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General Category => Games => Topic started by: XeNoMoRPH on 12:45, 27 January 25

Title: Mighty Renegades [ wip ]
Post by: XeNoMoRPH on 12:45, 27 January 25
Quote" ... A new project from the creators of Toki and Mighty S.Fighters, beat'em up project "Mighty Renegades", inspired by the "Renegade" genre for its graphics and atmosphere and games of the old time... Multiple levels, bosses at each lvl, and blue blood for the fragile people... "

(https://i.ibb.co/HYx75Mx/photo-2025-01-27-12-34-53.jpg)




Title: Re: Mighty Renegades [ wip ]
Post by: Gryzor on 12:50, 27 January 25
Ohhh hope they have some nice atmospheric music!
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 13:14, 27 January 25
Why... The original Mark Jones graphics look so better.
Title: Re: Mighty Renegades [ wip ]
Post by: dodogildo on 13:24, 27 January 25
Quote from: Egg Master on 13:14, 27 January 25Why... The original Mark Jones graphics look so better.
Scrolling?
Title: Re: Mighty Renegades [ wip ]
Post by: fano on 13:46, 27 January 25
Quote from: Egg Master on 13:14, 27 January 25Why... The original Mark Jones graphics look so better.
Maybe for the pleasure to make his own thing inspirated by a game he loved... Instead of doing simplistic basic game or the same platformer again and again in 64k 
Title: Re: Mighty Renegades [ wip ]
Post by: cwpab on 15:20, 27 January 25
Well, I also prefer when a new game is not another platformer with tiny, squared-shaped sprites...

...but that can be done with 64K or 128K!  ;D

I wish more modern developers took the Saboteur approach. Bigger and more realistic sprites, more moves from the characters, maps where you can get lost... I think you all know what I mean!
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 16:06, 27 January 25
Can we be a bit more original than starting every game title with 'Mighty' please? :D

I do like the look of the new graphics, and I'm a big fan of the 1987 version. Just because a new version of a game comes out doesn't mean you can no longer play the original.
I still play Elite's version of Ghosts N Goblins for example. It's okay to enjoy both. :)
Title: Re: Mighty Renegades [ wip ]
Post by: norecess464 on 16:50, 27 January 25
What was said above, plus......

Big thumb up for the fun of doing this!  ;D
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 18:06, 27 January 25
Quote from: dodogildo on 13:24, 27 January 25Scrolling?
You can already play to Renegade with scrolling and extra content.

Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 18:15, 27 January 25
Quote from: fano on 13:46, 27 January 25Maybe for the pleasure to make his own thing inspirated by a game he loved...
His own thing? This looks more like a hack with great graphics removed...
Title: Re: Mighty Renegades [ wip ]
Post by: BSC on 18:22, 27 January 25
Some day, I might start working on Mighty Vespertino .. or Mighty Electro Freddy? 
Title: Re: Mighty Renegades [ wip ]
Post by: fano on 18:24, 27 January 25
Quote from: Egg Master on 18:15, 27 January 25
Quote from: fano on 13:46, 27 January 25Maybe for the pleasure to make his own thing inspirated by a game he loved...
His own thing? This looks more like a hack with great graphics removed...
No, this is his own thing with the GFX he made and code he wrote. I don't see the problem to not like the stuff but i must say i don't understand your approach.
Title: Re: Mighty Renegades [ wip ]
Post by: dodogildo on 18:55, 27 January 25
If the "Mighty" prefix emphasize a game (original or remake) has Chibi style, it kinda makes sense. I like it. Maybe other devs stick with this convention as well.  :D
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 19:13, 27 January 25
Quote from: fano on 18:24, 27 January 25No, this is his own thing with the GFX he made and code he wrote.
Sorry, but these are not their graphics, just compare the background. It's just a printed GGP instead of a B20 on the subway car.

(https://i.ytimg.com/vi/ZiRoLw0vRko/hq720.jpg?sqp=-oaymwEhCK4FEIIDSFryq4qpAxMIARUAAAAAGAElAADIQj0AgKJD&rs=AOn4CLCNrMibt3SkyMJPXO9j_-e6JLm-xQ)

Quote from: fano on 18:24, 27 January 25I  must say i don't understand your approach.
I don't understand your approach too. I'm just not keen on seeing great games destroyed.
Title: Re: Mighty Renegades [ wip ]
Post by: fano on 19:24, 27 January 25
Quote from: Egg Master on 19:13, 27 January 25
Quote from: fano on 18:24, 27 January 25No, this is his own thing with the GFX he made and code he wrote.
Sorry, but these are not their graphics, just compare the background. It's just a printed GGP instead of a B20 on the subway car.

(https://i.ytimg.com/vi/ZiRoLw0vRko/hq720.jpg?sqp=-oaymwEhCK4FEIIDSFryq4qpAxMIARUAAAAAGAElAADIQj0AgKJD&rs=AOn4CLCNrMibt3SkyMJPXO9j_-e6JLm-xQ)

Quote from: fano on 18:24, 27 January 25I  must say i don't understand your approach.
I don't understand your approach too. I'm just not keen on seeing great games destroyed.

I understand you point now , maybe he didn't choose the best screenshot about this project. The only thing i can say is he's building the project from scratch with his own GFX and code like he made in MSF recently.
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 19:42, 27 January 25
All the better if it's a new game. But for now, I don't see the point in showing something that degrades the original. 

Good luck!
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 20:31, 27 January 25
Quote from: Egg Master on 19:13, 27 January 25I don't understand your approach too. I'm just not keen on seeing great games destroyed.

You do know that nobody is forcing you to play it, right?
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 13:09, 28 January 25
Quote from: Shaun M. Neary on 20:31, 27 January 25You do know that nobody is forcing you to play it, right?
Please, not this kind of boring answer, read a thousand times on stupid social networks.
Everyone is free to give their opinion in public. It's not your point of view, fine. That's all.
Title: Re: Mighty Renegades [ wip ]
Post by: XeNoMoRPH on 13:38, 28 January 25
future game page  :  https://amstrad-ggp.itch.io/mightyrenegade

Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 22:51, 28 January 25
Quote from: Egg Master on 13:09, 28 January 25
Quote from: Shaun M. Neary on 20:31, 27 January 25You do know that nobody is forcing you to play it, right?
Please, not this kind of boring answer, read a thousand times on stupid social networks.
Everyone is free to give their opinion in public. It's not your point of view, fine. That's all.
Says the one guy who's done but nothing but complain about an upcoming new release.

Now that's boring and predictable.
Title: Re: Mighty Renegades [ wip ]
Post by: lmimmfn on 01:41, 29 January 25
I'm all for new games on the CPC and I wish this production well. However it is a strange choice simply because the original CPC version was/is fantastic and the original is one of the best games on the CPC.

But it's up to the devs and I'm looking forward to their release.
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 10:13, 29 January 25
Quote from: lmimmfn on 01:41, 29 January 25I'm all for new games on the CPC and I wish this production well. However it is a strange choice simply because the original CPC version was/is fantastic and the original is one of the best games on the CPC.

But it's up to the devs and I'm looking forward to their release.

I'd agree with you but it was far from perfect. It lacked the over the shoulder throw (The 48k Spectrum also lacked this but the 128k had it) and obvious scrolling, not that the lack of scrolling was a deal breaker. 

So I'm interested to see how these are implemented, if they are. :)
Title: Re: Mighty Renegades [ wip ]
Post by: trocoloco on 10:43, 29 January 25
All new games are welcome! from basic games, typical platformers of 64k to "Mighty" versions of old games. The point is about keeping Amstrads alive and kicking ..
Title: Re: Mighty Renegades [ wip ]
Post by: cwpab on 11:22, 29 January 25
While I appreciate the hard and mostly unpaid word by modern developers, I wish they would pause the Rick Dangerous approach for awhile and try some Bruce Lee, Saboteur or even Sir Fred inspired sprites for a change.
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 12:01, 29 January 25
Quote from: cwpab on 11:22, 29 January 25While I appreciate the hard and mostly unpaid word by modern developers, I wish they would pause the Rick Dangerous approach for awhile and try some Bruce Lee, Saboteur or even Sir Fred inspired sprites for a change.
Oh I'd love a Bruce Lee remake, or even a Bruce Lee 2 port for the Amstrad! :D
Title: Re: Mighty Renegades [ wip ]
Post by: dodogildo on 15:01, 29 January 25
Quote from: Shaun M. Neary on 12:01, 29 January 25Oh I'd love a Bruce Lee remake, or even a Bruce Lee 2 port for the Amstrad! :D
Mighty, or vanilla?  :P
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 15:48, 29 January 25
Quote from: dodogildo on 15:01, 29 January 25
Quote from: Shaun M. Neary on 12:01, 29 January 25Oh I'd love a Bruce Lee remake, or even a Bruce Lee 2 port for the Amstrad! :D
Mighty, or vanilla?  :P
We don't need a prefix to know how mighty Bruce Lee was!  :laugh:
Title: Re: Mighty Renegades [ wip ]
Post by: cwpab on 16:12, 29 January 25
I know there are no current games about the Morphing Power Rangers, but mabe a Mighty Morphing Power Rangers game would work.
Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 18:51, 29 January 25
Quote from: Shaun M. Neary on 22:51, 28 January 25Says the one guy who's done but nothing but complain about an upcoming new release.

Do you still have a lot of ready-made phrases?

First, you blame me for not having played it, while it is a in development... Then, that I would be complaining about a new game to come, while I just indicate that this screen trashes the original graphics made by Mark Jones. So you just decided to attack me, not even on the substance of the subject... It will quickly become annoying. I don't came here to be offenced.
Title: Re: Mighty Renegades [ wip ]
Post by: cwpab on 21:24, 29 January 25
Well,

(https://i.pinimg.com/originals/e0/d7/11/e0d711d90c154840cad0cb1464626d85.gif)
Title: Re: Mighty Renegades [ wip ]
Post by: dthrone on 00:35, 30 January 25
Quote from: cwpab on 16:12, 29 January 25I know there are no current games about the Morphing Power Rangers, but mabe a Mighty Morphing Power Rangers game would work.
:laugh: :D ;)
Title: Re: Mighty Renegades [ wip ]
Post by: sigh on 00:42, 30 January 25
Quote from: cwpab on 16:12, 29 January 25I know there are no current games about the Morphing Power Rangers, but mabe a Mighty Morphing Power Rangers game would work.
There is a new Power Rangers game that was released last month: Mighty Morphing Power Ranger; Rita's Rewind.
It came out on PC and consoles.
Title: Re: Mighty Renegades [ wip ]
Post by: dthrone on 00:59, 30 January 25
Quote from: sigh on 00:42, 30 January 25
Quote from: cwpab on 16:12, 29 January 25I know there are no current games about the Morphing Power Rangers, but mabe a Mighty Morphing Power Rangers game would work.
There is a new Power Rangers game that was released last month: Mighty Morphing Power Ranger; Rita's Rewind.
It came out on PC and consoles.

I think you might have missed the subtly of his joke :-X
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 11:30, 30 January 25
Quote from: Egg Master on 18:51, 29 January 25
Quote from: Shaun M. Neary on 22:51, 28 January 25Says the one guy who's done but nothing but complain about an upcoming new release.

Do you still have a lot of ready-made phrases?

First, you blame me for not having played it, while it is a in development... Then, that I would be complaining about a new game to come, while I just indicate that this screen trashes the original graphics made by Mark Jones. So you just decided to attack me, not even on the substance of the subject... It will quickly become annoying. I don't came here to be offenced.
Firstly, I never said that. I said nobody's forcing you to play it, implying when it does come out. How you read messages is a you problem, not a we problem.

You made several posts complaining about a game that is still in development. I pointed that out to you, hardly an attack. Again, how you read messages is your own problem.

Your opinion about the graphics is exactly just that, an opinion. Don't try to pass it off as fact.
Title: Re: Mighty Renegades [ wip ]
Post by: Gryzor on 12:05, 30 January 25
Ok guys, I think that's enough...
Title: Re: Mighty Renegades [ wip ]
Post by: kawickboy on 10:25, 06 February 25
Why not ? With a totally new gameplay using joysticks, including missing strikes like the projection (included in the speccy release), a 2 players mode, reorchestrated tunes using playcity... I'm curious.
Title: Re: Mighty Renegades [ wip ]
Post by: XeNoMoRPH on 08:25, 24 March 25
Title: Re: Mighty Renegades [ wip ]
Post by: Shaun M. Neary on 12:08, 24 March 25
This better not be an April fools prank...
Title: Re: Mighty Renegades [ wip ]
Post by: dodogildo on 12:23, 24 March 25
Quote from: Shaun M. Neary on 12:08, 24 March 25This better not be an April fools prank...
nice catch  :laugh:
Title: Re: Mighty Renegades [ wip ]
Post by: XeNoMoRPH on 12:35, 26 March 25
Quote from: Shaun M. Neary on 12:08, 24 March 25This better not be an April fools prank...
AmstradGGP They are quite serious about it. hehe :P
(https://i.ibb.co/zTyg52FZ/Sin-t-tulo.png)


Title: Re: Mighty Renegades [ wip ]
Post by: Egg Master on 13:12, 26 March 25
Ready to laugh!
Title: Re: Mighty Renegades [ wip ]
Post by: norecess464 on 13:33, 26 March 25
I'm really excited to hear more about this project! GGP is definitely making waves, and here's why:


In an era where game development for the Amstrad can take months or even years, it's refreshing to see games being released at a continuous rate.

Vive GGP!  Bravo!
;D

Title: Re: Mighty Renegades [ wip ]
Post by: XeNoMoRPH on 17:31, 01 April 25
Teaser is out  :o :o
Title: Re: Mighty Renegades [ wip ]
Post by: norecess464 on 18:37, 01 April 25
Cool.  8)

Based on the trailer, I'm not a fan of the HUD (game title, colors, etc.) at the top of the screen. I would suggest keeping it gray like the other Renegade CPC games.

Otherwise, it's pretty much what I expected!
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