We all love our CPC's but some games came with really ugly or bland loading screens. I adapted a few ones that in my opinion look much better in C64 (I can't figure why they didn't use these for CPC since many loading screens are the same with a palette adapted for each system) and since they share similar caracteristics like anamorphic and 16 simultaneous colors I simply adapted the palette for the CPC. If anyone is interested in use them in their own DSK's or CDT's I'll post the SCR files too.
Myth's CPC version didn't have a loading screen.
The Bugout one isn't a CPC game. But I used it to practice some recolouring and learn how patterns work because the art is nice.
Excellent work!
I hope @XeNoMoRPH (https://www.cpcwiki.eu/forum/index.php?action=profile;u=1952) is working on a slideshow :)
Quote from: ComSoft6128 on 17:37, 29 October 21
Excellent work!
I hope @XeNoMoRPH (https://www.cpcwiki.eu/forum/index.php?action=profile;u=1952) is working on a slideshow :)
Thanks! I make my own ones in CDT using a loader with stripes in the border which trocoloco a forum member adapted for doing them. So if you're interested check it out (https://www.cpcwiki.eu/forum/general-discussion/slideshows-on-tape/msg194463/#msg194463).
I forgot to include this one. Adapted form Spectrum this time. The game didn't have loading screen in CPC. Either in ZX.
More loading screens for games that didn't have one. This time Shinobi, adapted from the arcade title screen. Two flavours to choose from: Mode 0 and Mode 1.
Just an idea: if you do a black/white Sega logo in Mode 1, you would have a green to get a screen that would be very similar to Arcade.
Well I already tried, but a B/W logo over the already black ninja mask doesn't look too good. Also the cpc greens are too dark or too bright to match the original one which is not green but a hue of brown. But if you like it more, here you are. I made another with the dark yellow color (12 , &5E) which is similar to the original.
I have posted that two years ago. ;)
Quote from: TotO on 19:48, 07 December 21
I have posted that two years ago. ;)
Well, I didn't know that. Your colour choice manages to add detail to the face. Nice one. Mine pales in comparison.
Quote from: Brundij on 19:56, 07 December 21Your colour choice manages to add detail to the face.
Exactly.
Quote from: TotO on 19:57, 07 December 21
Exactly.
I notice though yours doesn't use the cpc standard resolution. Do you mind if I use yours remove the start and options and I add the Sega logo and copyrights and fit it into a 320 x200 size?
Because it was made for a Shinobi rework on CPC that not use the same screen resolution.
So, I will prefer to not use it only for the same old CPC game, without ingame improvements.
But, if that can give you some ideas to redo game screens, I'm happy with that.
Quote from: TotO on 20:10, 07 December 21
Because it was made for a Shinobi rework on CPC that not use the same screen resolution.
So, I will prefer to not use it only for the same old CPC game, without ingame improvements.
But, if that can give you some ideas to redo game screens, I'm happy with that.
Oh Ok. I didn't know that either. It's hard to follow everything that comes out. Besides, I'm still learning. I've been doing this for a year and a half only. In mode 1 it's really hard to choose which colours to use for the screen to look close to the original. But sometimes as you have shown detail is more important.
Did Chase HQ ever get fixed? that loading screen was shocking especially compared to the box art which would look great in mode 0
Quote from: lmimmfn on 22:17, 07 December 21
Did Chase HQ ever get fixed? that loading screen was shocking especially compared to the box art which would look great in mode 0
I'm putting that one next on my list. Unless someone did it already. :P I'll try to do one with the box art, and then adapt the C64 one for the CPC. The one they used has it's charm though.
Quote from: TotO on 19:48, 07 December 21
I have posted that two years ago. ;)
Aren't there 6 colours? the green/yellow, white, black, dark red, bright red and grey?
Quote from: eto on 10:22, 08 December 21
Aren't there 6 colours? the green/yellow, white, black, dark red, bright red and grey?
Looks like raster splits
Quote from: lmimmfn on 11:27, 08 December 21Looks like raster splits
I thought so too first, but in the face area (forehead), there seem to be 5 colours per line.
I didn't realize. Yeah there are 6 colours, so it's kind of cheating :D Well, the ones I made are standard screens, easier to use in a loader.
There are mainly 4 colours, but some rasters with up to 5 colours per scanline for the face.
It is not cheating as CPC programs do that from the 80s. It is just using the CPC capabilities.
Either way, I think there is nothing legitimate to replace the original loading screens with others, if there is not behind a desire to make an improved version of the game to go with it.
Quote from: TotO on 12:43, 08 December 21
There are mainly 4 colours, but some rasters with up to 5 colours per scanline for the face.
It is not cheating as CPC programs do that from the 80s. It is just using the CPC capabilities.
It was a joke. I just do this for fun, and if someone wants to tinker with their computers they're free to do so. Not everyone has the knowledge or don't have time or desire to learn how to do it the hard way.
Quote
Either way, there is nothing legitimate to replace all loading screens with others, if there is not behind a desire to make an improved version of the game to go with it.
Your opinion. What I'm doing has been done before. I may do it worse I don't deny it.
What else than doing things for fun on CPC? :)
Whether you make title screens for your pleasure, it's cool and allow to familiarize yourself with the machine and improve your skills. It was the object of my contribution and my opinion is linked to respect and not forget for the original work.
Well I understand your point and respect it but I don't agree. I really don't see anything disrespectful in swapping a loading screen for another, which is something whoever does, will do it in the privacy of his tinkering with his own game copies (If anyone uses the screens I make at all). I'm not distributing copies of games with title screen swapped. I don't even know how to do a proper loader in basic for disc games. Only for tapes and barely.
I do like it when "idiotic CPC purists" are annoyed, but I don't like it when they belittle other people's fun... ^_^
... and to add to that annoyance, here is my recent "SUPREMACY C64" rework.
Keep up the good work, @Brundij (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3495)! Some of us, less vocal people, appreciate what you do!
Quote from: Brundij on 13:38, 08 December 21
Well I understand your point and respect it but I don't agree. I really don't see anything disrespectful in swapping a loading screen for another
I think that you don't agree because you don't considerate the splash screen as part of the original game graphist work. But so goes life. As
I told you, it was cool to do this for your enjoyment and to improve your skill... Have fun! ;)
Quote from: SuTeKH/Epyteor on 14:12, 08 December 21
I do like it when "idiotic CPC purists" are annoyed, but I don't like it when they belittle other people's fun... ^_^
... and to add to that annoyance, here is my recent "SUPREMACY C64" rework.
I forget each time that we can no longer exchange our point of view or our experience on forums without people feeling attacked, as on social networks... Anyway, nice screen! :-*
Quote from: TotO on 14:40, 08 December 21
I think that you don't agree because you don't considerate the splash screen as part of the original game graphist work. But so goes life. As I told you, it was cool to do this for your enjoyment and to improve your skill... Have fun! ;)
I really don't know how you can deduct such thing. Is it because of the title? Well, there are screens which in
my opinion, were done in a lazy way. Badly coloured, badly drawn, call it what you like I posted examples of what I mean. Anyways, I don't understand right now. According to your point of view, changing a loading screen is disrespectful to the original work of the graphic artist. Then explain to me how deciding that a game can be improved then changed in part or remaking it wholly is less disrespectful to the original work.
Quote from: SuTeKH/Epyteor on 14:12, 08 December 21
I do like it when "idiotic CPC purists" are annoyed, but I don't like it when they belittle other people's fun... ^_^
... and to add to that annoyance, here is my recent "SUPREMACY C64" rework.
Keep up the good work, @Brundij (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3495)! Some of us, less vocal people, appreciate what you do!
Thanks for your words. Nice screen! Hope someday I'll have the patience and enough experience to make some pixel art from scratch.
Quote from: BrundijI really don't know how you can you deduct such thing.
There is nothing to deduce here. The title screens are usually signed by the game graphic designers. ;)
Quote from: BrundijAccording to your point of view, changing a loading screen is disrespectful to the original work of the graphic artist. Then explain to me how deciding that a game can be improved then changed in part or remaking it wholly is less disrespectful to the original work.
Well... You take what I said out of context to confront two things that don't have to be opposed. For example, you can remove bugs or i
mprove the display and wish to report it on the title screen to let it be known, or even remake the whole game and therefore the title screen that goes with it because no more related to the original graphic designer.
Quote from: TotO on 17:13, 08 December 21There is nothing to deduce here. The title screens are usually signed by the game graphic designers. ;)
So you say I have to add something like: This is not an original screen, then credit the original artist in every screen I make that in the other hand had nothing to do with the image I adapted. I think it's pointless since it's obvious it's not the original image. I'ts something no one that has remade or done new loading screens has ever done. Even graphic artists from the 8 bits era do this and don't credit the original artist in their new work (STE'86 anyone?) When I recolour a C64 image I leave as it is, signature and all, then I add mine since recolouring and retouching takes some time and effort to do. And not always add it.
Even if I wanted to do that, I have been doing loading screen compilations (https://www.cpcwiki.eu/forum/general-discussion/slideshows-on-tape/msg194463/#msg194463) from some time now and in many cases it's impossible to track down who did a loading screen when I try to document them. My only sources are pages like CPC Power, Amstrad.es or CPC Rulez which are databases that have done that work.
I just do what I do, again, for fun, and then share it with the community. If someone wants to use the images in their own compilations or dsk images or cdt's or print them in toilet paper then wipe their asses with it they're free to do so.
I'm always open for constructive criticism about the graphic stuff, but since we are going in circles again, it's the last answer you'll get from me regarding what you think what is and what is not correct. Have a nice one.
I really like your work, please carry on :)
Has there ever been a custom loader with raster splits on the screen? Feels like it would be very tricky for tape (dunno about disk) as it would require interrupts to be enabled and that would surely play havoc with the timing.
Quote from: andycadley on 19:25, 08 December 21
Has there ever been a custom loader with raster splits on the screen? Feels like it would be very tricky for tape (dunno about disk) as it would require interrupts to be enabled and that would surely play havoc with the timing.
Beats me.
Here is an ALTERNATIVE loading screen for Chase H.Q. This one uses the ZX screen size plus one more line (256x200)
Absolutely outstanding!
Keep going Brundij!
Quote from: Brundij on 21:19, 08 December 21
Here is an ALTERNATIVE loading screen for Chase H.Q. This one uses the ZX screen size plus one more line (256x200)
Chase HQ is a perfect example. While the game itself is a good Speccy conversion, the original title screen is just a crappy 1:1 clone, not even slightly adapted to properly utilise the CPC. Of course a new screen would have cost some time, so they probably didn't bother. I don't see why this shouldn't be "fixed" and I personally think in such a case it's a big honour for the game developer and designer that someone takes some time today to produce a title screen that suits the game well.
Very well done, a great title screen.
I just remembered: Months ago while doing loading screen compilations I found this one done by Martin Holland (MACH or MACK not sure) for the game Rookie. The loading screen in the preserved copies looks like in the left. Just tinkering with the colours in the palette, not recolouring or changing the palette order I managed to leave it like in the right side.
The left one must be wrong. That looks like someone forgot to set the right palette in the loader - and then it was released without anyone noticing.
Quote from: eto on 13:02, 09 December 21
The left one must be wrong. That looks like someone forgot to set the right palette in the loader - and then it was released without anyone noticing.
Such a distraction. Or simply no one gave a s*** :D
Alternative version of Predator loading screen
Your screens are on CPCRulez:
https://cpcrulez.fr/demostestSL_brundij-adapting_loading_screens_that_sucked..htm
But it would be better if the original screens were also there for comparison - "before & after" ;D
Quote from: ComSoft6128 on 15:50, 17 December 21
Your screens are on CPCRulez:
https://cpcrulez.fr/demostestSL_brundij-adapting_loading_screens_that_sucked..htm (https://cpcrulez.fr/demostestSL_brundij-adapting_loading_screens_that_sucked..htm)
But it would be better if the original screens were also there for comparison - "before & after" ;D
Also there? Cool. I don't know who bothered to compile them all in a DSK but cool and thanks if he reads this. I just stumbled a couple of days ago with some of my CDT compilations in CPC Power. I had no idea :)
Quote from: Brundij on 11:07, 09 December 21I just remembered: Months ago while doing loading screen compilations I found this one done by Martin Holland (MACH or MACK not sure) for the game Rookie. The loading screen in the preserved copies looks like in the left. Just tinkering with the colours in the palette, not recolouring or changing the palette order I managed to leave it like in the right side.
The screen on the left looks pretty much like green-scale aka made for being viewed on a GT64/65 monitor. You remember that back in the days games let you chose between (g)reen or (c)olor screen?
Here's an improvement for Count Duckula 2
Quote from: BSC on 20:43, 17 December 21
The screen on the left looks pretty much like green-scale aka made for being viewed on a GT64/65 monitor. You remember that back in the days games let you chose between (g)reen or (c)olor screen?
True, I didn't think on it. I had the color monitor in the day and I still think that way :P. Anyways I never saw the color version of that screen so there it is one if there's none.
Quote from: EgoTrip on 22:13, 17 December 21
Here's an improvement for Count Duckula 2
That's way beyond my skills :D
Just saw these, excellent work!!
More Chase H.Q. For those who prefer something more 8 bit looking.
And in Mode 1 from the 16 bit version.
Quote from: Brundij on 20:52, 05 January 22
More Chase H.Q. For those who prefer something more 8 bit looking.
This looks brilliant, great job!!!!
Works great in mode 1!
Hello,
nice work ! I like it !
I remade the Wonderboy title screen when we released our first level demo.
(https://www.cpcwiki.eu/forum/data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAvsAAAH8CAYAAABPbGBrAAAgAElEQVR4nO3dTbIjx5EuUEDqqXohMuNyqA30Et5UVfeHPX1L6A2Qy5FZL0RvLN4edOs14cmCl9+IyIyMPMeMg0sA+YcEEvWFp8f9drt93AAAgOX84egNAAAAxvBjHwAAFuXHPgAALMqPfQAAWJQf+wAAsCg/9gEAYFF+7AMAwKL+5egNAIAjfCSzzNzvfZffujyAz5DsAwDAoiT7AEzhy5c/PX38p5/+X9Py3t9rr8+S+ery4/Or+wPwGZJ9AABYlGQfgF1kNfK3W5Z015Lx7eN9k/6vX0svBziEZB8AABYl2QdgiDzJr9km8bUa/9ak/+vXtpGBVrr7AJ8h2QcAgEVJ9gHooneSn8mT9ec1/lnSX19fm9buQQC/R7IPAACLut9ut52zGABWtHeyXxVr7rNuPlnf/ygm8XF91ddn1OwD30OyDwAAi1KzD0AXMWmePemP1MwDK5LsAwDAotTsA/BdqjXsVXsn6b375o+u0Y/U7APfQ7IPAACLkuwDcLvd8uR+dPJeTdqzJP3omvve2yfJBz5Dsg8AAIuS7AMsqn83nGyBfaPn2ZP7qur+VOcFAPg9kn0AAFiUZB/gpNqT+72//tcqOq923+lN0g98D8k+AAAsyo99AABYlB/7AACwqH85egMA+D71Gv3WmvxYY7/WLV5H19xXqdEHPkOyDwAAi5LsA0xi/+46WXec3iMDPCO5B0aQ7AMAwKIk+wAHma9P/uia/Lj8Y+8JeH9//Pvr13/ddf0Ae5DsAwDAosygC7CT9iR/s8TeC7y45/cY7N29Rw0/0INkHwAAFuXHPgAALMqPfQAAWJSafYBB1OifXW2egNE1/Wr4gc+Q7AMAwKL02Qfo5MuXmOz2TmKP7Uu/tfcMuXvvb219+vYDM5LsAwDAotTsAwyyTfpr3t+zkYHWr++9k/m9zXV56530q+EHvodkHwAAFqVmH2CQ9uT1cWTg/f3vjctbPcmPZrvHAWB/kn0AAFiUZB9gkPaa/dYkH4Crk+wDAMCidOMB6CQm+fsn81erye9t38uh7jzAHiT7AACwKDX7AJ90fJIPAM9J9gEAYFGSfYDTUJM/VtaXv2/f/jgS1LuGH+B2k+wDAMCydOMB+KSPzbfn6K9Tyf6+xib7ke48wAiSfQAAWJSafYDvtH+Sz7GMpADnJ9kHAIBFSfYBpiVZvhLdeYARJPsAALAo3XgAvtP4mn1J/rmMff+/fv3TN573ObrzwDVJ9gEAYFFq9gHgU8b23QfoQbIPAACLkuwDfMO2Rh8AzkWyDwAAi/JjH+Aw9/Af1/YR/gNo58c+AAAsSs0+AFzAly+Pffv13YdrkOwDAMCiJPsA/2P8DLmsrbXv/uPr398fH+09oy5wDZJ9AABYlGQfAIY4d4el18bHgTlI9gEAYFGSfQC4oNbuPDHZl/TDnCT7AACwKMk+wGFit5Zz13hzbjGZ/8eX591//qhPP5yCZB8AABYl2QcAbn/++efS8//25d8e/4ekH6Yk2QcAgEXdb6aIBLjdbjPMoKtmn2/bewbdH374j4e/f/zxL6XX353OMAXJPgAALErNPgDQXWsff6APyT4AACxKsg/wTVnR8Vy3PGU13e/vcyWrcXtn276rizX62fkVa/x/+OHx8S+he4+kH/Yh2QcAgEXpxgMTuX88zmH58Rae8BrnuKwtr9XHve/yZrPtxlNeQvH5be1Kqt1Zjk7Oz7a9s9m7G08Uk/tWf/ubpB/2INkHAIBFqdmHhXRP8qsjC8njWe59trbc26T1Xx/+en//+34b8x3yGvn4Du078sBceif5wDEk+wAAsCg1+/BEWkMfNdbUp8uPr3+pPT+K66suL9vej+LxyIxO/rOa/SypjjXHH+WbAGp72Jqc58l+NHb74vGLfdrH1/A/7v/Xr3GkZt+a8qNHRvZO9tXwwxiSfQAAWJSaffiNrOY9S74/brUku5rkt+q9vng8Ru9P34ry64lJ6fv7QRvyP7IkP9KXH6BOsg8AAIuS7MNvbPrIh5rzLNlPk//G5Lt3TX1rzf+v4Xjdw/H65eefH/7+8S+PM3JG8flRfP16SX/fPVq95nl00h+7KcUa/u3z29Z/dI3+3mKNPjCGZB8AABYl2YffGN6nPlt/5+462fKr3Xhikr9Zf+y+E7rRpMn9jz+GDdo3q4+rqzbTiTXn97DAeneesbb7G4933N65x1Lak/7n+58l/asl8zF513cfzkmyDwAAi5LscynV5L41Ka/KkvbWkYLq67MkP/PLL788/L1J7kOS+ssvoca/uL7RuXNMiutJbpacj5V1u7ndYhJ+9aQ/Lq9Ws79a0t9KjT4cQ7IPAACLMoMuS8uS/L2T8tGq29dao182dkLZ3i8v1+zXZ9itblHb+vJk/1Hv7jat2/v+x//zfPn/+L9PH+/dLae6vLMn/dWa/dYkf/VuUrAXyT4AACxKzT5L6d1N5+xau/sc7dgK9/mNrhHfe8baapJfVd2fvfc/7m82UgHwPST7AACwKDX7LKW1Rr93En50TX/vGXK7y5q5hKL22Ld+b1mNfTVZ713DHw9PVqPfO0keXcPeWrNfNXpG3OrIxdFJf1azr0Yf5iTZBwCARUn2OTVJfk11f+P+xBly7+Hvn//854e/t331H6V9+ItJ/t65f0zi9+620rumPXN0sjw6Cd+7+1A2snK1Gn7JPowh2QcAgEVJ9jm1mOy3Jvm9k/ms73318ah1noBMdfkx+f/l55+/8cz/9uNf/hIWkHwdTZ70R9W+9pks2a7u79Ff/ntvb3sf/tqMwb1HelZL+iX5sA/JPgAALEqffU6lmuRneo8E9E7ys8dHjxxkYpIfbZL7TEzuW9vT7Gxbw197fbUmfdO86KX2ht7fHk+I0Uf7bNu7t9WS+0iSD8eQ7AMAwKIk+ywtS7az50ezd9up6p30U7N3kr+3s23v0TPmAowg2QcAgEVJ9pla1kd/8/ydk/zZkvDWGv6jxe49P56s+05GktsmjgxUa/j3romPIwN7z8NwNDX6MAfJPgAALEqyz6ntPQNua3eeqtHddGZT7t5zsL2bBbXWvMckfPN4XF/T2vrX6GfbfzbZjLlnI8mHOUn2AQBgUZJ9ltK7xn70yMHeyXz3vv+hz37Wdz/q/fpb8fW9zVaTnSXhWQ380Vq3vzoyse2+c2wn/9mSfsk9nJNkHwAAFiXZZyrV7jujZ9A9u9m771RtknwA4CnJPgAALEqyz6lUk+m9a+JHr+/o7jutNfxZMi+5h2/L5gW4el9/4PdJ9gEAYFGSfS7l6Blxm7vfnKzvvqR+brN136k6+/ZnM/rO1o0HOCfJPgAALEqyz6Gy7jutNfq9u/VUk/Pq+uPzv4Sk76e350lf76R/9MjB6OPJo9n76mfOvv1V1Rr93vTVhzVI9gEAYFGSfS5ltpr2mNy3Pv+nnWt8j+52tEn6J5tR92hnT8Kr23/sfLftshp+gM+Q7AMAwKIk+5za6Bp9Hs3e/Yc2Z0/GAdiS7AMAwKIk+0yldx/8o5Pn3iMPvVX7+Fdf39tsxy8aPoNprFl/aTvgm3tAet/z0Xl7x9+DkI1t3Duv75EafWAEyT4AACxKss+usr76VbMnvXv7CN1n/vDy+Hc1uT866ff+JorJeUzyd5+htTXpD68/+z0G1SR/dF99YE2SfQAAWJRkn6nNVqPfO7mOffGzPvrvg2e0PHoG3rMl+fdQwv2RRM0xye2erJ+sj/7ptvdkht9DApyCZB8AABYl2edQZ0tyW2U18K3J/dcvj8ndX78+Jsn//v6YJLfW8EfVmv6qcncjM+o+qM7QuntNPw+yGv0sqVfjD9xukn0AAFiWZB9+Y/a++Fky/R7+bu3bXa2573389l7f1Ujux6rWyEvigREk+wAAsCjJPks5ekbX5vUdXFOeJeWtSX+09/sFM6km+aNr9H8a3O0LOIZkHwAAFiXZ59TUbD+3qclOuvNUtSbz2fvXe3lcW+s9LABnJNkHAIBFSfZZ2t5J8ew16NWkv/f+V5P24fdEDL5HIpvBdPiMujy1d/eb2Wr0gWuQ7AMAwKIk+xyqd/eXo32EpPh+C3+H7d/8Hfe/14Z9w95Jf2Z0N6DRNfz3e1jf6DcQABKSfQAAWJRkf3IfjdHgPUaNi1ttpGBvrUl/5HhDP2r01+Z6zyiSfQAAWJRkf3LxX+rxX/73+/NuItvnz/0v/9mT+XLNenz9yZLuLOmPqsl/dHi3nsGW787Tu7vRwTNKV2Xdc+C36tfzcA/Y5Ndz5iHZBwCARUn2T6aa9Me/j076P+L2fYxN7vYeKbiHJDJ254l/3042w2uaNCfJf+ansyXZiaw7T5b07641ST9ZEg97kuRzFMk+AAAsSrJ/cq01/bOpzsDaO5n/NRyvPyQjD3v3cZ9dlvzHmvSrqSf9g2v4d55ReG/18y0mp23dUXrPmMvaJPmMItkHAIBFSfYv7mx9fWfv1nN2vd/NeHbFZFrS//i3GXevbe97OH76Sd/+itbrJRxFsg8AAIuS7PMoKVmdrYawWjNfff6v4fE/nHykIHv3Xl/67uD97fEAysWe271me7Ea/f72/b7r/f67B6Cv7B65zrd8QDeSfQAAWJRk/2SqNYPx7v6NuYL6NHnPavCbX5/0xf/1lnTnSZbXqhoUxe2Jyf1rSN43fydJfzYOMH1uPLgbzZcvz5PV6j0Mp59hd7Ds+Mx2j0iWvFe7+TCZJOnPrs/Z9X62kXbmJdkHAIBFSfYnlyb5WV/3GL1mz9+5Rr86o25r0p89vll+kvTHx6s17zFJ3zweltdaA58l9/Hx1gr+6vbF5/c++1rnRciS+qg674Ckf18xWd87SZfcn1u5hj9+31Svz/H7azOvjqSf3yfZBwCARUn2J5f9Sz3+y/7tHpLZmDSH4PztFpPcc7Wb6d1XPx0JuLUl+ZksaW/1kWzv9DX2id7nQ0zye88QnCX5kv7neu/v0Uk/a9lcX1/DF1L48+01PP8jjOxK7vkkyT4AACxKsk+J7gCPWnP9mKTH5Z0uae88EkGb1ZL+1v0pj5QcnPTr1nMs1ztWIdkHAIBFSfYXE2v8Wm3u9o/J7evj4727A1S7p1Rn0J1drLHfHP/s9eHv7PVZTf/qyX21Rj+q1uC3vj5LpmPy+/Vr8vzJkv+9Rya2x+tPT//ubTOSkN0jkryf1GyvX3EejqT7TqPe12/4J8k+AAAsSrJ/MmnSHp8fktrYHSCTJflnE5P/uDdpUhqStk3f+2J3nmpy33r009cvntxHXwYnx6OT/s3zG2u4q+d/7+X3Xl+rLOnPnp+pJvmb9XXuDkUiXP/ut9r3f9b9Lv3+11efT5LsAwDAoiT7k0trCKNQUxiTgk33l9jHt5jkf4QZb1uThuqMuq1aa4I3R6cxGT/3uAmZ0TX56fqTpHp0Unx0Ut9K95u1ZTPibmv4k6Q/XF/jPDjpPVhx+XFGd0k/30myDwAAi5LsryYm8SHpT5P8xW1q9A/ZCkYZ3W1pdHeY1qQ/XX5jN5mzJ/NHa63Rr+p9/lCzuafrI5kh/eT3xDEvyT4AACxKss+jyZOFat99zkXF6b4k9dBRMrIOR5HsAwDAoiT7kyt3B4hi0tBY01ztvpPNMHh094DWPuicy1+/1t7feD788afQzeZL2/Kict/9uD+6xTTZ1NS3zluwc41+ZrP+cP7+9NPa50/1etR8/c0UR9J7d7/jOiT7AACwKMn+yWRJw/b5Y/vUZ+vfTNgbNifrE9y7737MQea+Q+ETXmMf6LHv/9FGd9+JSf4/vjzvZpMl99XltWrtvrM63WrWtrk+xQtAcj3aW0zuI0k+nyXZBwCARUn2T65aM1+dITd1cDec3t15TlfDH5P7TZIVzo/Fk/74/leT/7dwfFqT95jkH22683dy1Rr+2Wr0M1ev4d/Irh/VkcR0hl01+OxDsg8AAIuS7HNqrUn+ajX8mxkbD9qOUXrX6K+e5FOjhh9YkWQfAAAWJdlfXNonOKnh3nQHqCbpg0vEs6TXDLtziUnpTzvXNPfuhtM7yW+9R0T3nbF69+HnYPH6lF2vwvVkW3OfXE9fHi9YavTZi2QfAAAWJdlfzNF9gkfL+u53r+GfvJvG6lpHbl7uc9Xk9+6rf7ruUSeTHd+zdd/J6M6zr9lnmGcdkn0AAFiUZP/kNslAlmxv2rInRYqda/TfwgJfyo2Ln+tdwy8pPZfXybrrZOt3Pp2L9+vc0utP5xr+jWQG3yibYR6+l2QfAAAWJdk/mXKSn3i7h6Tjo3Mj88GyGv5Wm24xkv6Saved6sjM7Em+vu2cmRr+Npvra3UkezNyIOnncyT7AACwKMn+6gb3ub8aSf9cjk7yAT6teo8AfJJkHwAAFiXZP5lsRtzo7fXYKWQ33Q8+xs4gmNXwx5rw1r78hyf9oWb9I86InMyQ3NvRM+T+8MN/lJ7/n7e/NK2vWqPf+3zQLQq+LbteNtfUF8XrYfTy8nz9avT5LMk+AAAsSrJ/ctm/9LMko5kawwezJf2jjU7yW0deMn/++eeHv//zL8+T/izJjyTtcGKDa+pHj3TDP0n2AQBgUZL9xVVr/KNY8//y+rymMKtJ3NveNfxRlvRHsyfBvZP8rK/+0apJPqxs9b771RneN9fHUHOfzVsjyWcvkn0AAFiUZP9iqjX+rc5Wk7h70h9NPsPq3t11MnF7vvzt3x7+rnbniST5sI5qd57e64OjSPYBAGBRkn2YSJac9x132TpbDrWp+f/6+OffkqQ/674zG331AaiS7AMAwKIk+xeT1eTPNuNgb1l3nqONTu6r658t6c+69/z7+2PS/devj0l4tY8+wD9tuu8k96RVr7cwimQfAAAWJdlfXEwW7vfnSXa5D/9kffV7692d5+jkvmrvpL/5+IbXx6T/9v78+V8m74YEM7la3/1M6/VW0s8okn0AAFiUZH8xm6TgrZZMxCTio1jT3tpXvzqyMHsScrYkP5Ptz97vRu95EGaj+865ef/66n196N13P0vyN88P12dJP6NI9gEAYFGS/at5DUnBa9Yt4HnS3zrj4CapKS5OEjKX3jX+WfcdOBNJf81s14ftyHWxm1u8/sJOJPsAALAoyT67ak1qZrdajX6r3kl/VqOfjQSsXuMP/Eb4vBsJ5qok+wAAsCjJ/tV1ruGPmpP8rCSysaZ79hl1V7NJ+iXtXJga/qLs6zl7PEn6IzX6rEKyDwAAi5Ls86h30t85yY8zGr60RvscqrWmv7VGP86Ye3SyKum9trO//6Nn1E2//+P1o5j0x8VJ8lmFZB8AABYl2V9MNiNgdUbdLOlvTvITMclhbTHpl0ZwZWdP+kfrPtK7qekP93TFpL8xyf94aZtxHr6XaykAACxKss9zSc1++/LHLp5zq/bF10cf+P+qNfzl5Yfro5p9JiXZBwCARUn2F5fV8KeyEsida/S3fY8lKSvLuvVUk/zZuu8A35Zdv97CRB171/C3cv1iL5J9AABYlGT/YtJuPUlf4eZko/jyvZP81hl1N8lz4/bwqNqXX5LPnmL3nNHLn/187t13v5r0b3Su4a9eLyX5HEWyDwAAi5LsX1xr0p8qzogLFa0z8MLM3t8fk++vX//0+PfJkv69dZ9xNyHJZ1aSfQAAWJRkn6nM3m3nHoIhfd3nokafPY2u0c9sat6/XOv8b67hh4uQ7AMAwKIk+4sr99UfTI0+AEfo3oc/Ub3+zjaSzTok+wAAsCjJ/smlyUEICqrJermv/uR99Ktm77v/9vp8e16SxzlWVvOt28pcRtfoZ913qn3pr2bvPvzx+li9RyCOLGTX89muj5yHZB8AABYl2T+Zzb/8iyXwMUnIkv6YVMQk/uqO7s7z8vo8CXp7fZ4ESf7PRdI/VpbcZ8f76O487Ks1yd8u8PnD23lwJP18H8k+AAAsSrK/uqQGsZr0p8sPenffOXtNY/8a/nh8H9/PmPzHpD/W/J8t6V896Y77E/d39f3f29mO35cvjzX9Z9v+aO/uNeUZdosD22mSf66vW05Msg8AAIuS7J9dsXtAa9Kf1vA3Butpcv8WkuyQXKtpvHbSv7qzJ7er6V2jr/vOo3vohnZ7fd5tp7t4i1xSo989yW8cWYB/kuwDAMCiJPtMLUvyh6+/Os/AYiT9wDTC9/89jGR+vIi+4fdI9gEAYFGS/dVMXsOf9enfJPknU+27P3qG3Sjru5+/XtLfJCSP7+Hz9fXrvw5d38bJP2+ryWr0z9Z9J97TMPoehHj9iEl/vP5savBnq9GHTiT7AACwKMn+ycTuMptuBDG4bUz2u/flD9Ikf+ca/en0rkHtnBxNn/S3Hr/W5DusP+0u8v73tvXH9aXdq8L2dN7fsslHGnp333kP7/f7e+MCJz9+3cXrQ/g8ZUl/VXOSX/16jJf3y3WXoxfJPgAALEqyf3Jp0r95Qfi7mOynM+ZmNfyTi913Ys19rMlvlSVNve9hyM6Pt9YZKY9O+otJeiZNAju/P2kSGdeXJfm99T5fe4809B4JazyeMbmPun++D75HY+8a/VZpDX+mNcnPLteSfDqR7AMAwKIk+4vJkoDyjIMx6Ig1/K+1Gv7ZavSzJL95+SFo+zWp+RydzGbLj+dHNel/6T2jZe/jkZ1fSc1vlCbv1e1p7JaULr+qdeSg9+d57z7qxe5JMcnfu7tYOjLUer7OrnMN/6ZGP0vq4+KS01Vyz14k+wAAsCjJ/sVUk4R0JCAmFycLKnon+VXNyV/35DR5ODkfdq9B/tq3O0o1ae/d7eNwsyX5Rbuff5nex6M48jP6/DxbjX5Z8e2T1DMryT4AACxKss9TrSMBo2v0Y/eObHtjjf5om5GDarC29z0MoXvN3u/nZnuSe0A2fel7G11Tf3ajz8/qSMPB59+m+1NvxXtOzibrLlc+vtUa/o/YzevcxxP+SbIPAACLut/KVWlcSbl7T3B0sp8l+Vl3nOgPxRmD4/L3TiY3fcs7G55kZuIMtFmf/cHrj8rbU11e4/m0+fwc3C0r3Z6D7wk43eepeD5l3XlijX42j0DUPFLcenyqx6PISACzkuwDAMCi1OzzYJPkV4OKg8eJYpKfJvfF5h2/VmcQzYKi0Un+4G5D25GVnZP+cPzur/Geg8HbV64JTran9R6Bsyf5R48UBaf/PLWeT8k8A9XjkY0UT5eMFzdnOxIx2f5wWZJ9AABYlGT/4pqT/Ci8ftPdYFODG14wuiY3278sSDu4u05aM9w7eazOGNlodE307OvfiOdLPN6t51NWo9z4/laT6d7Hv/9ITuPjmfD5zY5Hc3ea6vtb/X6Jmxf/Hj0SXK3R7379k/QzB8k+AAAsSjeei6km+W+NUfFLjI7KMxI+T67SJLA1SKkmdUlS1rw/rcl956Aznh8vmz7Vz2voo2pS+Vp8g+P2bdbfecbY6UYKEq3dgqJs5ODtXjver8UvkOr5Fp8ft2/zfdaq9fSY7fumdX+St7d5fzYLfPyz+/UuipdfST87kewDAMCiJPuLy5L81iQjypLTbHVvr21JcZYUNidzjUl/mnQfnNw3J1tZct45ua+OHJWT+80GFZP8bHWbp7+Fhx/Xl3Vricdrc3yK92D0Tvqj9J6B4vdV7+S/OvIQ7f59s92AB92/fwZ/37R+/7+8tt2T0vr+b1f3/PtK0s8okn0AAFiUZP9iWmfETTUmmenIQLb6vZO41pr+4vGqGp3UR8OT+ygmY63JfVTsdpMmpektJsXkMks+sxXGh6vJ/mZ5fZPJareUvZP/zfpnHwmofv9Ul79Z/L7fP5v1Z/dc7NxtLJLksxfJPgAALEqyz1ObkYDGJKjavSUzuuY2SpO3alJUDHZ632MRVWtks/er3C1ntSR/s/z49FqNfjXZ372GP5o86Y+y5D87/6v3ELUqjwTE3WscWdz7nq/W60Nz0h9tPh+SeuYk2QcAgEWZQZe+ztVWvGwzMpElQzvXuFZtkuHGpLx7kj/a6Bmbi0l+/9U/j3I33Up6f37j8e2c9Gfi+ZXX9N/D37X3J35+4gzivZP+tJtN53uQ9v5+2l3j9zfMSrIPAACLkuzzoFyjX0yCWmv0o+qMiqOTtTRJi6sPh7t30p3WeM+W5I9O0iZP8qs1xvHxvA9/MenvPfDSO+nPzpfweGvSX1VN+lu7z6SKH/ej7xFq1TxDcpb0h8MTr59q+JmFZB8AABYl2b+4bIbdqtFJflU6Y2QyQ2e1O0xVdaShmvyXk/zRyffeOu9P2v3p5DXN2flf7caUOrimv7tkf7Kkf3R3rnTkYDOw09b9KJ8xdq7rQXO3nvC4pJ9ZSPYBAGBRkn0eJUHo6L7R5WSvmNxmyU41Od+9j380ebeI3vMS7D0yUe2rvtmczjX6Ue8a/qxGvXXehVQ1GY9997MZixtr+IdrvAchivvTPMNvMjKQbU/7+TH2+hCl3Y5G32MBnUj2AQBgUZL9i6vWEG5q/I+WJT1JslNNaqebkXe7wAfL1+iPrsmP3TZutaT/deea5FbpDMrbdkOPj6vpfzR6pGKzvsc/e49cVLsHHT3jclU1qVeDz1lI9gEAYFGSfUqGjwR078MdXn9wkn14n/nBhu/f2UciWl19hs/4/ldLps9Ww191tv3rneRf/fsBvkGyDwAAi5Ls01WW5Gc18Zsaz8FJ/6ZGNhjdB3/3ZLaYfG1rsMPx6zxPQ3V7Zjfb9u69PbPtf1VWw12+R2HvexCKSX+UJf9ZDf/m+DTO2L2RfJ+1nn9q8lmFZB8AABYl2ackrcHPgptNM49aX/BqMpYl91H3JH90sFntvjO7uD87J2u9u0013+NS3P1tN51ju20d/v51/jikI1uty69256ka3M0nTfqT7+PW7mG9Z8TN3l/JP2ch2QcAgEVJ9nmqOSlLkvy0r3dzzeXz11eXf3iSP1hWox/1TjqnS4LLI1HnTvqy93OTlL5mNe2Prx99fMrnY/Jxbj3/m+cZ2LuukJMAAA4NSURBVNvgbj7N38fp+/X8+pGev3H1ye7tfX7DZ0n2AQBgUZJ9+uocZJ0uGYORfBxY2OHf91efx4JlSfYBAGBRkn1qiklHVqNP0aZbzfMa1b2TMjWrbcrzGMSHHf8H0x+P0F2mXLN+8uZbe4vXn9ZuPeUZnOEgkn0AAFiUZJ+nWrutxKSkuXtL7KtfnBE2qnZvWM1q3WQyrd13WvvYV+XdXo5d/+zdefbWuzvP6L7+vWXd1Zo1fv+fvXsYfJZkHwAAFiXZp6R3ktGchHVO+pv17uaQ1IRmNb6t8xQwF0niuVST5PL727uGf7avi2SG9Kh1nhBYlWQfAAAWJdlnLZ2T/k33oGoQNDjZf2tMpl4+YjeQtWuqM0fX6M+uXMOvXcmD1vMnHSnYOZnv3l2tmOQD30eyDwAAi5LsM7VNDeZbsSh1tpr+TGwWkySBL41RXrb87jXGwDjx4zr7x7MxyXdPEnwfyT4AACxKss9UsprUj5dQQz046S/PaJpJBhZi0t6a3Gey5a+W/M9W87y8zYzPc50PZ5eez9lAZuP3V7lvfWuS//L8HgHnF/w+yT4AACzqfsv/7Q/T6j2jZDUZqq5/7+R+tLdk+2O3n9mTt6t3I2rl+M1t7xljj/5+Bv6bZB8AABYl2S/qnVRUtSYbsyUtqx3P3ZP71j7X99YpN5+Lyf/eSf/o8+vopPHoz09UruFeXO/z4+rHs5Xzs+bo7zf6kewDAMCidONp1DqDaSYmob1Vt3+27akavf3dJcl97xl0NwYn/3vrfX7NVqM++vMTVT9Pe2/f0UZ3q7ra8axyfrY5W7c1vk2yDwAAi5LsQ8HwGv2Q5I9OmtIZejfzCtSS/ng84vpmS8ahp+o8Fc5/ZuL8XYdkHwAAFiXZb9SafG60dlcpmq3P+9mPZ9nOSX7VZuSi9/uzs973KMw2UtH9HozOn5/m8+foz3Pj+Z7NS1E1+/vd3eDvG8fzud7nL/uR7AMAwKIk+0WtNc5Z3/G4/NX/HR2Tz7i/2fHZjExMnpRPv32JsyX95c9r0dH3JIzev+r6sucfvT2tWpPf1vNl9ve7t6O7v612PKPq9/fR33d8nmQfAAAWJdmHJ5q775w8yc9Uk/7Vk6HV9+/qRnevgj2dbaSWz5PsAwDAoiT7AINI+qGj2bvbXMxs3fz4Nsk+AAAsSrIPsBNJ/9rUQAMzkuwDAMCiJPs7y5K9mAS9XizZK/fV70z3nTa689Rcff+vbvN9Ej4f2ffR6q62vzCKZB8AABYl2V9cTIaaa0aT5EnyCJ9XTfolnwBkJPsAALAoyT7A94p9vgd3V6ne4yPp50ibe3QaOZ/Har5H7uL3qJ2JZB8AABYl2Qf4rMmTfjhSNel1/sIYkn0AAFiUZL8zfcZrju5rn3UrUrPYpvXzcLruT5J+4Btm+zzuPY8Nx5HsAwDAoiT7AJ+UJumzJf2SOwpak+irn2+zj/RWR66j2feP/yXZBwCARUn2F9NcA190tXsM4JnZk354pndSe/Xzb/ca/dbvE/egLUuyDwAAi5LsD6Y7z6Oju++spjU3u3buNt5sST880z2Jdj4/GH29St+/5P0wQ/e6JPsAALAoyf7VJXfbb0hqdjU6ec+WL/nvS9IPzKo6b4ek/zwk+wAAsCjJPg/MwHms2ZL0uD2zbd/ZSfqZWTW5db04VvZ+ZfcMsi7JPgAALEqyP7lqd569Z8ycfftmd7a9l/SPJelnKdV7whiqd3dANfznIdkHAIBFSfaLWpPN6r+so/Rf2p371HdPAqpHrHNf/c3aG9+PatKxWhKefR6y4zF6XoXseM+eO86W9FfP38350GtDvrH80Y7+/M5+Pp8t2Z39eEIvkn0AAFiUZP/kZq95n3374ExmS/qvxrwU++rd3ef1ZCMPo42u4Xe85yHZBwCARUn2YaCrJX2ja7R5JOkHICPZBwCARUn2V9e5m01rNyFgHEk/KzOj71zck3cekn0AAFiUZP9gkvKg80hEVe/uBHEG4fvi3QmaZ0w++P1fjaT/ZJz/wACSfQAAWJRkv1HrjLqM5f2A/1VO+ilpnjGapxw/+BzJPgAALEqyD3BRadIPwOlJ9gEAYFGSfXhCd57ndN9Zi6T/uXi+R85/YEaSfQAAWJRkv7PW7jzNffd3TorOtr17Wy3pb07yd5YlsTzX+nkcffz3fn+z4zH6/N97f1cf2fH9MNbZrm8rk+wDAMCiJPssZa5ceetsSf/ZkvyUGWIP1Xr+HD3y13y+dx7J7D3ScPTxzYz+vjl65Obs3PMzL8k+AAAs6n673fzTa6DWHKD1X8Z7JzVHb2/1eHd/fxqT47ewRdnxbE3+u3cXSVfYN9nMtmZ0Te7sSWhv1XdfTfSj1vNFUtomfl/Ods/H0UafX0ePVF+ZZB8AABalZn9yeycBvbsJUZPV9EetydTqNaqjz8fWz8vqfB/05Xj2dfT19WzL57wk+wAAsCjJ/mCSv7GOPp7N8wwksmS9uQZ49BFcfB6FyOcdOEr2fZM9vvr385VJ9gEAYFGS/YurJgGSyudGJ/3RdDX1F0vyMz4/wCx8H12XZB8AABYl2YeByjMKzj7Da0juo6sn+RnJGgB7k+wDAMCiJPs7k+y16X289n4/0r72Ryf/kyf3q31efB8AR/H9cx2SfQAAWJRkHybSnPwPXj9jSdoA6E2yDwAAi5Lsw4lI3q9F0g9AK8k+AAAsSrJ/Ma3JoKQRjuPzdy3eb6AHyT4AACxKsn8wyc1zex8P78dcHP/nnK8AZCT7AACwKMk+wCIk/QBEkn0AAFiUZB9gUZL+c/H+ACNI9gEAYFGSfXhCMrovx3cs5zPA9Uj2AQBgUZL9yfRO3s6W3J1te+FIHx8fXZf3dr93XR4Ax5PsAwDAoiT7NFEDDONkyX3vJP4lWd/rZMl/tr2jtR7/1u/Ls+8/sA/JPgAALEqyDwV7j2Qcndzt7SX8fb9YchiT/Cw5fel8Bmbri9s32/szOmme/fN49f0Hfp9kHwAAFiXZhxO5Wo1sVrM+W7JclSX5vZP7TLa+uH2zJ/2zcU8TcATJPgAALOp+u90U4UEnvZO7co3s/e354x+xKn4yYfvfkiMaj8/syfJsSX6r+P7s/X6U5xlIPh/Z/mwWd/D5Vu3WlJ5fxe+Ho/cf+D6SfQAAWJSafeiod7eetBtLY3eM2e4BiPvzkmze7DXkuyf51ZGbbCQoEbd/7/dj9Oejur69bc6nxfcX+BzJPgAALEqyDwNlue25KrTHS5PKkERvkvHw+GxJf7Mkua8msWkS3Jj8A3A8yT4AACxKsg/QSfca/ZDk966hLte8J0n/0TX8AGxJ9gEAYFGSfTiQmn4eDE7yq6r3UAAwH8k+AAAsSrIP8EnNNfqTJfmZ1m5JR/fhb93e+PrXg9+vuD2rn3/A50j2AQBgUZJ9AC7hbCMT0dVGkoA+JPsAALAoyT6wDsklBbMn/ZJ8oAfJPgAALEqyDwC345N+ST4wgmQfAAAWJdkHptHcN3ywmLxmSe92AWslr61JeHx87+42mdFJf7q+i51PwBiSfQAAWJRkHy5sk1QeTLLJzHon/ZHzHRhBsg8AAIuS7MOFzJ4EHl2TDxXN9yxkJPlAB5J9AABYlGQfLmS2Gv2NkIRmsmRVEgrA1Un2AQBgUX7sAwDAovzYBwCARanZhwubraY962ayeX7Sxzwu73Wy/QWA0ST7AACwKMk+MI1q33IeVWcpMKsBwPok+wAAsCjJPkwsS15fksevZjNDaRgJ+AgjBfdiDX/ryEPrvAC9k/hseen5l2x/OmNs4wyxcelGKsZyfOGcJPsAALAoyT7ApI5OUs+WnJ9te2fn+MEaJPsAALAoyT7AJGZPUuP2zX7PiKS/xvGBNUn2AQBgUZJ9AC5B0v/o6vsPVyHZBwCARUn2AT6p2nc/9p2Pr2+dB2C0uH1799Xv7WpJ/+r7B/w+yT4AACxKsg9wkNmT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The toki coder is working to improve chase h.q, maybe he will add a new title screen.
Quote from: kawickboy on 09:35, 07 January 22
The toki coder is working to improve chase h.q, maybe he will add a new title screen.
As far as I know he will. He asked me for permission to use the new screen.
Quote from: Brundij on 11:20, 07 January 22
As far as I know he will. He asked me for permission to use the new screen.
Hi ! Indeed I asked you a couple of time ago.
I quote here to thank you and congrat you as well.
As noticed I keep your sign and transpose identically the « Old »colors as you've done.
And people in Amstradiens FB group had appreciated the example screens you had rebuild recently.
Keep doing and enjoy the positive feedback ONLY ^^
Greetings
CyrilleAYOR61
Quote
Hi ! Indeed I asked you a couple of time ago.
I quote here to thank you and congrat you as well.
As noticed I keep your sign and transpose identically the « Old »colors as you've done.
That's cool. You may have noticed I'm not on Facebook or Twitter (though Xenomorph kept me informed) so if you want to stay in touch for anything else let me know here.
Quote
And people in Amstradiens FB group had appreciated the example screens you had rebuild recently.
Keep doing and enjoy the positive feedback ONLY ^^
Thanks for the kind words. It encourages me to keep going and learning.
Here's an alternative loading screen for Black Tiger.
That is absolutely outstanding!
Screen of the game Quartet of C64 adapted for CPC which has no loading screen.
Nice ones!!!
One more, The Great Escape this time. I tried different things before I dared to recreate the original logo. With the gothic font of the original screen in red and blue and untitled. So you can choose the one you hate less.
Oh wow these are just great, some of the best ones.
Quote from: Brundij on 21:19, 08 December 21
Here is an ALTERNATIVE loading screen for Chase H.Q. This one uses the ZX screen size plus one more line (256x200)
The other ones look decent but this one's my fave for sure. The guys look a lot cooler and better drawn.
Quote from: kawickboy on 09:35, 07 January 22
The toki coder is working to improve chase h.q, maybe he will add a new title screen.
What? How? Am curious. I thought it was already an amazing port. What's being added? :O
I also did this one a few days ago for the game Top Top which had no loading screen, a shame since they made a cool cover illustration for it. Also there's a CDT done that includes the loading screen and uses a nice loader with stripes in the border instead of the standard loading routine by blocks.
Quote
What? How? Am curious. I thought it was already an amazing port. What's being added? :O
I don't know the details but I think he's adding some intro besides CPC+ palette(s)
My index finger hurts but I think it was worth it.
Thats absoluteky fantastic, well done!
That's more like it😀
Did some fixes to the Hunchback 2 screen: One of the bells doesn't look dented and softened the girl's chin.
Awesome...
Do you also create new DSK images and upload them somewhere? I'd love to see them in real action.
btw: is there a specific reason you are using RAR? I know most of us somehow also can open RAR but it often requires extra software, where ZIP can be opened without any 3rd party tool.
Quote from: eto on 09:07, 20 January 22
Awesome...
Do you also create new DSK images and upload them somewhere? I'd love to see them in real action.
btw: is there a specific reason you are using RAR? I know most of us somehow also can open RAR but it often requires extra software, where ZIP can be opened without any 3rd party tool.
I could create a cdt. In fact I was thinking about it yesterday.
Someone created a dsk with some of the images, with a slideshow utility that I don't know the name and uploaded it to CPC rulez. https://cpcrulez.fr/demostestSL_brundij-adapting_loading_screens_that_sucked..htm (https://cpcrulez.fr/demostestSL_brundij-adapting_loading_screens_that_sucked..htm)
I didn't think about that rar thing. I use Winrar and lets me select between rar, rar5 (which I never used) and zip. Sometimes if I remember to check it I use zip and if not rar. Not a particular reason.
Quote from: Brundij on 12:23, 20 January 22
I could create a cdt. In fact I was thinking about it yesterday.
Oh I meant for the particular game. New screen + loader that sets the right colours. Or would that be up to someone else to do that?
Quote from: eto on 13:21, 20 January 22Oh I meant for the particular game. New screen + loader that sets the right colours. Or would that be up to someone else to do that?
I don't know how to do that. I can do these cdts with CNG loader because Trocoloco adapted it to load screens sequentially editing a template only. I barely know anything else than changing colours or print some text and place it on screen. :P
But there's a CDT for Top Top on this thread under it's preview image made by Trocoloco. Trocoloco also made a CDT for Le 5eme Axe and Nich made a DSK, both in this thread https://www.cpcwiki.eu/forum/games/le-5-eme-axe-loading-screen/ (https://www.cpcwiki.eu/forum/games/le-5-eme-axe-loading-screen/)
And here's a CDT compiling all the screens in the thread so far and a couple I didn't posted, chronologically ordered.
Quote from: Brundij on 14:46, 20 January 22
I don't know how to do that. I can do these cdts with CNG loader because Trocoloco adapted it to load screens sequentially editing a template only. I barely know anything else than changing colours or print some text and place it on screen. :P
But there's a CDT for Top Top on this thread under it's preview image made by Trocoloco. Trocoloco also made a CDT for Le 5eme Axe and Nich made a DSK, both in this thread https://www.cpcwiki.eu/forum/games/le-5-eme-axe-loading-screen/ (https://www.cpcwiki.eu/forum/games/le-5-eme-axe-loading-screen/)
I could do this for some of @Brundij (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3495)'s loading screens, but it takes a lot of time, especially if the game is a multiload (as I think
Black Tiger is). I only did
Le 5ème Axe because I believed it was a one-off request.
The original wasn't bad at all, but it was a screen adapted from spectrum, here one more fitting for CPC and consistent with the original. In homage to the illustrator Juan Giménez who passed away two years ago in the early stages of COVID-19.
Indeed the original was already lovely, but daaamn 😀
Now someone do something like that with the game too 🤣
https://youtu.be/-TNpuTGPMV8
Quote from: eto on 13:21, 20 January 22
Oh I meant for the particular game. New screen + loader that sets the right colours. Or would that be up to someone else to do that?
A dsk and a cpr have been made with the new loading screen.
Please everyone take care of not mixing the altered versions with originals within collections.
That would be dangerous for the preservation of the Amstrad legacy.
That's a good point, maybe filename at least could reflect the fact.
Quote from: Gryzor on 16:45, 29 January 22
That's a good point, maybe filename at least could reflect the fact.
That's the name of the zip file. The files inside are more specific.
An alternative loading screen for Bruce Lee:
Stunning. One of the best yet.
Here's a CDT with the alternative screen
I keep on with the homage to Juan Giménez. Ke Rulen los Petas this time. Which could be roughly translated as: Keep the Joints Going On. The old times where censorship was almost non-existent with videogames in Spain.
Here's also a CDT with the alt screen.
Quote from: Brundij on 16:02, 24 February 22An alternative loading screen for Bruce Lee:
Here's a crack of
Bruce Lee with
@Brundij's new loading screen in DSK format.
There are a couple of bugs in the game that can occur if you play it for a long time, but the crack fixes these. :)
It's been a while so I made a couple more:
I didn't know Livingstone Supongo had a different loading screen on PC so I adapted it for the lulz. And Mr Heli didn't have a loading screen.
Back to the old ways. A screen for Tempest that didn't have one, and a CDT with all together.
Love what I'm seeing here.
@Brundij - Quick question. Are you converting dsk images to cdt and is there a way to select the different type of loaders.
Just wondering how the process is done as I'd love to be able to update Nich's bugfixed Bruce Lee to a CDT if possible.
Quote from: Shaun M. Neary on 09:19, 27 October 22Love what I'm seeing here.
@Brundij - Quick question. Are you converting dsk images to cdt and is there a way to select the different type of loaders.
Just wondering how the process is done as I'd love to be able to update Nich's bugfixed Bruce Lee to a CDT if possible.
I just do the images. Then, Trocoloco another member of the forum is who makes CDT's and DSK's as he knows how to do it and likes to tinker with different kinds of loaders. I can only know to do loading screen compilation CDT's with a single kind of loader (CNG loader) and because he prepared a couple of template asm files I know how to fill. I barely have any programming knowledge.
If I'm not wrong, so far Trocoloco was able to create CDT's with variations of the zx spectrum loading routine (Dinamic, Topo, Zigurat...) Loriciels loader, the aforementioned CNG loader, OTLA and like with Tempest, Unilode loader.
I'll tell him about the fixed Bruce Lee one.
Cool! Thanks for the reply. Was curious about how the process was done. :)
One for Exolon from a C64 one that seemingly wasn't ever used.
In mode 1 from the Atari ST. Choose your favourite flavour.
Strange, the ST image looks very bland, with not much in the way of vibrant colours.
Despite being only 4 colours, the CPC image looks much brighter and more inviting!
Certainly having more colours to choose from doesn't mean you are able to pick a vibrant choice that pops on screen. Also the guy's right leg in the C64 version is very short :)
It's interesting to note the 'wide-pixel' versions attempted the visible face through the visor (as the box art has), but the 'square-pixel' versions just chose to have a simple reflective surface look to it instead.
By the way the Amiga version is oddly even more drab and while also based on the box art, it's a totally differently drawn image.
(https://www.lemonamiga.com/games/media/screens/full/exolon/exolon_01.png)
I'm a bit conflicted over which of the redone CPC screens I like better. I think the Mode 1 looks cooler in general but I have a lil thing where I like the loading screens to match the style of the game itself for consistency (I'd often get disappointed when a lovely bold bright colourful Mode 0 loading screen would give away to a drab, boring looking Mode 1 game. Not all Mode 1 games looked bad, obviously but... going from a 16 colour loading screen to 4 colour game often felt a bit of a downgrade to me) and Exolon is a Mode 0 game. Also I like the characters on the loading screen to reflect the ones you actually see in-game too and the CPC sprite was a mixture of green, red and blue as opposed to the all white of the Spec/C64 versions that look more like the character in the loading screen.
Weirdly the sprite in the Amiga/ST versions is some blue suited guy who looks a bit more like Turrican than the character shown on the box/loading screen.
Quote from: Carnivius on 13:34, 11 November 22It's interesting to note the 'wide-pixel' versions attempted the visible face through the visor (as the box art has), but the 'square-pixel' versions just chose to have a simple reflective surface look to it instead.
By the way the Amiga version is oddly even more drab and while also based on the box art, it's a totally differently drawn image.
(https://www.lemonamiga.com/games/media/screens/full/exolon/exolon_01.png)
I'm a bit conflicted over which of the redone CPC screens I like better. I think the Mode 1 looks cooler in general but I have a lil thing where I like the loading screens to match the style of the game itself for consistency (I'd often get disappointed when a lovely bold bright colourful Mode 0 loading screen would give away to a drab, boring looking Mode 1 game. Not all Mode 1 games looked bad, obviously but... going from a 16 colour loading screen to 4 colour game often felt a bit of a downgrade to me) and Exolon is a Mode 0 game. Also I like the characters on the loading screen to reflect the ones you actually see in-game too and the CPC sprite was a mixture of green, red and blue as opposed to the all white of the Spec/C64 versions that look more like the character in the loading screen.
Weirdly the sprite in the Amiga/ST versions is some blue suited guy who looks a bit more like Turrican than the character shown on the box/loading screen.
Don't worry, Trocoloco is preparing the usual CDT and a DSK with a trainer that among the usual cheat choices you can select wich screen will load. At least it's what we have in mind. It all depends on his coding skills. Mine are close to zero :P
@Brundij - I see you like colors yellow and red, but I think skin on picture for Toi Acid may look better with colors 25,16,7 instead 24,15,6. I admire your pictures. :)
Quote from: ZbyniuR on 17:36, 11 November 22@Brundij - I see you like colors yellow and red, but I think skin on picture for Toi Acid may look better with colors 25,16,7 instead 24,15,6. I admire your pictures. :)
Thanks a lot. I was following the original picture and it's a quite saturated one. I think your combination works well, but there was also more stuff to colour or adjacent motifs that need to be highlighted in some way and the palette is limited so i have to choose what works well with the few colours I can use. Sometimes decisions are made on the fly and don't remember now why I chose this or that. :D Also since I use patterns of 2 colours I can combine colours I'm using to recreate ones that are not in the palette so Yellow and Red in a proper monitor should look orange -ish. Also I'm still learning how to do things this way and there's always room for learning.
And finally It depends a lot on how the original image is scanned but I used this one.
Quote from: Sykobee (Briggsy) on 13:00, 11 November 22Certainly having more colours to choose from doesn't mean you are able to pick a vibrant choice that pops on screen. Also the guy's right leg in the C64 version is very short :)
And a gigantic head :D
The promised Exolon DSK.
Here's another version with an interruption in the loading screens. Because if you load it from a M4 screens can barely be seen.
And yet another one. An ink of the mode 0 screen in the previous DSK was wrong. So the two previous messages can be safely deleted if a moderator sees it fit.
Not long ago I discovered that a spanish release of Zombi from UBI was edited with a different cover ilustration by Alfonso Azpiri. So I made this loading screen. But the game loads an intro along the original loading screen, and we (Trocoloco) didn't manage to utilize any of the unprotected disk versions to create a new DSK or CDT so I just leave it here so if anyone that has the patience and knowledge to do it can do it.
Happy New Year!
CDT Version of Exolon, with alternative loading screen and trainer:
Decent job, but I believe the Exolon loading pic is in the category of pictures that converting and re-colouring is just not enough to make look as good as could be on the CPC. A good amount of re-pixelling is necessary.
Quote from: rexbeng on 11:27, 13 January 23Decent job, but I believe the Exolon loading pic is in the category of pictures that converting and re-colouring is just not enough to make look as good as could be on the CPC. A good amount of re-pixelling is necessary.
Well yeah, but I'm not going to do a new one from scratch. Got many more to convert/recolour. We talked already about the hero's proportions and still it's better/less lazy than the original one with the planets. :P
BTW, I saw that overscan pic you made with only rgb and black patterns: "The fish is in the eye of the diver" one. Is there any table I could use as guidance to recreate colours that way? I can always make one using your pic as reference but if it's already done I'm saving time.
Oh I had forgotten about that mode 1 experiment. Thanks for reminding me. I had to do some digging but here is the patterns table.
(https://drive.google.com/file/d/1lhbumzEjJDQqg0cOxGCJtC-Y-59FjgBI/view?usp=sharing)
Also I found a set of further colouring experiments I had done using this pic and those patterns, so I'm uploading them to this folder (https://drive.google.com/drive/folders/1cQ3h8KTsA4cwHlkpk022HpTB4cPIE38L?usp=share_link) for reference. Hope they are useful. As you may guess there's actually plenty more variations you can do with the CPC palette.
Edit: Hm. I see that I cannot embed a pic I have uploaded to google drive and I have no time to upload them elsewhere as I have to go pick the kid up from school. Oh well, the patterns table is in the folder linked above. :)
Quote from: rexbeng on 14:46, 13 January 23Oh I had forgotten about that mode 1 experiment. Thanks for reminding me. I had to do some digging but here is the patterns table.
(https://drive.google.com/file/d/1lhbumzEjJDQqg0cOxGCJtC-Y-59FjgBI/view?usp=sharing)
Also I found a set of further colouring experiments I had done using this pic and those patterns, so I'm uploading them to this folder (https://drive.google.com/drive/folders/1cQ3h8KTsA4cwHlkpk022HpTB4cPIE38L?usp=share_link) for reference. Hope they are useful. As you may guess there's actually plenty more variations you can do with the CPC palette.
Edit: Hm. I see that I cannot embed a pic I have uploaded to google drive and I have no time to upload them elsewhere as I have to go pick the kid up from school. Oh well, the patterns table is in the folder linked above. :)
Thanks a lot! I'm going to tinker with it and see if anything comes out!
These loading screens look great. Nice diverse range of styles. Rexbeng's picture is excellent work as always, cool to see how far you can push the limited palette. And Tot0's Shinobi title screen with the vertical colour splits looks terrific as well.
The authenticity issue is an interesting one. A lot of the original artists did do a sub-par job, and I can't speak for them individually but I know a lot of artists who would like nothing more than to destroy or hide any embarrassing work they did in the past. I understand there is a historical preservation angle to consider for the five people in 2100 who might still care. So it's necessary to preserve clean sets. But that's not Brundij or anybody else's obligation. Any historians out there should have clean sets by now.
For general use, hacked versions tend to be better and so those are the ones in general circulation. All my c64 set seems to have been hacked by Jack Alien, removing protection, adding cheats, and (best of all) adding high score saving and a text version of the instructions as standard. It's tastefully done and actually useful. I like it. Impossible Mission with high score saving rules.
And I've become used to CPC games asking me a series of O/N questions to begin.
Like always the screens from Brundij (https://www.cpcwiki.eu/forum/profile/?u=3495) are just fantastic!!! :) :) :)
Back again.
Here are 2 CDTs with loading screens since the original didn't have.
Two flavours to choose: Mode 1 from the 16 bits versions and Mode 0 from the title screen of the arcade.
The game is still as ugly as it was. But at least this way is less worse :D
I had this one when I was a kid and it wasn't that bad but was a lazy port with no sound in 64kb. Still I played it quite a lot and it has a place in my heart.
I forgot about this one: