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Wild West Seymour

Copyright : Codemasters | Reviewed by : Malc Jennings

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Seymour is back in another laugh a minute, highly playable adventure game from the guys who brought you Dizzy the adventurous egg - Dizzy.

In this adventure Seymour is about to make his first movie, he has always wanted to star in a Western and now his dreams have come true. When Seymour arrives at the studio is soon realises that someone in the group is playing by the rules and has stolen all of the equipment including the cameras, lighting, microphones and even the secret never copied script from the directors safe.

It all looks like someone is out to stop Seymour from getting his dream and that he/she wants to play the lead part in this movie instead of Seymour, it?s your job to find and bring back all of the equipment and but a stop to the bad guy before the movie is shut down.

Graphics

It seems that Codemasters were on a massive role of adventure games back in the early 90?s with classics such as the Dizzy series and now the equally as good Seymour series, fans of the genre shouldn?t have been let down by the Seymour series because it was just as funny as the Dizzy games with a few improvements.

The graphics in this adventure are the same as they have been in all of the other adventure games, not just Seymour but Dizzy. Codemasters tend to use more colours in the Seymour series in many different areas of the game, while some areas look the same as Dizzy. All of the characters in the game have been drawn to a very high standard but as with each and every game by Codemasters of this genre on the CPC the colour could have been improved.

Sound

Sound is as flat as a pan cake again, all that you are left with is a title theme which roles over into the gameplay when you hit the fire button. Codemastes have yet again neglected the need for in-game sounds such as jumping, kicks and picking up stuff by taking the easy route.

Gameplay

As for gameplay it?s just as funny as the last Seymour game you played but with a brand new story line. There are plenty of twists in the plot of this adventure that should keep even those that have played every game before this one should give it a try. You are once again given the ability to carry three items insted of the limited single item that featured in some of the earlier games but you should be able to carry more because you spend most of the game finding items that you know you need but can?t find were to use them.





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