As you may or may not know, the Spectrum was the computer I had whilst growing up but I've owned an Amstrad 6128 for a couple of years now but I haven't really played much else other than arcade conversions (I love arcade games you see) so I was wondering if any of you guys could recommend some games that didn't make it over to the Speccy. Cheers!
Doubt you are going to find a massive lot that arn't on Spectrum also,due to when the Machine was released . Get Dexter or Triaxo's ,Isometric genre. Will struggle to come up with a vast amount more . Strangeloop ,Moving Target by Players, Bloodwych ,Dead on Time , Doodlebug,Exterminator, FlYSpy, Fruity Frank,Prince of Persia, Prohibition,P-47
Killer Cobra
Star Avenger, Xyphoes Fantasy.
Cheers guys!
Landgraf, Der Rote Rubin - CPC exclusive !
Silkworm, Super Hero, Batman
And almost all of the Amsoft titles, some of which are awful, but some are quite good. Sorcery+ for example.
Satelite Warrior
Builderland
Spherical
guzzler
Metal Army
Monty Pythons flying circus
Monument
Quote from: Dagger on 22:13, 30 May 16
Silkworm, Super Hero, Batman
Fairly certain all three were not exclusive to the CPC and saw other 8 bit formats.
Quote from: Puresox on 02:02, 31 May 16
Monty Pythons flying circus
Monument
Monty Pythons Flying Circus definitely saw all the 8bits.
Quote from: Executioner on 22:20, 30 May 16
And almost all of the Amsoft titles, some of which are awful, but some are quite good. Sorcery+ for example.
The excellent use of Colour Rotation in Blagger, makes it stand out as an Amstrad game for me. :D
Quote from: Executioner on 22:20, 30 May 16
And almost all of the Amsoft titles, some of which are awful, but some are quite good. Sorcery+ for example.
Quite a few of them appear on the Spectrum under different titles, Roland on the Ropes = Fred, Roland in the Caves = Bugaboo the Flea etc.
Prehistorik II, Super Cauldron, Megablasters, Orion Prime, Prince of Persia all spring instantly to mind. Not al CPC only, but none came out on the Speccy (well there is a PoP homebrew port from Russia)
In easy words: Focus on the scene productions. iXien has a nice site about it. ;) :)
Prince Of Persia is a good shout actually. I was envious of you guys getting that one back in the day :)
Quote from: TFM on 17:12, 31 May 16
In easy words: Focus on the scene productions. iXien has a nice site about it. ;) :)
Homebrew.AT (http://homebrew.amstradtoday.com/index_uk.htm)
Was Doors of Doom Amstrad only?
Quote from: arnoldorroland on 01:10, 01 June 16
Was Doors of Doom Amstrad only?
I think so, but scrolling ten times worse than Green Beret
not true
In actual fact it really puts Green Beret more to shame , considering this was an early title it did things pretty well
but Doors of Doom is unplayable one of the worst ever. If they only could have used flickscreen. Such a slow, sluggish game. I blame the awful scrolling that you like. I think it was a late Amsoft game, probably made the same time as Green Beret
Quote from: ivarf on 21:21, 01 June 16
but Doors of Doom is unplayable one of the worst ever. If they only could have used flickscreen. Such a slow, sluggish game. I blame the awful scrolling that you like. I think it was a late Amsoft game, probably made the same time as Green Beret
I disagree. I find it a little slow, sure but certainly not unplayable. In fact I play it quite often. It's also a gorgeous looking game for 1985 with nicely detailed tilework and animations (nice little touches too like when the player character bends his knees slightly before & after a jump. I like details like that).
Yeah, not surprisingly I also disagree. There are many examples of sluggish or slow gameplay on the Amstrad . This is definitely not one of them imo,it plays at an acceptable level and although I am not a fan of the game I certainly think for a game from 1985 ,on a system that is notoriously awkward to display good scrollling .Doors of Doom is a very respectable offering .
Green Beret does not have genuine scrolling , it is a version of flick screen . The scrolling is pretty jerky and along with the fact that sprites are frozen whilst this scrolling effect goes on, make it a pretty note worthy game for the wrong reasons in the 8-bit era
Well maybe it is a little slow ;D , just having another quick look. I do find it playable enough and I don't think it's too bad . Amsoft Gold lol maybe not quite
I actually quite enjoyed playing it when I just had a go of it . Definitely enjoyed it more than the first time I looked at it anyhow
Quote from: ivarf on 21:21, 01 June 16
but Doors of Doom is unplayable one of the worst ever. If they only could have used flickscreen. Such a slow, sluggish game. I blame the awful scrolling that you like. I think it was a late Amsoft game, probably made the same time as Green Beret
Doors of Doom uses real full on software scrolling. It's but it's doing quite well scrolling that much. Ocean games have a reduced area to scroll.
Doors of Doom is quite impressive for an early title.
It's earlier than Green Beret AND it's real software scrolling, really makes a joke of Green Beret's "scrolling".
Quote from: arnoldemu on 09:23, 02 June 16Doors of Doom uses real full on software scrolling. It's but it's doing quite well scrolling that much. Ocean games have a reduced area to scroll.
Is that the sort of scrolling that's been used in Roland in Space?
Quote from: AMSDOS on 10:32, 02 June 16
Is that the sort of scrolling that's been used in Roland in Space?
Is there any scrolling on Roland in Space?
Not Amstrad only by any means, but La Abadia del Crimen was originally programmed in a CPC6128 and takes advantage of the 128KB if you have them :) Actually, Opera Soft was known because they liked to develop on Amstrad many of their titles, even when they are multi-platform. At a later stage I think they were programming everything in a PC and cross-compiling (let´s hope my memory is not failing). The graphics in their games are usually very nice, although in terms of playability some of them are frustrating and therefore I was never a big fan of them. Then we have Dinamic games, not multi-platform either but no direct ports at all. These are usually great and make very good use of Amstrad' s features. Just have a look at Rescue from Atlantis, Capitán Trueno, AMC, Navy Moves... Rescue from Atlantis in particular is a very complex and long adventure, one of the very best Amstrad games, imho :) .
Quote from: Swainy on 20:18, 29 May 16
As you may or may not know, the Spectrum was the computer I had whilst growing up but I've owned an Amstrad 6128 for a couple of years now but I haven't really played much else other than arcade conversions (I love arcade games you see) so I was wondering if any of you guys could recommend some games that didn't make it over to the Speccy. Cheers!
Since you say you love arcade games, and ask for Amstrad only games, I'm gonna have to recommend you to check out "Don't Panic".
don't panic © firebird (1985) (http://cpc-power.com/index.php?page=detail&num=742)
This game is very nostalgic to me, because it belongs in the group of games I experienced very early in my Amstrad CPC era.
I love(d) arcade games very much too, and when I saw "Don't Panic" I just felt this game looked like an awesome arcade game.
But I couldn't figure out the game. Most people can't figure this game out. It's not intuitive at all.
I loaded it often anyway in an attempt to find this hidden great arcade gameplay that I was sure existed somewhere in this game, but it took a decade or so before I finally found it. :)
Avoid the green monsters (both of them). That's tricky but you'll soon see the algorithm. The teddybears must be neutralized with your laser before you can touch them without dying. Then use your laser to move the teddybears to your spaceship.
I've been playing it for the past few days because I'm including it in my project "8-bit Stories", so I need a video of it. :)
Today I do think it's a rather fun arcade game for the CPC. But it
is very challenging.
Today it's one of those rare games that contains a lot of nostalgia but at the same time gives a new game-experience because I can finally figure out how to play it. :) That's an awesome combination.
orion prime
Orion Prime (http://orion.cpcscene.net/)
amstrad only game
Thanks guys. I've had a quick look at these on YouTube. I'll have to get downloading over the weekend :)
Just wondered if you were ever into the Freescape games 'Castle Master 1+2,Driller' etc etc. I know these are available on the Spectrum but I think the Amstrad versions were the best out of the 8-bit offerings. The CPC version just has the Speed, which I would say is on par with the Speccy and it has the beautiful colour and shadings that make it look the part . The C64 version is pretty much unplayable, unbelievably slow. The only good thing about C64 version is the Soundtrack on Driller . which really helps the atmosphere.I would have loved to have had music in these games , but would rather had the increased pace ,of an already very slow game.
Anyway you have plenty of games to check out ,out of that lot which everyone has dug up you may find a few which make the Amstrad shine, Who knows?
'Orion Prime' is probably an Amstrad only Classic. That is just stunning in it's genre , Graphical Adventure that you don't get on 8-Bits . If only we had a few more of these . It may hook a few Non-Amstrad owners.
Quote from: ivarf on 11:32, 02 June 16
Is there any scrolling on Roland in Space?
The game appears to be Scrolling. I think it does something similar to Roland on the Ropes where your character sits in the middle of the screen with the scenery moving around. The "so-called" Scrolling in Roland in Space does it in chunks of 8x8 I think. I was hoping that @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) might of known, but then you can't know everything. ;D
Quote from: AMSDOS on 07:57, 03 June 16
The game appears to be Scrolling. I think it does something similar to Roland on the Ropes where your character sits in the middle of the screen with the scenery moving around. The "so-called" Scrolling in Roland in Space does it in chunks of 8x8 I think. I was hoping that @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) might of known, but then you can't know everything. ;D
it's hard scrolling, 8 lines vertically, 1 char horizontally. Similar to roland on the ropes yes.
:)
Quote from: AMSDOS on 07:57, 03 June 16
The game appears to be Scrolling. I think it does something similar to Roland on the Ropes where your character sits in the middle of the screen with the scenery moving around. The "so-called" Scrolling in Roland in Space does it in chunks of 8x8 I think. I was hoping that @arnoldemu (http://www.cpcwiki.eu/forum/index.php?action=profile;u=122) might of known, but then you can't know everything. ;D
I had a quick look on YouTube. Conclusion, never trust your memory. According to memory it was flickscreen just like Roland in Time. Wrong...
Quote from: ivarf on 13:00, 03 June 16
I had a quick look on YouTube. Conclusion, never trust your memory. According to memory it was flickscreen just like Roland in Time. Wrong...
Ideally I prefer playing Roland in Time because in Roland in Space, the little blighters come out of nowhere and get you. :-[