High Steel
Copyright : Alternative Software | Reviewed by : Haze
High Steel sits you in the comfortable (if slightly oversized) pants of a construction worker who?s job is to finish building a multi-story, well...building really before the deadline runs out.
This isn?t going to be any easy task however as the construction is a one man job (you) and objects are constantly falling from the sky to prevent you from completing your task, this is a quick paced puzzle game that requires lightning reactions and demands your attention.
Here comes the review.
Graphics
The graphics are appealing, as already stated each level offers a new style, the enemies are also colourful and well drawn and animated, as is your main character, for the type of game it is not much more could be asked of the CPC in this department, its a little slow when scrolling but thats not a major problem.
Sound
The sound is also good, a simple yet catchy title tune and the odd jingle between levels are as far as it goes with regards to music, but the game is filled with little sound effects, which in all cases are appropriate and well used.
Gameplay
High Steel would have to go down in history as possibly one of the more original games i?ve played, while it wasn?t uncommon for a game to come with a construction set of some sort to make your own levels High Steel makes a game out of this.
The idea, to build towers with the bricks and columns provided from a crane up above whilst avoiding all sorts of bad guys determined quite obviously to stop you from doing just that, exactly why they?re objecting so much to your plans or what use the towers you?re building actually are remains a mystery but hey its a game, and a pretty good one at that.
The level progression is quite simple, a ?floor? consists of at least two support columns with a minimum of a row of 5 bricks above, the first level requires you to build a single storey tower, the second level two storeys, the third three and so on. Each level presents a new colourful graphical style of blocks to the whole thing as well as making the creatures trying to stop you just that little bit more nasty as things go on. The speed at which you manage to do things will help with your scoring as bigger bonuses are awarded if you complete a level quickly rather than take a lifetime over it.
Frustrating it can be, take one step too close to a banana skin and you can go slipping off your construction and you can guess what happens then, also the occasional thing falling out the sky may hit your nice shiny helmet but it?ll still leave you stunned for a moment, and vunerable to any other nasties that might pop up to kill you, but it all adds to the game, and strategy required to get anywhere, if there wasn?t anything trying to stop you this would be one very boring task.
The sound is also good, a simple yet catchy title tune and the odd jingle between levels are as far as it goes with regards to music, but the game is filled with little sound effects, which in all cases are appropriate and well used.