(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Title%20Screen.png)
The graphic designer is looking for a programmer for the game, if anyone is interested, please contact TITAN.
All the info: https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm
May be GGP can do this with Titan? It can be the best combo for a new game.
Just curious. Is it a game with renegade graphics but exploding fist mechanics? According to the mockups it looks like a one vs one fighting game without scrolling. Is that right?
Quote from: Egg Master on 12:56, 02 February 25May be GGP can do this with Titan? It can be the best combo for a new game.
Well, it really was a coincidence, but they are two different projects.
A new Renegade episode ?
Wonderful !!!
:)
Quote from: XeNoMoRPH on 16:10, 02 February 25Well, it really was a coincidence, but they are two different projects.
Sure, I have understood. But, who knows... Maybe they will like to join their skill on a same project.
Just a question: where are the knee strikes ? They are so enjoyable in Renegade 1 (with a lovely sound). Even on Target Renegade they are fun too.
Hello everyone,
Thank you very much for your interest in my new Amstrad CPC game project: RENEGADE IV! :)
Currently, the graphic material is progressing very quickly!
All the scenery of all levels are drawn and the first sprites are now starting to bloom.
I am gradually enriching the game in the hope of finding one day a programmer who will take up the challenge of coding everything.
NOTICE TO INTERESTED PARTIES! :)
In order to achieve the challenge, I made sure that all the tiles of all levels fit on less than 16Ko, which will allow a single loading. On the sprite side, I opted for a reduced size of the characters in 32x32 pixels in order to also relieve the CPU and RAM. Thus, the game should run without any problem on a CPC 6128. :)
Here are some screens of RENGADE IV:
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%206%20(Bonus%20Stage)/Renegade%204%20-%20Level%206%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%2001.png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Spike.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf.png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20Sprites%20Ennemi%20-%20Germaine.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2001.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2004.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2003.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2005.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf%20-%20Anim01.gif)
(http://www.image-heberg.fr/files/17396248352230806488.png)
More information on the official WEB site of the project : https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm
Very nice landscapes and sprites. :)
I'm not fan about the grounds and GUI.
With respect to your lovely work in progress, maybe the area is too big to fill?
I couldn't do what you drew, but I just rearranged them to explain my mind. 8)
Looking good! Although that is a LOT of pedestrian crossings on the first street...
Quote from: Egg Master on 19:07, 15 February 25With respect to your lovely work in progress, maybe the area is too big to fill?
I couldn't do what you drew, but I just rearranged them to explain my mind. 8)
Looks great, but would look even greater if the Sprites wouldn't have a black outline (line on the Spectrum often used for good reasons). :)
Quote from: GUNHED on 00:36, 21 February 25Looks great, but would look even greater if the Sprites wouldn't have a black outline (line on the Spectrum often used for good reasons). :)
Sure, it should be, but they are not my sprites. I have just reworked the screen design.
The sprites are very reminiscent of the Double Dragon games on the NES which I think is pretty awesome.
Is this going to be single player like the first Renegade or two player like Target Renegade?
Hello everyone!
Thank you all for your interest in my little project. ;)
So I'm here to give you some news about the development of Renegade IV.
To answer your questions:
- The size of the game window still needs to be defined. The illustration I posted above is just a mockup. ;)
- Even if it may seem unsightly, the black outline of the sprites allows for better readability when the scenery is so full of pixels. :P
- The knee strike is available in the player's range of moves.
- It is planned that two players can play simultaneously. The players will then embody Rico and Colt. :)
- To date, unfortunately no CPC programmer has come forward yet... Fingers crossed! :)
For my part, I am still making progress on the graphical coating of the game. Here is the new material:
Intro :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Intro/Renegade%204%20-%20Intro%20-%20Ecran%2001.png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Intro/Renegade%204%20-%20Intro%20-%20Ecran%2002.png)
Fonts :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Fonts/Renegade%204%20-%20Fonts.png)
Sprite of Youssef :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Youssef.png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Youssef%20-%20Anim01.gif)
Sprites of the Motorcycles :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf%20(moto).png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%206%20(Bonus%20Stage)/Renegade%204%20-%20Sprites%20Heros%20a%20moto.png)
Sprites of Lee :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20Sprites%20Ennemi%20-%20Lee.png)
Sprites of Tony :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20Sprites%20Ennemi%20-%20Tony.png) (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20Sprites%20Ennemi%20-%20Tony%20-%20Anim%2001.gif)
Sprites of Freddy :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20Sprites%20Ennemi%20-%20Freddy.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20Sprites%20Ennemi%20-%20Freddy%20-%20Anim01.gif)
ALL tiles from ALL levels gathered in less than 16 KB:
(https://i.postimg.cc/wM1XDdJX/TUILES-TOTAL-des-6-niveaux.png)
I think I've now reached 80% progress on the graphics.
Let's hope this motivates a coder one day. ;)
Hello everybondy !
A short post to announce that the graphic part of the project is now finished! :)
Now, it is possible to create a Renegade IV with all its levels, all its characters, its title screen and even its intro. 🙂
So, notice to CPC programmers: Everything is there, all that's left to do is! 🙂
Official project page: https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm
For information, the musics in Arkos format are currently being composed by Pulsophonic. :)
PS : I'm currently working on the notice of the game. ;)
There will be two versions of the notice (for now in French language): Modern and oldschool.
The difference is in the representation of the portraits which is drawn in the "Oldschool" version and more "realistic" in the modern version.
Some examples:
Modern :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Moderne/Germaine.png)
Oldschool :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Oldschool/Germaine%20-%20Oldschool.png)
Modern :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Moderne/Notice%20-%20Page%2012%20-%20Germaine.png)
Oldschool :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Oldschool/Notice%20-%20Page%2012%20-%20Germaine%20(Oldschool).png)
The top one looks like Mama Fratelli from The Goonies! :laugh:
(https://i1.sndcdn.com/artworks-7Z66zkZMnGGpd8Kk-qAJzKg-t500x500.jpg)
I hope all this graphic work is collected by someone to complete the game
Actually the top one looks exactly like that lady that lives across my street. I wonder where did LLMs get the data to generate images after her. :P
Quote from: rexbeng on 11:30, 05 March 25Actually the top one looks exactly like that lady that lives across my street. I wonder where did LLMs get the data to generate images after her. :P
Was she rich after going after One Eyed Willy's treasure by any chance? ;)
Are you able to throw the enemy and also use weapons?