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Comments for Mutant Monty by Amsoft - Amstrad CPC/GX4000

Synopsis:

Like most people Monty has two main ambitions in life: to "ge rich quick" and to become a hero. Here he has the opportunity to achieve both.

He has only to make his way through 40 rooms, collecting all the gold en-route and rescue the "damsel in distress". What Monty is not aware of are the countless aliens all set to stop him; from the dreaded parallelians to the very beautiful but extremely rare Quantum Leapies (QL?) (Sorry Sir C!) - and also that he has to pass through the Pit of Eternal Slime, the inside of a neutron accelerator and cross the desolate wastes of Pithor before he can finally rescue the fair maiden.

All this with only five lives and the clock ticking away against his score, should Monty continue or should he have to stop for a drink at the conveniently placed refreshment bar? Poor Monty, only the brave should play.

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