Difference between revisions of "Adventure Games for the Amstrad CPC464"

From CPCWiki - THE Amstrad CPC encyclopedia!
Jump to: navigation, search
(New page: Frontpage == Information == {|{{Prettytable|width: 700px; font-size: 2em;}} |Title:|| Adventure Games for t...)
 
(Information)
 
(One intermediate revision by the same user not shown)
Line 5: Line 5:
 
{|{{Prettytable|width: 700px; font-size: 2em;}}
 
{|{{Prettytable|width: 700px; font-size: 2em;}}
  
|Title:|| Adventure Games for the Amstrad CPC464
+
|Title:|| '''Adventure Games for the Amstrad CPC464'''
 
|-
 
|-
 
|Authors:|| A. J. Bradbury
 
|Authors:|| A. J. Bradbury
 
|-
 
|-
|Publiser:|| Collins
+
|Publisher:|| [[Collins]]
 
|-
 
|-
 
|Year:|| 1985
 
|Year:|| 1985
Line 44: Line 44:
 
</pre>
 
</pre>
  
[[Category:Books]]
+
[[Category:Books]] [[Category:Book cover]]

Latest revision as of 19:18, 17 December 2010

Frontpage


Information

Title: Adventure Games for the Amstrad CPC464
Authors: A. J. Bradbury
Publisher: Collins
Year: 1985
Pages: 232
ISBN: 0-00-383078-0

Contents


Important note to the reader.

01 - Once upon a time ...
02 - Plotting your adventure.
03 - The computer at your command.
04 - Who goes there?.
05 - O.K. Bugsy - We know you're in there!.
06 - Interior decor - Arrays and things.
07 - We've got your number.
08 - A code in time saves ...
09 - The well-chosen word.
10 - Taking shape.
11 - Sound and vision.
12 - What now?.

Appendix: The case of the missing adventure.

Index.