Dear friends,
In your opinion, what are the best CPC games?
I love the Commodore 64 and the Spectrum, by the way, and got tons of games for them. ;D
unsorted, and not in any order, just real real good stuff:
- Star Fox
- Starglider
- Trantor
- Gryzor
- 1943
- Megablasters
- Fres Fighter Turbo II
- Orion Prime
- BB4CPC
- Driller
- Game Over (2x)
- Hacker II
- Fighter Bomber (and a similar one with tanks, forgot the name)
- Gunship
dead on time
goody
star sabre
sub hunter
navy moves
savage
double dragon 2
shinobi
chase hq
renegade
target renegade
dizzy (many of them)
etc..
Thanks, guys. I´m writing the titles down for when my 6128 arrives. ;)
Some of them I got on my C64 already.
Some titles I really love on the C64/Spectrum: Exolon, Barbarian: The Ultimate Warrior, Cybernoid 1 & 2, Navy Moves, LED Storm, Uridium, Wec Le Mans, Turbo Esprit etc.
pretty goodl all of them in amstrad too but uridium wich i believe is for c64 only
ps: oh yeah arkanoid 1 and specially 2 are really good on cpc
If you are not sure, which games are good, play them first on my website ;)
http://java.cpc-live.com (http://java.cpc-live.com) 8)
This is a question that pops up occasionally on this forum, and the replies are always very different. (Sometimes people start arguing about it) :)
There are some (mostly newer) games that are technically really great and fun too. Dead on Time is my personal favorite, and Star Sabre, Bubble Bobble and Orion Prime are also productions I admire. Also keep a lookout for the soon to be released new version of R-Type.
Besides those newer ones, there are those nostalgic games which just brings us back. While these aren't technically stunning, they're good retro entertainment in my opinion. So also check out titles like Fruity Frank, Dr. Destructor, Radzone, Gunfright, Frostbyte and Bomb Jack II.
Quote from: trocoloco on 18:27, 05 January 12
pretty goodl all of them in amstrad too but uridium wich i believe is for c64 only
http://www.cpc-power.com/index.php?page=detail&num=2239 (http://www.cpc-power.com/index.php?page=detail&num=2239)
Quote from: tastefulmrship on 18:44, 05 January 12
http://www.cpc-power.com/index.php?page=detail&num=2239 (http://www.cpc-power.com/index.php?page=detail&num=2239)
I'm sure trocoloco wrote it because the poor speccy port on CPC ;)
I would like to add P47. And I just remembered, that I played Pirates! for months (maybe years :-)).
Rainbow Island
Operation Wolf
Spherical
Rick Dangerous 1 and 2
Solomon's Key
Killer Ring
Ikari Warrior
Potsworth and Co.
Continental Circus
Alien Storm
Tempest
Frogger
;)
Quote from: Devilmarkus on 18:46, 05 January 12
I'm sure trocoloco wrote it because the poor speccy port on CPC ;)
haha you're right! thats why I got that one out from my mind tho ;D
ps: so many speccy ports are painful to play and this one included
::) hummmm, i have loved many games for my AMSTRAD, not all goods for graphic or sound, but very fun.
SORCERY
TOMBOSTOWNE
ANTIRIAD
IKARI WARRIORS
VICTORY ROAD
TURRICAN
THE GAMES OF DRAGONS (is true, not is great, but i have played and finished)
THE ROCKY HORROR SHOW
WARHAWK
CYBERNOID 2
EXOLON
STRIDER 1&2
RICK DANGEROUS 1&2
SABOTEUR 1&2
GAUNTLET 1&2 (the best version for computers 8bit)
TRANTOR
SAVAGE
RAINBOW ISLAND
KILLER GORILLA (wait killer gorilla 2 from 25 years) ;D
ecc.... ;D
Bomb Jack (I)
Sentinel
Rescue on Fractalus
Black Land
Light Force
Star Strike II
Uridium
Zynaps
Nemesis
Cybernoid (I+II)
North Star
Exolon
Amaurote
Tensions
Prehistorik II
Deflektor
and...
Tornado Low Level!
But just get the CPCGamesCD - there you can find all you need :-)
I am seriously surprised that no-one has gained an 'instant LIKE' from me.
Oh, well... I'll give you all until tomorrow morning to mention the game in question... ... ...
EDIT: Hint#1; look down!
Ok, then...
- NyanCat
- CPCWiki Zynaps
- PonyDemo
Hope you feel better now ;-)
Spindizzy
Chuckie Egg
Anarchy
Magic Land Dizzy
Switchblade
Gauntlet 2
Cybernoid 1+2
Knight Lore
Since Cybernoid was now mentioned six times (3 * 2, counting I and II), it makes a great race :laugh:
Carrier Command is pretty cool too!
Yes, this question comes up from time to time and it's always (really) a great discussion. Maybe you could define how you mean "best"....
I love Operation Wolf, Wec-le Mans, Renegade, Target Renegade, Chase HQ, Continental Circus, Metro Cross, Shinobi, Space Harrier, Switchblade, Robocop, Gryzor, Batman, Turrican... mainly because they were great games!
Quote from: Gryzor on 21:45, 28 January 12
Maybe you could define how you mean "best"....
Personally, for me "best" means the game(s) that I remember from back in the day that I enjoyed playing the most; games like GAUNTLET that went on forever or U.N.SQUADRON that I used to play with my friends co-op. I would even consider Amsoft games like SPANNERMAN or OH MUMMY as being the best because I used to enjoy playing them and they were some of the first games I played when I downloaded a CPC emulator.
I would also prioritise the games I had in the 80s and early 90s over new games or old games I've since discovered; again purely due to the nostalgia.
There are some games I would have preferred to forget... but that's not the subject of this thread! ^_^
Quote from: tastefulmrship on 18:52, 29 January 12
games like GAUNTLET that went on forever or U.N.SQUADRON that I used to play with my friends co-op.
UN Squadron despite the lack of pace is an awesome conversion on the CPC... and the two player option was just amazing. Me and my cousin used to throw hours into playing that game, along with Gauntlet... to this day I still can't understand how UN Squadron was even possible on the CPC, the graphics, music, and sprites on screen were amazing.
::) Personally i can tell wich the AMSTRAD had many great games, however i have played for weeks
with:
GAUNTLET 1 & 2
SORCERY
TOMBSTOWNE
PUNCHY (my first game load on real CPC)
SCOOBY DOO
ANTIRIAD
IMPOSSIBLE MISSION 1 & 2
KILLER GORILLA (i want the sequel) :P
OH MUMMY
ELECTRO FREDDY
THE GAMES OF DRAGONS
IKARI WARRIORS
VICTORY ROAD
KNIGHT LORE
THE ROCHY HORROR SHOW
RENEGADE
TARGET RENEGADE
STRIDER 1&2
ROBOCOP
BOMB JACK
DALEY THOMSON SUPER TEST
HEAD OVER HEELS
TRANTOR
SAVAGE
SABOTEUR 1 & 2
R-TYPE
These games are those were i have spend more my time, however the list is more great. ;D
Quote from: DARKGATE on 22:01, 30 January 12
KILLER GORILLA (i want the sequel) :P
Here you get it:
donkey kong jr (colecovision) (http://www.youtube.com/watch?v=7xaIxCOxmL8#)
And here just for fun:
1984 Donkey Kong CBS Saturday Supercade Cartoon Intro (http://www.youtube.com/watch?v=_KxqrXXre_M#)
:D Killer Gorilla 2 there is for BBC MICRO computer, is a good conversion, could be beautifull for me, a conversion for AMSTRAD CPC, thr game has the title ZANY KONG JR.
Look this video of BBC MICRO, good games wich could be on AMSTRAD. ;)
BBC Micro Arcade Conversions (http://www.youtube.com/watch?v=t-pY6y1sXMM#)
Alls the isometric games KNIGHT LORE, HEAD OVER HEELS, BATMAN, HYROFOOL, ecc.. are best only for AMSTRAD for me. :D
A lot of those games are already made for the CPC.
Those BBC games are real impressive versions and are better than most Amstrad versions unfortunately
Quote from: Puresox on 17:01, 01 February 12
Those BBC games are real impressive versions and are better than most Amstrad versions unfortunately
I can't see that from the video. Some games have different versions on CPC too ;-)
Quote from: TFM/FS on 19:22, 01 February 12
I can't see that from the video. Some games have different versions on CPC too ;-)
Here is a list of what I think are impressive on the BBC. and the Amstrad does not or has not got credible versions.
Mr do Scramble Zaxxon
Asteroids Qix Moon Cresta
Robotron Galaxians Breakout
Pengo Galaga Monsters
Joust Missile Command Sinistar
SPACE INVADERS
Why could these games not be produced to a decent standard ?
Fruity Frank is an outstanding game that is heavily inspired by Mr Do, although it isn't a direct clone.
The CPC version of Moon Cresta is superb.
There is a great version of Space Invaders, by none other than Richard Wilson, the developer of WinAPE.
Arkanoid 1 and 2 are both excellent on the CPC, if you're after a Breakout fix.
Fruity frank is great yes ,
Moon Cresta is not bad , but collision detection is poor , and the wave patterns are predictable and become routine
Space Invaders - Will have to seek that out , I don't think I have played that version.
Arkanoid 1+2 are Superb no doubt, but considering Breakout is one of the first games developed and surely not that difficult to replicate (Or is it on the Amstrad?) It is a great game in its own right.
Just tried that version of Space Invaders and have to say that it is probably the best example of it on the Amstrad . The dynamics are pretty much there and considering it is only 2K its great!
I am pleased that the base ship is good proportion and moves in the style of the arcade, The 4 shield bases get destroyed in a pleasing manner similar to arcade also, It is nice to have a continuing level of harder difficulty after each wave completed ! (I got to Stage 2, level 6 on first go.And scored 12310 points). The movement of the alien space craft is pretty close to arcade and the missiles too.
Negative points are the Alien sprites too large in proportion and only one type of Alien , and no mother ship.
That said it knocks the shit out of all the commercially released versions.
Quote from: Puresox on 00:02, 02 February 12
Just tried that version of Space Invaders and have to say that it is probably the best example of it on the Amstrad . The dynamics are pretty much there and considering it is only 2K its great!
I am pleased that the base ship is good proportion and moves in the style of the arcade, The 4 shield bases get destroyed in a pleasing manner similar to arcade also, It is nice to have a continuing level of harder difficulty after each wave completed ! (I got to Stage 2, level 6 on first go.And scored 12310 points). The movement of the alien space craft is pretty close to arcade and the missiles too.
Negative points are the Alien sprites too large in proportion and only one type of Alien , and no mother ship.
That said it knocks the shit out of all the commercially released versions.
I totally agree with you on all points.
As for Moon Cresta, doesn't the arcade version also have predictable wave patterns?
(I'm no expert on the subject, so feel free to correct me :) ).
All of the games you mentioned a few posts ago could easily be done on the CPC (with a few concessions being made for things like screen resolution, on-screen colours etc).
I guess it was just budgets / time constraints / the market / etc. that prevented the games from being developed.
A real shame.
Quote from: Puresox on 22:05, 01 February 12
Here is a list of what I think are impressive on the BBC. and the Amstrad does not or has not got credible versions.
Mr do Scramble Zaxxon
Asteroids Qix Moon Cresta
Robotron Galaxians Breakout
Pengo Galaga Monsters
Joust Missile Command Sinistar
SPACE INVADERS
Why could these games not be produced to a decent standard ?
Well, some of them have a good CPC version, look at the CPC Games CD. Zaxxon for example has a horrible scrolling on BBC.
But yes, some of them you will rather find on CBS (good version) than on a CPC. Probably due to their early release (mr. do f.e.).
Quote from: Puresox on 00:02, 02 February 12
Negative points are the Alien sprites too large in proportion and only one type of Alien , and no mother ship.
That said it knocks the shit out of all the commercially released versions.
What's the Mother Ship? Are you playing the full version of the game (Electro Invaders) as I think it's more than 2K (about 4K).
Quote from: Executioner on 01:18, 20 February 12
What's the Mother Ship? Are you playing the full version of the game (Electro Invaders) as I think it's more than 2K (about 4K).
I was playing the first version(I think)At the time of writing that , I have since found the more developed version which has the Mother ship, running along the top and other developments.
Quote from: Puresox on 10:30, 20 February 12
I was playing the first version(I think)At the time of writing that.
Actually, the first version was the most developed one. I cut it down for the 2K minigame competition one year.
I always thought Classic Invaders from Bubble Bus Software was the best Space Invaders clone on the CPC, the programmer needs an award for that game.
Quote from: ukmarkh on 13:05, 20 February 12
I always thought Classic Invaders from Bubble Bus Software was the best Space Invaders clone on the CPC, the programmer needs an award for that game.
It's not to bad that version nice sprites,speed and mothership, don't like the laser base design too bulky in proportion. The Base protectors disintigration is not very subtle, But plays well and gets harder suitably.
Quote from: Puresox on 13:43, 20 February 12
It's not to bad that version nice sprites,speed and mothership, don't like the laser base design too bulky in proportion. The Base protectors disintigration is not very subtle, But plays well and gets harder suitably.
Me and my cousin used to play that game on a big TV, was awesome... I only ever made it to stage Seven, my cousin got to stage nine.
Classic Invaders and Classic Axiens were both, erm, classic. I loved them to bits. Classic Invaders also had a really lovely tune...
I urge everyone to play classic invaders, classic axiens and classic muncher... all good games that present a brilliant challenge... I only bang on about them so much because people need to play them.
In classic Muncher , it gives you a Code along with your high score, for what purpose is this ?
Its not to bad a game Classic Muncher really nice and smooth etc.. but the gameplay goes from exceptionally easy on the first round of Boards. To really tough on the next loop ,almost unplayable when the ghosts move about in a Blurr. A bit of a shame.
All very nice looking and colourful, but all are very tough. Muncher's controls are a bit stiff so you cant turn very quickly. Axiens has the aliens too close to the ground. Invaders has their bombs falling too fast so almost impossible to dodge out of the way.
Quote from: Puresox on 13:02, 02 March 12
In classic Muncher , it gives you a Code along with your high score, for what purpose is this ?
When the game was originally released, you could enter a competition to win loads of money, the code was proof of your score. You then sent it off in a pre-paid stamped addressed envelope, and waited until Bubble Bus responded. My brother spent weeks trying to hack the game, in order to get the highest code and win all the goodies. lol
:D
That's what it was for , thanks.
One thing I really hated about Classic Axiens was the way your bullets moved left and right with the ship. Very confusing.
Guzzler was a good little game for a quick fix.
Which leads me to this question...The Arcade game 'Guzzler'(Different to CPC's Guzzler) was this converted to the Amstrad under another name ? I am under the impression that it was , but may be getting it confused with another system?
Anyone Know if it was...?
Quote from: Executioner on 00:22, 05 March 12
One thing I really hated about Classic Axiens was the way your bullets moved left and right with the ship. Very confusing.
Well, for me, who wasn't used to other shooters, it was actually quite nice, and you could use it with some degree of dexterity.
Quote from: ukmarkh on 21:27, 04 March 12
When the game was originally released, you could enter a competition to win loads of money, the code was proof of your score. You then sent it off in a pre-paid stamped addressed envelope, and waited until Bubble Bus responded. My brother spent weeks trying to hack the game, in order to get the highest code and win all the goodies. lol
Hah, that reminded me of a story that I've just posted over here; http://www.worldofspectrum.org/forums/showthread.php?t=38227 (http://www.worldofspectrum.org/forums/showthread.php?t=38227)
Heheh, nice story. If they hadn't actually announced there'd be a *competition* among the code finders, then bummer. If they had, then your friend was really silly!