News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu
avatar_roudoudou

CRTC³ a new CPC+ cartridge demo

Started by roudoudou, 18:03, 12 November 17

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

roudoudou

Press c i t r o n during the boot.
To see the crocodile after the amiga part press CTRL F9
This wont work with winape of course
My pronouns are RASM and ACE

gerald

Quote from: roudoudou on 11:07, 28 October 18
Press c i t r o n during the boot.
To see the crocodile after the amiga part press CTRL F9
This wont work with winape of course
Nor on a 128k GX4000  :D

roudoudou

Quote from: gerald on 11:20, 28 October 18
Nor on a 128k GX4000  :D
You will need a true CPC+ memory card (except RAM7 memory expansion, i don't know another one...)
EDIT: Oups, i miss the keyboard problem  ;D
My pronouns are RASM and ACE

Maniac

Quote from: roudoudou on 11:07, 28 October 18
Press c i t r o n during the boot.
To see the crocodile after the amiga part press CTRL F9
This wont work with winape of course
Nice bonus content! Thanks for the tip! [emoji6]

DanyPPC

CPC 464 with USB Floppy Emulator / CPC 464+ with USB Floppy Emulator / CPC 6128+ with C4CPC and Gotek HxC USB Drive Emulator

roudoudou

#30
Hey
Eventually the final version is out!
Several bugfixes in order to keep a proper 50Hz at transitions, fix some visual glitches
A new screen conversion for the Serval, more colors, better palette choice, better dithering
And the final Wasp is now truly interactive

EDIT: false alarm, there is still bugs on a real machine >:(
My pronouns are RASM and ACE

roudoudou

one week later, bugs are fixed, pfiouuuuuuuuu
My pronouns are RASM and ACE

dthrone

Out of interest, what sort of bugs were you encountering with a real machine?
SOH Digital Entertainments

roudoudou

Quote from: dthrone on 22:30, 24 July 22Out of interest, what sort of bugs were you encountering with a real machine?
music corruption, wrong keyboard inputs, frozen interrupts, ...

My pronouns are RASM and ACE

dthrone

I'm having issues at the moment with DMA music being corrupted by particular CRTC settings on real machine.  No problems on Winape, Arnold etc. emulators.  Any info you've garnered appreciated ;)
SOH Digital Entertainments

roudoudou

Quote from: dthrone on 23:01, 24 July 22I'm having issues at the moment with DMA music being corrupted by particular CRTC settings on real machine.  No problems on Winape, Arnold etc. emulators.  Any info you've garnered appreciated ;)
you have to be more specific about those CRTC settings

you may encounter 2 interrupts per line when the screen is "wide" (see arnold specs)

also if your programm run from a cartridge, you cannot avoid PPI initialisation
My pronouns are RASM and ACE

dthrone

Quote from: roudoudou on 07:43, 25 July 22
Quote from: dthrone on 23:01, 24 July 22I'm having issues at the moment with DMA music being corrupted by particular CRTC settings on real machine.  No problems on Winape, Arnold etc. emulators.  Any info you've garnered appreciated ;)
you have to be more specific about those CRTC settings

you may encounter 2 interrupts per line when the screen is "wide" (see arnold specs)

also if your programm run from a cartridge, you cannot avoid PPI initialisation

Thanks for the reply.  The DMA messes up switching to a 'wide' screen, CRTC R1 =  &30, R2 = &32, so I'm guessing the issue is with R2.
SOH Digital Entertainments

roudoudou

DMA occurs during HBL because they read memory when CRTC does not, so R1 is too big
My pronouns are RASM and ACE

dthrone

Quote from: roudoudou on 09:28, 25 July 22DMA occurs during HBL because they read memory when CRTC does not, so R1 is too big
Ah, ok, so what is a realistic upper limit for R1?
SOH Digital Entertainments

roudoudou

Offset told me a long time ago the limit is flexible becaus ASIC updates many things when electron beam reaches R1
If only one DMA is used, HBL may be shorter
But there is probably also some needs for split register update, interrupt register update, ...
My pronouns are RASM and ACE

dthrone

Quote from: roudoudou on 09:46, 25 July 22Offset told me a long time ago the limit is flexible becaus ASIC updates many things when electron beam reaches R1
If only one DMA is used, HBL may be shorter
But there is probably also some needs for split register update, interrupt register update, ...
Thanks very much for this, very helpful, it sounds like I need to do some experimentation!
SOH Digital Entertainments

dthrone

Update:  It seems to work ok now on the real hardware with R2 set to &31 (or less) so I suppose the HSYNC rising edge must have been too late for the DMA to function correctly??  What surprises me is it even works with all 3 DMA channels active and LOAD instructions on at least two channels on the same scanline.

ps sorry for the slight thread hijacking
SOH Digital Entertainments

Zik

Quote from: roudoudou on 22:09, 24 July 22one week later, bugs are fixed, pfiouuuuuuuuu

Great! In addition to the fixes, it is good to have wasp control, finally. So now, the music has an appropriate length! :D

FruityFrank

one part inspired by Nooon Stars? ;)

roudoudou

Quote from: FruityFrank on 18:28, 04 September 22one part inspired by Nooon Stars? ;)
Not at all! Stars displayed true 3D instead of this =>

The technics used in Flirt/Igloo wasp was WAY faster than Nooon bee

My pronouns are RASM and ACE

Powered by SMFPacks Menu Editor Mod