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General Category => Games => Topic started by: Jean-Marie on 06:27, 02 February 25

Title: Erinia
Post by: Jean-Marie on 06:27, 02 February 25
This was originally a Spanish adventure game created by DaReInt, and released in 2023. It has been overhauled since : it is now in English and incorporates graphics.

You don't remember when you were first locked up between the cold walls of a cell in a complex in the middle of the ocean, but today everything has changed. Today, together with your fellow prisoner, you are going to execute a plan that you have been plotting for a long time to finally achieve freedom. But soon, you will discover that reality is even more terrifying than you imagined. Will you be able to overcome all the challenges and escape from this place alive?

Get ready to relive the experience of old-school text adventure games on your favorite retro computer, with all the charm of the '80s and '90s, as you unravel the secrets hidden on the island of Project Erinia.

Download on Itch.io (https://dareint.itch.io/erinia-2025-english) (4$ or more)


Title: Re: Erinia
Post by: XeNoMoRPH on 11:17, 02 February 25

I've tried playing a little.

Title: Re: Erinia
Post by: Prodatron on 12:20, 02 February 25
Looks very interesting and it's really cool that they ported it to all the major platforms.
I just wonder why they chose mode 0 on the CPC when the game seems to only use 3 colors.
Title: Re: Erinia
Post by: Jean-Marie on 13:38, 02 February 25
Yeah, I've had the same thought. It would have looked so much better in mode 1. A pity :(
Title: Re: Erinia
Post by: abalore on 13:58, 02 February 25
Quote from: Prodatron on 12:20, 02 February 25Looks very interesting and it's really cool that they ported it to all the major platforms.
I just wonder why they chose mode 0 on the CPC when the game seems to only use 3 colors.

Probably to reuse the graphics in all platforms. And, in fact they could have used double horizontal resolution and one more color. I don't understand this kind of "hurry" in making retro games, I'm pretty sure they don't have comercial deadlines :D. Or is it just laziness?
Title: Re: Erinia
Post by: eto on 14:44, 02 February 25
Quote from: abalore on 13:58, 02 February 25Probably to reuse the graphics in all platforms.
The 16bit versions seem to be 320x200. With just 5 grey scale colours they could have been a good source to convert to MODE 1. 
Title: Re: Erinia
Post by: eto on 14:45, 02 February 25
That really looks interesting. I'll probably give it a go :-) 
Title: Re: Erinia
Post by: dodogildo on 15:21, 02 February 25
I fancied Speccy gfx btw. 
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