Difference between revisions of "Pac-Mania"

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(Screenshots)
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Notice also how the game manages to display 6 colours on screen yet remains mono-colour in the playfield. This heavy raster use may also be a cause of sluggishness.
 
Notice also how the game manages to display 6 colours on screen yet remains mono-colour in the playfield. This heavy raster use may also be a cause of sluggishness.
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==Cure==
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Let's dream about how this game should have been.
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 +
[[File:Recolored pacmania1.png]]
  
  

Revision as of 11:51, 5 October 2011

A classic Arcade Port from the acclaimed Namco's Pac-Mania.

Yet it was also a Speccy Porc of death.

Information

Title: Pac-Mania
Company: Grandslam
Type: isometric PacMan
Year:


Editor : Grandslam

Editor in spain : Zafiro Software

Program Code by : Shaun HOLLINGWORTH, Peter HARRAP, Craig GRIST Graphics by : Jason WILSON Music Arranged by : Ben DAGLISH

Screenshots

Pacmania title.png Pac04.png

Notice the attributed colours artefacts in the intro page and in game's HUD, a delightful and typical signature from the ZX Spectrum origin.

Notice also how the game manages to display 6 colours on screen yet remains mono-colour in the playfield. This heavy raster use may also be a cause of sluggishness.

Cure

Let's dream about how this game should have been.

Recolored pacmania1.png