Bomb Jack
Copyright : Elite Systems Ltd | Reviewed by : Malc Jennings
I actually remember taking £2.99 out of my mums purse to go down to the electronics store and buy this game when it was released by Elite as a budget priced title and I certainly did not regret it. Bomb Jack is a conversion of the original arcade game which has always been an addictive and original game.
You are Bomb Jack and you must defuse all of the bombs in various cities before they explode and kill the residents, this would be an easy task for Jack on their own but they are being guarded by many strange characters that appear from no-were to attack and stop you from saving mankind.
This is a true arcade classic and although I personally didn?t see the arcade until it was emulated in Raine (the Bomb Jack twin arcade set) I loved this game from start to finish and it was one of the first games I ever sat down to complete - took ages by the way :O), here?s the Zone review.
Graphics
Bomb Jack is a platform game with a few differences, you cannot stay on a platform for very long without being killed by the flying guards and you must destroy (collect) all of the bombs on screen before they explode.
The Amstrad CPC version of Bomb Jack is excellent and I have nothing bad to say about the game what-so-ever, the graphics are well drawn with great backgrounds and extremely good use of colour. Your character never gets lost in the background or becomes hollow during any of the many available stages in the game and there are always new graphics, sprites and enemies waiting around the corner.
Sound
The sound is also excellent with the usual jumping, exploding and power-up sounding noises you?d expect in the game but without any music to play along to - not a bad thing as this would surely put you off playing when you?re trying to concentrate on the game.
Gameplay
Gameplay is equally as good and it certainly is one of the most addictive games I have played in my life, I was compelled to complete the game one night and that is something I very rarely did with any of my Amstrad cassette collection - partly because of the loading time and partly because I always judged a game by the cover and typically bought awful software until I learned from my mistakes.