Difference between revisions of "Fefesse"

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[[Image:amsexpo01.jpg|thumb|Fefesse Team in 90's with Stephane St Martin , Fefesse, ??]]
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[[Image:Amsexpo01.jpg|thumb|Fefesse Team in 90's with Stephane St Martin , Fefesse, ??]] '''Fefesse''' (Fabien Fessard) was a talented coder who has contributed to the CPC scene. He was born on the 18/01/1972 and died on the 16/01/2006, aged 33.  
'''Fefesse''' was known on cpc scene like one person (Fabien Fessard) and was a talentuous coder who has contributed to the cpc scene. He borns the 18/01/1972 and died the 16/01/2006 (33 years old).  
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'''Rest In Peace Fabien'''
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'''Rest In Peace Fabien'''  
  
== Biography ==
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== Biography ==
His pseudonym sounds as a little french joke (e.g. fesse signify ass in french), and it was a mean to say that all demoes were not really serious for him.
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Gfx of Fabien production were issued by [[Stephane St Martin]].
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They have bring together many demoes in the Cpc Scene of the 90's
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After demoes, Fabien will try to make games and he will succeed greatly in this way.
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His pseudonym sounds as a little French joke (e.g. fesse means 'butt' in french), and it was a way to say that all demos were not really serious for him. Gfx of Fabien's productions were created by [[Stéphane Saint-Martin]]. They brought together many demos in the CPC scene of the 1990s.
He has bring the famous [[Xyphoes Fantasy]] game, edited by [[Silmarils]], to the cpc world, which was using a lot of hardware technics (overscan, hardware scroll, offset split, raster)
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After that, Fabien has leave Vendôme for Paris and has integrated the [[Cryo]] company
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After demos, Fabien began to make games and he succeeded greatly in this way. He released the famous [[Xyphoes Fantasy]] game, edited by [[Silmarils]], to the CPC world, which used a lot of hardware techniques (overscan, hardware scroll, offset split, raster). [[Xyphoes Fantasy]] is often considered to Amstrad CPC as what Shadow of the Beast is to Amiga.
He has developped some games on the playstation 1 (like [[Robocop]]) (list to complete)
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During these years, he was imagining a new revolutionary game with a full universe in 3D.
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After that, Fabien left Vendôme for Paris and has integrated the [[Cryo]] company. He developed some games on consoles (like ''TimeCop'' for SNES and some others on PS1).  
So he had leave [[Cryo]] to collaborate for the creation of [[Quantic Dream]] company with this new conceptual game pn PC platform called Omicron, published by [[Eidos]]. After more than two years of late, this game was finally named [[The Nomad Soul]] with a music composed by [[David Bowie]]. Even with this late, the game was astonishing.
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The game experience was not conclusive for him because the experience with Quantic was not really positive. So he finally leave the game world for other domains. A little experience in a service company for PSA (car company) and finally a little society specialised in multimedia application on cellular telephons (Symbian system) where he was really integrated and appreciated for his good work.
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During these years, he was imagining a new revolutionary game with a full universe in 3D. So he left Cryo to collaborate for the creation of [[Quantic Dream]] company with this new conceptual game for PS/PC platform called ''Omikron: The Nomad Soul'' (PS version was discontinued and replaced with a Dreamcast version), published by [[Eidos]]. After more than two years of late, this game was finally named [[The Nomad Soul]] with a music partly composed by [[David Bowie]]. Even with this late, the game was astonishing.  
  
Fabien was passionated by travel around the world and discover new countries. He was involving a new passion with the photography. He was playing too in a little theatrical troup.
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The game experience was not conclusive for him because his experience with Quantic was very negative.
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So he quit QD and worked for Infogrames Paris, where he was the main coder of Tintin on the Playstation 1.
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When Infogrames Paris closed, he finally left the game world for other domains. Some experience in a service company for PSA (car company) and finally a little company specialised in multimedia application on cellular telephons (Symbian system) where he was really integrated and appreciated for his good work.
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Fabien was passionated with travelling around the world and discovering new countries. He was involving a new passion with the photography. He was also playing in a little theatrical troup.
  
 
== Demos ==
 
== Demos ==
* [[Arff Demo]]
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* [[BO Demo]]
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* [[Fefesse First Demo]]
* [[Sound Demo]]
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* [[Arff Demo]]
* [[ST Scroller]]
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* [[Bebetter Demo]]  
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* [[BO Demo]]
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* [[The Last Demo]]  
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* [[Sound Demo]]  
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* [[ST Scroller]]  
 
* [[YAO Demo]]
 
* [[YAO Demo]]
  
== Other productions ==
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== Games ==
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* [[Axys: The Last Battle]]
 
* [[Xyphoes Fantasy]]  
 
* [[Xyphoes Fantasy]]  
 
* The Nomad Soul [http://www.eidos.fr/games/info.html?gmid=36 Eidos page]
 
* The Nomad Soul [http://www.eidos.fr/games/info.html?gmid=36 Eidos page]
  
[[Category:Scene group]]
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[[Category:Scene_group]] [[Category:CPC_people_passed_away]]

Latest revision as of 18:33, 29 October 2014

Fefesse Team in 90's with Stephane St Martin , Fefesse, ??
Fefesse (Fabien Fessard) was a talented coder who has contributed to the CPC scene. He was born on the 18/01/1972 and died on the 16/01/2006, aged 33.

Rest In Peace Fabien

Biography

His pseudonym sounds as a little French joke (e.g. fesse means 'butt' in french), and it was a way to say that all demos were not really serious for him. Gfx of Fabien's productions were created by Stéphane Saint-Martin. They brought together many demos in the CPC scene of the 1990s.

After demos, Fabien began to make games and he succeeded greatly in this way. He released the famous Xyphoes Fantasy game, edited by Silmarils, to the CPC world, which used a lot of hardware techniques (overscan, hardware scroll, offset split, raster). Xyphoes Fantasy is often considered to Amstrad CPC as what Shadow of the Beast is to Amiga.

After that, Fabien left Vendôme for Paris and has integrated the Cryo company. He developed some games on consoles (like TimeCop for SNES and some others on PS1).

During these years, he was imagining a new revolutionary game with a full universe in 3D. So he left Cryo to collaborate for the creation of Quantic Dream company with this new conceptual game for PS/PC platform called Omikron: The Nomad Soul (PS version was discontinued and replaced with a Dreamcast version), published by Eidos. After more than two years of late, this game was finally named The Nomad Soul with a music partly composed by David Bowie. Even with this late, the game was astonishing.

The game experience was not conclusive for him because his experience with Quantic was very negative.

So he quit QD and worked for Infogrames Paris, where he was the main coder of Tintin on the Playstation 1.

When Infogrames Paris closed, he finally left the game world for other domains. Some experience in a service company for PSA (car company) and finally a little company specialised in multimedia application on cellular telephons (Symbian system) where he was really integrated and appreciated for his good work.

Fabien was passionated with travelling around the world and discovering new countries. He was involving a new passion with the photography. He was also playing in a little theatrical troup.

Demos

Games