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Amaurote by Mastertronic

Synopsis:

All alone in a city infested with killer insects - not a particularly enviable position to be in, but you have been selected to sort out the 2500 hi-res screens of the capital city of Paradise. So get on with it...

Screens

Showing the first 6 screens:

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To enlarge an image simply click the thumbnail above, for the complete Amaurote gallery click here.

Original Advertising and Promotional Work

Sorry we do not have any marketing images for this title, it could be true that this title was never actively advertised by its publisher or that we simply missed any posters etc that were published back in the day. If you have a poster, snippet or anything that could be classed as promotional for this title then please do send it in, please note however that we currently have a max of 3 images per titles in this section.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

INSTRUCTIONS

The city of Amaurote has been invaded by huge, aggressive insects who have built colonies in each of the city's 25 sectors. As the only uninjured army Officer left after the invasion (that'll teach you for hiding!) the job falls to you to destroy all the insect colonies.

You have been given some equipment to help you do so: an Arachnus 4 armoured walker, a radar scanner, a two-way radio, 30 bouncing bombs and $5,000,000 to buy new equipment. You also have a map to guide you.

You can tackle the colonies in any order you wish. Each district of Amaurote is represented by a small disc and as you move your Arachnus across the map the name of each district will appear at the top of the screen. Select which district you wish to tackle first by moving the Arachnus to the correct disc and pressing fire. If you manage to destroy all the insects in that district you will be returned to the map.

There are three types of insects, all equally mean!

The Queen - being the most important, she is your main target. You'll have your work cut out fighting your way through her guards though. She gives orders to the drones and produces more insects; every time you manage to kill one she will produce another within a short time.

Scouts - these fly around looking for food and intruders, i.e. you! If they spot you they will tell the queen - and that means trouble!

Drones - the most common and the most stupid. They are dumb but they never give up. Their job is to collect food for the Queen and defend the colony from intruders.

Your supply of bouncing bombs is limited and should be used with great care. Pressing fire will launch a bomb in the direction you last moved. The bomb will bounce in that direction unless it hits either an insect or a building - except that you're not supposed to demolish the city!

Only two things cannot be destroyed by the bombs: the perimeter fence and the Queen. To get rid of her, you need a "supa-bomb". These can be requested, one at a time, over the radio. They're very expensive and very dangerous!

Once a bomb has been launched you cannot launch another one until that one has exploded. The number showing how many bombs you have left will flash red whilst a bomb is active, even if it is off screen.

THE RADIO : Your Commanding Officer has supplied you with a radio. Activating it will reveal a menu with the following options:

1. REQUEST BOMBS
2. SUPA BOMB
3. REPAIR
4. RESCUE (quit)

Bombs are airlifted into the city and you can use your scanner to locate them. If extensive damage is caused to your Arachnus 4 you may have to purchase a new one. Although you have $5,000,000 with you, your costs may be high so try not to overspend.

You can program the scanner to find the nearest insect, the Queen and airlifted bombs. The operate just select the required mode and follow the arrows.

Cheat Mode

typein
Infinite lives and bombs.

10 MODE 1
20 FOR f=&BE00 TO &BE23
30 READ a$
40 POKE f,VAL("&"+a$)
50 NEXT
60 CALL &BE00
100 DATA 21,00,40,11,00,31
110 DATA 3e,16,cd,a1,bc,30
120 DATA f3,21,16,be,22,24
130 DATA 40,c3,00,40,af,32
140 DATA 44,9d,32,a0,8d,32
150 DATA 97,8d,c3,d4,26,00

Poke by Peter Featherstone for Amstrad Action. - submitted by

Amaurote Videos

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Loading Screen Comparison

Amaurote Amstrad CPC Loading Screen Amstrad CPC Version
Amaurote ZX Spectrum Loading Screen Spectrum Version

Your Comments and Memories

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You can also discuss this game on our forums.

Showing up to the last 5 posts

8/10

britnostalgic says

"A great game for a great machine."

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