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General Category => Games => Topic started by: fano on 20:42, 10 April 13

Title: CHASE HQ questions for Bill Harbison
Post by: fano on 20:42, 10 April 13
Randomly, i've been in contact via Facebook with Chase HQ graphist , Bill Harbison who was saying it was a speccy port.As i guess some people would be interested (ukmark?), i asked him if he would agree to reply to some questions about the game , its devellopement, background and so on.If you have some questions, post them there and i'll send him or i'll give him link to the subject  ;)


(btw i am not sure this is the best subforum to post this but nevermind  :-*  )
Title: Re: CHASE HQ questions for Bill Harbison
Post by: sigh on 21:37, 10 April 13
Excellent!

Would be good to check this other interview first before barraging him with the same questions:
Reassembler - Emulation & Decompilation: Interview with Spectrum legend Bill (http://reassembler.blogspot.co.uk/2012/06/interview-with-spectrum-legend-bill.html)

I would like to know the following:


If you had another chance to go back to the game, is there anything you would of changed graphically?

What were you most proud of and least proud of in terms of graphics for the CPC?

Out of the Spectrum and CPC version- which version did you enjoy working on the most?




Title: Re: CHASE HQ questions for Bill Harbison
Post by: Gryzor on 18:06, 21 April 13
Anyone else??
Title: Re: CHASE HQ questions for Bill Harbison
Post by: MacDeath on 18:21, 21 April 13
Yeah, the speccy port was obvious, just compare the two versions...
But a good one as Graphics were properly redone and the game is quite good and not sluggish.
More like a Co-Cross dev IMO.




Perhaps a few questions concerning the way he worked : machines used, software used, and so on...
Also about other projects he did.
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