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General Category => Games => Topic started by: CraigsBar on 20:26, 17 July 14

Title: Oh why did I not read the robocop2 cart instructions.....
Post by: CraigsBar on 20:26, 17 July 14
.... Having bought robocop2 shortly after my 6128plus at about launch day I was constantly annoyed at how damn hard it was. And normally gave up in favour of pang or plotting. Anyway just now, whilst watching xyphoes one life speedrun I noticed the mention of sub rooms as restart points....
Sub rooms I thought, reaching for the instructions... Wow. You can do *that*? so I try again for the first time in years and nearly get off level 1! For the first time ever. This is definately a seriously hard game. But I might actually play it again now.

Thanks xyphoe
Craig
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Carnivius on 20:45, 17 July 14
Still doesn't make it fun.   The jumping bits and instant death obstacles make sure of that...
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 22:18, 17 July 14
yeah, because this game almost exclusively uses Hardsprites, it is actually more a pure platformer than a "run and gun platform" game...
close to no actual enemies besides the surrendering ones or traps.

having real enemies would have used a lot of sprite resource and as those could not be refreshed fast enough nor be properly multiplexed... shame on the sprite design from ASIC and to Amstrad...
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: CraigsBar on 23:14, 17 July 14
Quote from: MacDeath on 22:18, 17 July 14
yeah, because this game almost exclusively uses Hardsprites, it is actually more a pure platformer than a "run and gun platform" game...
close to no actual enemies besides the surrendering ones or traps.

having real enemies would have used a lot of sprite resource and as those could not be refreshed fast enough nor be properly multiplexed... shame on the sprite design from ASIC and to Amstrad...


And although it is fiendishly hard I still like it LOL.


I've had a Robocop week this week, Watched the movies (Christ robocop 3 was bad) and played both Robocop (disk) and Robocop2 (Cart) on the 6128plus. Oh the fun of reliving the 80's and 90's


Craig

Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 23:13, 18 July 14
well, great graphics and sweet very smooth scrolling on an Amstrad Machine... the greatest game from GX4000 as well... 8)
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: CraigsBar on 23:15, 18 July 14
Quote from: MacDeath on 23:13, 18 July 14
well, great graphics and sweet very smooth scrolling on an Amstrad Machine... the greatest game from GX4000 as well... 8)

Ooooh not sure about that. For me at least Pang takes that crown. Followed by plotting and pro tennis tour.

I hated klax for being identical to the old tape version tho.

Craig
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Carnivius on 23:24, 18 July 14
Definitely Pang if we counting GX4000 specific games (otherwise I'd probably go for SwitchBlade even though I actually prefer the disk version slightly).  Plays well and looks fine.  I don't really like much about the RoboCop 2 game at all.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: CraigsBar on 23:36, 18 July 14
Robocop and navy seals both look amazing. But pang still wins. Anyone can pick up a paddle (or 2 button speedking) and enjoy a game of that. Even better if there is 2 of you.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Puresox on 00:06, 20 July 14
Navy Seals, Pang , Plotting,Robocop, Switchblade
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 09:34, 20 July 14
the two tennis games are all great.

Pang is awesome.

Switchblade is...well... not my cup of tea (I don't like the way the character jumps, seems unnatural) but interesting display of Mode1 posibilities...

RoboSeal are great but freaking difficult.

Panza Kick boxing also has great graphics, many raster palette changes actually...

Plotting is also a kind of game I love.

Mode0 + 4096 palette is really showing the true potential for those large pixels and many say GX4000 could have greater graphics than NES or SegaMS despite large pixels.


One of my great regret is that games like Barbarian2 or Klax had no improvement at all.
barbarian2 could have had 320x200 display and palette changes here and there and gameplay to account for the 2buttons controllers... but the 128K cartridge is not enough to get a proper version I guess.

As for Klax... could have had "128x256" display or even 160x256 or Mode0 fullfull 192x256... a really redone version could have been great and 16bit-ish.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Carnivius on 10:19, 20 July 14
Quote from: MacDeath on 09:34, 20 July 14

Mode0 + 4096 palette is really showing the true potential for those large pixels and many say GX4000 could have greater graphics than NES or SegaMS despite large pixels.

Except those had already been replaced by the Super NES and the Mega Drive and the home computer market was led by the Amiga.  All vastly more powerful than the Plus/GX4000.  Total failure.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 10:24, 20 July 14
Well, amstrad was also producing nice PC386 with VGA and slots for soundcards at the same time... ;D
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: dragon on 11:33, 20 July 14
Quote from: Carnivac on 10:19, 20 July 14
Except those had already been replaced by the Super NES and the Mega Drive and the home computer market was led by the Amiga.  All vastly more powerful than the Plus/GX4000.  Total failure.

Really , anyway apart from de old cpu, the gx4000 is dead at launch because the old ay sound chip. Compare the sound of the snes or megadrive with de gx4000 in a demostration shop in the 90, probaby left a feeling to a "old"  and tatty.

Although you know what?.

I think if a Chinese company decided clone the gx4000 with memory games and some new games in 400 in one cartridge. Today probably he can sell good in sites as alliexpress, more good that en 1990.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 15:43, 20 July 14
Quote400 in one cartridge.
So they would have to produce something like 373 new games perhaps... ;D
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Carnivius on 15:52, 20 July 14
Quote from: MacDeath on 15:43, 20 July 14
So they would have to produce something like 373 new games perhaps... ;D

Or just shove 373 already existing CPC games onto it like some of the actual GX4000 carts are already.  At least they'd load quick though.
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: dragon on 17:46, 21 July 14
Quote from: MacDeath on 15:43, 20 July 14
So they would have to produce something like 373 new games perhaps... ;D


Quote from: Carnivac on 15:52, 20 July 14
Or just shove 373 already existing CPC games onto it like some of the actual GX4000 carts are already.  At least they'd load quick though.

Oh no no no no jajajjaa

In a good chinese clone, in a 400 in one cartridge, you have four games, and the rest is the same games with different name.

So the gx4000 chinese clone came with the robocop 2 rename 400 times.

I have a termineitor 2 clones with 99999 game in memory, the game is the trak and field in four parts repeated 99999.

:D
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: arnoldemu on 18:02, 21 July 14
Quote from: dragon on 17:46, 21 July 14

Oh no no no no jajajjaa

In a good chinese clone, in a 400 in one cartridge, you have four games, and the rest is the same games with different name.

So the gx4000 chinese clone came with the robocop 2 rename 400 times.

I have a termineitor 2 clones with 99999 game in memory, the game is the trak and field in four parts repeated 99999.

:D
it's still new games  :laugh: :laugh:
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: MacDeath on 18:24, 21 July 14
then perhaps just 373 patches...

but yeah, perhass just 373 Atari2600games indeed...
or 373 intro pages graphics only...

(http://cdn.gsmarena.com/pics/11/04/fake-hdds/gsmarena_002.jpg)
(http://www.esquizopedia.com/wp-content/uploads/2006/08/memoria_usb.jpg)

;D
Title: Re: Oh why did I not read the robocop2 cart instructions.....
Post by: Optimus on 08:23, 22 July 14
It's a pity because I still miss a GX4000 game that is both great to play and shows the machine's capabilities. I mean, technically the best is Robocop 2 but the gameplay is horrible. Maybe Pang is a good game but doesn't show much of the hardware scrolling. Some of the better games are straight ports from CPC (Batman, Switchblade). Burning Rubber is nice but slow and kinda hard. I think the GX4000 was missing a killer title, one that is bother amazing technically and quite playable.
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