News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu
avatar_XeNoMoRPH

Babaliba [ Wip ]

Started by XeNoMoRPH, 05:47, 03 April 24

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

XeNoMoRPH

More than 30 years have passed since Dinamic's Babaliba came out for Spectrum, we are finally going to have a version for Amstrad CPC.

It was distributed in Spain by MicroWorld. It was marketed in England by Silversoft.

According to its authors, the game is going to begin the testing phase, with a really advanced beta, so, shortly, we will enjoy colleague Johny on the monitors of our CPC's trying to reach the end of this new adventure alive.


your amstrad news source in spanish language : https://auamstrad.es

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

6128

#2
BABALIBA

HISTORY

After the fall of the Ottoman Empire and the Babalas wars, the self-proclaimed new sultan of Turkey, Hosmimumarack, has begun to hoard all the treasures of the Middle East in his palace.
Among them is a pendant found in a den of thieves in Arabia that grants the sultan almost unlimited supernatural power. With each passing day its power increases, threatening Western countries.
The sultan's daughter, the result of a relationship with a queen from northern Europe, is in charge of guarding her father's pendant. For Hosmimumarack both are his most precious jewels.
The British government, aware of the sultan's power, has sent several agents to the site with the aim of recovering the mysterious pendant. None have managed to return alive.
Hosmimumarack Palace is an almost impregnable bastion. No one can enter or leave as an invisible force acts around the premises. But an agent has discovered a way to get in, notifying his superiors by radio and being taken prisoner shortly after.
His last transmission turns out to be a mystery for the British secret service: "Johny, friend... I found it... spell... BABALIBA...".

THE GAME

Johny Jones, Saimazoom's explorer hero, returns in a new adventure full of challenges. This time the United States government, collaborating with the British government, entrusts him with a suicide mission:
travel to the Hosmimumarack palace, rescue his companion who is imprisoned in the dungeons of the palace, kidnap the princess, daughter of the sultan. and bearer of the pendant, and recover the treasures looted during the Babalas wars.
The palace consists of several rooms and several floors connected by stairs. In order to advance it is necessary to find a green key and a red key, located somewhere in the gardens, which open the access doors to other rooms of the palace,
full of dangerous enemies and guards armed with scimitars. Be very careful with the wells or Johny will suffer an agonizing death in the jaws of the sultan's ferocious crocodiles.
To succeed in his mission, Johny has 20 bombs and a limited time. Once you have achieved your goal, you must return to the gardens and orderly gather the letters that form the BABALIBA spell, with which you will be able to leave the palace.
If you do not collect the letters in the correct order your mission will fail.


cwpab

One day, I'd like to play a game where you control an African tribesman or an arab where your goal is to kill white dudes who want to steal the treasures of your land to put them in colonization museums.  ;D

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es


kawickboy

Is a physical release planed ? 

Powered by SMFPacks Menu Editor Mod