Author Topic: New game: Dead on Time  (Read 40395 times)

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Offline mr_lou

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Re: New game: Dead on Time
« Reply #100 on: 21:17, 19 March 10 »
I probably shouldn't tell you that I just beat my own record with 7 minutes and 35 seconds then?  8)

Offline Devilmarkus

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Re: New game: Dead on Time
« Reply #101 on: 21:19, 19 March 10 »
I probably shouldn't tell you that I just beat my own record with 7 minutes and 35 seconds then?  8)

- 1:15 min: played game
- Pressed freeze button
- Drunk a cup of coffee
- after 5:20 min: released freeze button
- Lost after 1:00 min

 ;D ;D ;D ;D ;D
When you put your ear on a hot stove, you can smell how stupid you are ...

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Offline Xifos

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Re: New game: Dead on Time
« Reply #102 on: 20:24, 20 March 10 »
I probably shouldn't tell you that I just beat my own record with 7 minutes and 35 seconds then?  8)

I almost got crazy by achieving 2:54 !
Are you really human ?  ;D

Offline nurgle

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Re: New game: Dead on Time
« Reply #103 on: 13:41, 21 March 10 »
Getting closer...

Offline Axelay

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Re: New game: Dead on Time
« Reply #104 on: 10:10, 22 March 10 »
Damn bugs!  They're everywhere!   :'(   Well, I found three at least, two of which could do nasty things to the game if you played it long enough.  So I've uploaded a new version to my website:

http://starsabre.bigblog.com.au/index.do

The new zip contains 3 files:
The new game disk
A disk with a basic tool for transferring your high scores from the old disk to the new disk
A tape image for people who only have a CPC464

Things to note:

The score transfer tool "operates" only from the drive it is booted from, so if you run the file from a disk in drive A, the subsequent disks need to be inserted in drive A.

For the tape image, the loading screen is compressed to help it load faster.  However, it takes a long time to decompress, possibly just longer than the 3 second gap to the next file.  Not a problem if you are using an actual tape, but if you are "injecting" an audio file from a PC or other source, it will possibly be necessary to briefly pause the audio playback while the load screen decompresses.


Offline Gryzor

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Re: New game: Dead on Time
« Reply #105 on: 10:36, 22 March 10 »
Nice.... I especially like the high-score transfer tool. Not that I'll be needing it much, but it shows attention to detail... :)

Offline mr_lou

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Re: New game: Dead on Time
« Reply #106 on: 13:00, 22 March 10 »
Damn bugs!  They're everywhere!   :'(   Well, I found three at least, two of which could do nasty things to the game if you played it long enough.

I've beat my time-record a few times, but I'm quite puzzled how I managed to score 142 million points. Is this part of the bug, or is it legit enough?

Offline Axelay

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Re: New game: Dead on Time
« Reply #107 on: 14:13, 22 March 10 »
Nice.... I especially like the high-score transfer tool. Not that I'll be needing it much, but it shows attention to detail... :)
Well I figured it would probably annoy me if I lost my hard won scores because of a bug/patch, so I shouldn't go inflicting it on other people! :)

I've beat my time-record a few times, but I'm quite puzzled how I managed to score 142 million points. Is this part of the bug, or is it legit enough?

Sounds quite legit to me.  After I added the challenge mode I found that if I tried to play the arcade mode the way I played the challenge mode I could get over 100 million, but I only lasted 3-4 minutes in doing so. 

The bugs specifically were:
The game more or less breaking if you survived 10 minutes (and no, I cant really do that!)
Capsules appearing arbitrarily if you played for an extended period while regularly surviving more than four and a half minutes.
The last entry in the challenge high score table not being saved to disk.

Offline mr_lou

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Re: New game: Dead on Time
« Reply #108 on: 16:56, 22 March 10 »
HAH!!!!

First go on the new version and I beat my record again.  8)

This is one addictive game.  :D

Offline nurgle

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Re: New game: Dead on Time
« Reply #109 on: 11:02, 23 March 10 »
Oh mr lou,

just wanted to post my new record, and you come up with this silly score. Have to play some more I guess.  :'(

Anyway, here is my humble attempt.

Btw. Thanks Axelay for the updated version!

Offline Leonie

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Re: New game: Dead on Time
« Reply #110 on: 14:44, 24 March 10 »
The software-sprites in "Dead on Time" moves like hardware-sprites.
Wow!!!
The scrolling of "star sabre" is also really well-done, better than almost all horizontal CPC-shooters I know.
Dear Axelay, I love your games.
How a about a new "vertikal-scrolling-space-shooter", with the best scrolling and animation on the CPC ever?
And with good Targhan-Music of course. (the title-musics of "star-sabre" and "dead on time" are marvellous)
Please do that!
PLEASE!!!  :-* :-* :-* :-*
 
« Last Edit: 12:57, 25 March 10 by Leonie »

Offline Gryzor

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Re: New game: Dead on Time
« Reply #111 on: 15:10, 24 March 10 »
I'd drink to that... and pay for it, too :)

Offline Axelay

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Re: New game: Dead on Time
« Reply #112 on: 10:28, 25 March 10 »
I'd certainly like to try a vertical shooter at some point, but I'm playing with a few ideas and I still don't know what my next project will end up being.

That's a pretty awesome time there mr lou!

Offline nurgle

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Re: New game: Dead on Time
« Reply #113 on: 16:57, 25 March 10 »
Arghhh, turned off my CPC without saving my previous record.  :'(

But here is a better one anyway. Still only second in this Thread.  :'( :'( :'(

Offline mr_lou

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Re: New game: Dead on Time
« Reply #114 on: 12:19, 26 March 10 »
That's a pretty awesome time there mr lou!

Thanks!  :)
But what do you call THIS then?  ;D

Offline nurgle

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Re: New game: Dead on Time
« Reply #115 on: 14:20, 26 March 10 »
Thanks!  :)
But what do you call THIS then?  ;D
:o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o

Offline ukmarkh

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Re: New game: Dead on Time
« Reply #116 on: 16:55, 26 March 10 »
That's cheating... you're not supposed to use your mutant abilities  ;)
 
Thanks!  :)
But what do you call THIS then?  ;D

Offline nurgle

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Re: New game: Dead on Time
« Reply #117 on: 17:30, 26 March 10 »
@Axeley: In case you do another update I have two requests:

1) Show the time at the end of a game, even when you do not make it to the highscore table

2) Show the version number somewhere (Loading image, Title Screen or Instructions), for lazy people who don't label their discs properly. ;-)

Offline awergh

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Re: New game: Dead on Time
« Reply #118 on: 15:48, 30 March 10 »
Yay a tape image :) I will finally be able to play on one of my 464s instead of using an emulator.
And work out which of my 4 joysticks work properly.

Offline Gryzor

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Re: New game: Dead on Time
« Reply #119 on: 20:42, 30 March 10 »
Are you kidding? I love tape images - just loading them in emulators, no need for the real thing to enjoy them :D

Offline awergh

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Re: New game: Dead on Time
« Reply #120 on: 16:02, 31 March 10 »
haha, although the advantage of an emulator is that I can choose to use colour although I usually don't because I only have two GT64s which means even in an emulator I still set it to monochrome green most of the time

Offline redbox

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Re: New game: Dead on Time
« Reply #121 on: 23:15, 31 March 10 »
I remember a friend of mine had a green screen and after playing games for about 4 hours straight I would ride home on my bike with everything in the real world looking a weird interlaced green.

Must have been hell on my eyes, equivalent today of kids ruining their eardrums with iPods  ;D


Offline ukmarkh

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Re: New game: Dead on Time
« Reply #122 on: 01:10, 01 April 10 »

No, that was just the drugs you were taking  ;)

I remember a friend of mine had a green screen and after playing games for about 4 hours straight I would ride home on my bike with everything in the real world looking a weird interlaced green.

Must have been hell on my eyes, equivalent today of kids ruining their eardrums with iPods  ;D

Offline Gryzor

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Re: New game: Dead on Time
« Reply #123 on: 10:37, 01 April 10 »
I remember it being a revelation when I bought a SCART cable and saw THE COLORS, MAN!!!! The yellow on blue!!!There's a whole new world out there!

...but green still holds a very dear place in my heart now...

Offline redbox

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Re: New game: Dead on Time
« Reply #124 on: 12:38, 01 April 10 »
No, that was just the drugs you were taking  ;)

Ha ha!  The CPC was like crack to a 10 year old kid though  ;)