Does anyone know of any games besides Stunt Car Racer that enabled mouse control?
Imagine if Prohibition worked on the AMX mouse! :o :o :o
Or B.A.T.!
operation wolf & thunderbolt, mortville manor... a mouse support would be great.
b.a.t first i'll prefer a music patch instead of mouse support.
Mouse patch would be good for Lemmings and Hero Quest too
Quote from: zeropolis79 on 23:32, 04 February 19
Does anyone know of any games besides Stunt Car Racer that enabled mouse control?
Brainstorm (http://www.cpc-power.com/index.php?page=detail&num=470) (programmed by the same author, Pete Cooke) supports the AMX mouse.
They may not officially have supported mice, but the AMX really just acts as a joystick and doesn't need drivers, so any Joystick game could be used with an AMX mouse.
Bryce.
Quote from: Bryce on 08:29, 06 February 19
They may not officially have supported mice, but the AMX really just acts as a joystick and doesn't need drivers, so any Joystick game could be used with an AMX mouse.
Bryce.
It does indeed and Lemmings in particular works very well with it!
Thanks - will try that when I record my video..
I remember that "Academy - Tau Ceti II" had an impressive (for the time) cursor-based menu.
You could select "AMX mouse" control in the preferences. It seemed so modern, I wished I had one :)
PS : Interestingly, the author is also Pete Cooke
Hello
Can 'any' game which involves moving a cursor with the joystick be controlled with the AMX ?
I believe then the cursor moves at a fixed speed, or how did they do this trick ?
Is such a mouse implemented in an emulator ?
You could also try 'molecularr', a type-in which uses a pointer.
A joystick compatible mouse (AMX) works like a joystick. The difference is that the joystick does switch a signal on permanently. And the mouse provides pulses having increasing number with increasing speed.
In the result such a mouse it dead slow when being used with joystick games, so for most of the time the game will be unplayable. Or is has a mouse option.
Quote from: GUNHED on 11:29, 07 February 19
A joystick compatible mouse (AMX) works like a joystick. The difference is that the joystick does switch a signal on permanently. And the mouse provides pulses having increasing number with increasing speed.
In the result such a mouse it dead slow when being used with joystick games, so for most of the time the game will be unplayable. Or is has a mouse option.
Not quite. If the mouse is moved quick enough then the signal is essentially held on just like a joystick ie: everytime the CPC checks the input a pulse is present.
Bryce.
Quote from: Bryce on 12:40, 07 February 19
Not quite. If the mouse is moved quick enough then the signal is essentially held on just like a joystick ie: everytime the CPC checks the input a pulse is present.
Bryce.
Sure, but how big is your desk? ;)
Quote from: GUNHED on 17:41, 07 February 19
Sure, but how big is your desk? ;)
:D It all depends on how the firmware (on modern AMX adapters) is configered. It's possible to configure my adapter to 1 screenwidth = 1mm which would be way too sensitive for OCPArt, but probably better for gaming. But I agree with you that a game where the player permanently moves in one direction would be annoying with a mouse because you'd have to keep bringing it back across the desk.
Bryce.
That is - actually - a very good point. :) IIRC I got one of your adaptors too, how can I configurate it?