News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu

Relentless mentioned on indiegames.com

Started by ralferoo, 14:53, 30 July 13

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

ralferoo

So, the competition has now been covered on indiegames.com, although they've got a few details wrong, not least by saying that there were 8 entries... ;)

IndieGames.com - The Weblog Relentless, a game dev competition and the indie CPC

Gryzor


TFM

Hmm. Looks like they didn't actually play the games...
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Puresox

What is that 'Dungeons of Count Roland' they mention?

redbox

Quote from: Puresox on 11:01, 31 July 13
What is that 'Dungeons of Count Roland' they mention?

See here.

The game wasn't finished in time unfortunately.

Puresox

Ah I see , are these games that didn't make the cut off point, being continued to completion? I presume they will , seems a waste otherwise.

arnoldemu

Quote from: Puresox on 12:22, 31 July 13
Ah I see , are these games that didn't make the cut off point, being continued to completion? I presume they will , seems a waste otherwise.
Yes mine will be finished one day.

It's still got a few things that need fixing before I can release it.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

rexbeng

I am very eager to see arnoldemu's game! The title alone makes it very intruiging for me.
Then again maybe it's because I watch too much pr0n? :D


rb

Sykobee (Briggsy)

I'm still working on my game, it might be ready for the 2014 competition!

Gryzor

Dungeons looks super nice, hope we get to see it in one form or another!

redbox

Second that, would really love to see this game finished.

arnoldemu

third that. The screenshot is too tempting.. really nice gfx with nice use of mode 1 and mode 0.
please finish it one day !
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

ssr86

To the authors...:
Do you plan to publish the sources of your games? :-[
That would be really really helpful to all who would want to write something themselves one day...

TotO

Quote from: ssr86 on 21:02, 26 August 13
To the authors...:
Do you plan to publish the sources of your games? :-[
That would be really really helpful to all who would want to write something themselves one day...
I think that is more easy to learn from "beginner" code than optimized routine.
So, no real interest here to give his routines to peoples that don't know how to use them. ;)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

arnoldemu

Quote from: TotO on 21:51, 26 August 13
I think that is more easy to learn from "beginner" code than optimized routine.
So, no real interest here to give his routines to peoples that don't know how to use them. ;)
I agree completely.

Some of the techniques used are quite complex and it's best if you try them for yourself. It is ok to have examples that show some of these and for documents to explain the techniques, but often it's best to write the technique to understand it fully.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Powered by SMFPacks Menu Editor Mod