CPCWiki forum

General Category => Emulators => Topic started by: Devilmarkus on 17:00, 10 July 12

Title: JavaCPC Games website update
Post by: Devilmarkus on 17:00, 10 July 12
Today I made a big update on http://java.cpc-live.com (http://java.cpc-live.com)
New:
Registered users, who also donated a fee, are able now to store savegame disks!
(The applet is not signed for this! All storing is done via the web!)

How does it work?

- When you are registered, donated and contacted me, I'll update your user permissions.
- With the new permissions, you can see 4 icons in the emulator: SAVE, LOAD, EMPTY and SCREENSHOT (for taking screenshots!!!)
- When you started a game and you store a savegame on your disk, you will see a flashing exclamation mark, and you should click on "SAVE".
- Some games ask you to insert a savegame disk. For this the button "EMPTY" is good for. Click on it, and the actual disk in drive will be swapped to an empty data disk. When you saved the game, also click on "SAVE".
  This saves the savegame disk now.
  when you want to turn back to the game disk, just click on "GAME" (Same icon than "EMPTY" but with label "GAME") and the game disk will be restored.
- Later, when you re-visit the website, and want to continue your game, just follow these simple steps:
  * let the game load
  * when you are asked if you want to load a savegame, do this:
        * if the game has been stored on the game's disk, just click "LOAD"
        * if the game has been stored on a empty disk, click "EMPTY" then "LOAD"... When the game has been loaded, click on "GAME" and the game disk is back in drive.
- You can also store screenshots! Just click the "SCREENSHOT" icon.


Demonstration:
JavaCPC Applet savegame demonstration (http://java.cpc-live.com/javacpc_applet_save/)

Todo (for me):
User gallery which shows all your stored screenshots.
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 17:59, 11 July 12
Coded the user gallery:
Every user, who is allowed to store savegames and screenshots, can view his gallery now.
http://java.cpc-live.com/usergallery.php?user=Devilmarkus (http://java.cpc-live.com/usergallery.php?user=Devilmarkus)
Title: Re: JavaCPC Games website update
Post by: TFM on 18:56, 11 July 12
Quite cool! That way we can ...  8) :P :laugh:
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 16:05, 26 July 12
Still working hard on the CPC+ emulation!
News here:
Some demos will not work longer because I still dont get the damned ASIC interrupts and interruptvectors properly :(

But other CPR work, now! (Only 1 still denies its work)

DMA sound added.

Demonstration video:
Erstellt von Camtasia Studio 7 (http://java.cpc-live.com/dma_sound)

TODO:
- Fix the crappy interrupts
- Better sprite routine
- Cleaning all up

When all is done, I can think about implementing all into JavaCPC Desktop, too...  8)
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 19:31, 27 July 12
Perhaps someone "skilled" could take a look here and tell me, what is going wrong with the interrupts?
Erstellt von Camtasia Studio 7 (http://java.cpc-live.com/interrupt_failure/)

(Forget the "palm" sprites, I know they are weird... :( bad sprites routine)
Title: Re: JavaCPC Games website update
Post by: Bryce on 19:52, 27 July 12
Wow, JavaCPC emulates the C64 now does it!? :D

Bryce.
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 20:07, 27 July 12
If these are C64 interrupts... then... errrrr.... yeah :D
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 18:13, 03 August 12
Some + Stuff:

Allergy by Semilanceata (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=allergy.zip&boot=ALLERGY)

Prehistorik II (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=prehist2.zip&boot=DISC) -> Use numlock on and numberpad keys for joystick input. Select CPC plus version of course!

Still heavy work in progress!
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 14:29, 04 August 12
More WIP:
CPC Plus emulation in Java - Work in progress August 2012 (http://www.youtube.com/watch?v=vj3s9NPD-50#)
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 23:10, 05 August 12
Fixed the ASIC interrupt handling (in theory) They are still bad (Arnold 5 diagnose cart. says) but more is possible now ;)

Synergy demo (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=synergy.zip&boot=SYNERGY)

Xmas 2008 (http://java.cpc-live.com/csd/index.php?dsk=xmas08.zip&boot=-XM08&cpr=Plus.zip)

ASM Intro (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=asmintro1.dsk.zip&boot=-INTRO) (bit fucked up, because inaccurate interrupts :( )

ZM 2000 (Ze Meeting) (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=zm2000.dsk.zip&boot=-ZM2000)

KillMax demo (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=ofeuck.zip&boot=OFEUCK)

It was so nice before the crash of the MIR station (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=-itwas.zip&boot=-ITWAS) (Sprites weird, dunno why (yet))

Rick Dangerous + 128k (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=rick.zip&boot=-RICK)

Sappy by Semilanceata (http://java.cpc-live.com/csd/index.php?cpr=Plus.zip&dsk=sappy.zip&boot=SAPPY) (Sprites @ beginning are bit fucked up, need a better spriterendering method)
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 17:39, 08 September 12
CPC+ emulation is still very early...
But good enough to make all CPC+ / GX4000 cartridges playable online.
http://java.cpc-live.com/gx4000.php (http://java.cpc-live.com/gx4000.php)
Title: Re: JavaCPC Games website update
Post by: Devilmarkus on 12:30, 09 September 12
CSD-Test:
Amstrad CSD Emulation Test September 2012 (http://www.youtube.com/watch?v=f_IMfMLtp8g#)
Title: Re: JavaCPC Games website update
Post by: TFM on 22:44, 10 September 12
WoW!!! Cool!!! 8)
Title: Re: JavaCPC Games website update
Post by: Gryzor on 09:10, 11 September 12
Seriously cool... emulation is moving forward all the time!
Powered by SMFPacks Menu Editor Mod