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Bunny Bricks

Copyright : Similaris | Reviewed by : Malc Jennings

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Bunny Bricks is the game you get if you mix Bugs Bunny from the infamous cartoons, Arkanoid from the arcade bat and ball classic and a touch of so called humour from the piss poor kids cartoon channel "Cartoon Network". I won?t give away to much in the introduction but lets just say this is not an award winner.

Graphics

Bunny Bricks, despite being coded in 1992 is one of the worst graphical games we have seen. Sure they have used a large amount of the available colours from your beloved CPC and tried their best but this game just reaks of junk and should be left to one side on this element of the game alone.

You are left very disorientated while playing the game and trying to work out what the hell is going on, were the ball is on screen (which is incredibly small by the way) and your bunny mate is lost somewere in the mess of the background.

If you want an example of recent CPC badness this is one of them, it isn?t the machines fault but rather the laziness of the coder.

Sound

Now you would think, pft graphics might be rubbish but the sound should be good from a game so recent. Well the answer is wrong, the music in this title is far more annoying than any found in our other reviews and that included the short looped music from the Codemaster classic "Dizzy". The music is out of tune and literally sounds like someone has been told to press all the keys on the keyboard and see what comes out the other end.

Either play the game with sounds and no music (which again isn?t that great either) or turn the sound off, if you must play the game at all that is.

Gameplay

Bunny Bricks is without a doubt one of the worst Arkanoid type bat and ball games we have ever seen on the CPC. Mixing a baseball fanatic bunny with a classic series of arcade games is just not the way to make a game, you can?t see what you are hitting for a start as the bunny just gets in the way.

The game is either painfuly slow of extremely fast, the music drives you up the wall and within 15 minutes of gameplay you are back at the Amstrad Basic screen, why? because your brain told you to reset.

Not worth the cassette it was recorded on, the web space it is stored on or the time it took to image for your emulator.





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