amazing stuff... really have to use your imagination."

9/10

khisanth says

"oooo one quality title this. Better of the two Aliens games. Real tension builds as you progress through this, losing team members and fighting off alien attacks. "

6/10

Andy H says

"Not a game you can just pick up and play, and not everyones cup of tea, but a great game, one that I still have not completed. Maybe I will be able to now I have it on emulation too (saving a game is essential I think!) but to fully enjoy this title, you need to boot it up on the original hardware."

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