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avatar_GOB

Final fight mockup

Started by GOB, 18:26, 19 November 22

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GOB

I'm working on Final fight New gfxs since two months, so, this is the result.

Skunkfish

Looks amazing! So this is a straight graphics swap and will be playable on a real CPC?
An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

Gryzor

Great job! Pity you can't do much about the animation... 

GOB

Quote from: Skunkfish on 21:07, 19 November 22Looks amazing! So this is a straight graphics swap and will be playable on a real CPC?
It's not just a video. It's the real game running ;)

Gryzor

Do keep us posted please, it looks amazing! 

GOB

Stay connected to the channel, I will put some updates from time to time. I don't promise to do the whole game or do it quickly. If I decide to go all the way, it's a long and sometimes painful job, but with a little motivation anything is possible.

GOB

Now I want your opinion. Is it worth redoing the gfxs of the whole game?

Sykobee (Briggsy)

Sounds like a worthy upgrade to me, it's far better.

Gryzor

It's certainly a bunch of steps up! 

kawickboy

A simple question: does the game really need 128ko or it was just a lack of optimisation ?

eto

Quote from: kawickboy on 22:41, 24 November 22A simple question: does the game really need 128ko or it was just a lack of optimisation ?
With those large sprites and probably double buffering, 64KB seems only feasible if it would be in ROM.

Carnivius

#11
Looks great. The sprites look a lot cleaner and less scrappy.  Is there any chance the ground could be grey though?  It's grey in the arcade game (as paving slabs tends to be) and these blues are a bit distracting (blue ain't realistic and the city is supposed to look very grim and gritty). I know there's only one grey in the CPC palette but it can still do good things with the green, the dark red, the light blue. :)  Other than that it looks much improved. :)
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

GOB

Everything is possible, I will see that later when I come back to the project.

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