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General Category => Games => Topic started by: XeNoMoRPH on 11:24, 02 February 25

Title: Renegade 4 [wip]
Post by: XeNoMoRPH on 11:24, 02 February 25
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Title%20Screen.png)

The graphic designer is looking for a programmer for the game, if anyone is interested, please contact TITAN.

All the info: https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm
Title: Re: Renegade 4 [wip]
Post by: Egg Master on 12:56, 02 February 25
May be GGP can do this with Titan? It can be the best combo for a new game.
Title: Re: Renegade 4 [wip]
Post by: abalore on 13:29, 02 February 25
Just curious. Is it a game with renegade graphics but exploding fist mechanics? According to the mockups it looks like a one vs one fighting game without scrolling. Is that right?
Title: Re: Renegade 4 [wip]
Post by: XeNoMoRPH on 16:10, 02 February 25
Quote from: Egg Master on 12:56, 02 February 25May be GGP can do this with Titan? It can be the best combo for a new game.
Well, it really was a coincidence, but they are two different projects.
Title: Re: Renegade 4 [wip]
Post by: DanyPPC on 16:25, 02 February 25
A new Renegade episode ? 
Wonderful !!!
:)
Title: Re: Renegade 4 [wip]
Post by: Egg Master on 18:34, 02 February 25
Quote from: XeNoMoRPH on 16:10, 02 February 25Well, it really was a coincidence, but they are two different projects.
Sure, I have understood. But, who knows... Maybe they will like to join their skill on a same project.
Title: Re: Renegade 4 [wip]
Post by: kawickboy on 10:20, 06 February 25
Just a question: where are the knee strikes ? They are so enjoyable in Renegade 1 (with a lovely sound). Even on Target Renegade they are fun too.
Title: Re: Renegade 4 [wip]
Post by: TITAN (Eric Cubizolle) on 14:01, 15 February 25
Hello everyone,

Thank you very much for your interest in my new Amstrad CPC game project: RENEGADE IV! :)

Currently, the graphic material is progressing very quickly!
All the scenery of all levels are drawn and the first sprites are now starting to bloom.

I am gradually enriching the game in the hope of finding one day a programmer who will take up the challenge of coding everything.

NOTICE TO INTERESTED PARTIES! :)

In order to achieve the challenge, I made sure that all the tiles of all levels fit on less than 16Ko, which will allow a single loading. On the sprite side, I opted for a reduced size of the characters in 32x32 pixels in order to also relieve the CPU and RAM. Thus, the game should run without any problem on a CPC 6128. :)

Here are some screens of RENGADE IV:

(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%206%20(Bonus%20Stage)/Renegade%204%20-%20Level%206%20-%20TOTAL.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%2001.png)  (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Spike.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf.png)  (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20Sprites%20Ennemi%20-%20Germaine.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2001.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2004.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2003.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204%20-%20Sprites%20Heros%20-%20Anim%2005.gif)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf%20-%20Anim01.gif)

(http://www.image-heberg.fr/files/17396248352230806488.png)

More information on the official WEB site of the project : https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm
Title: Re: Renegade 4 [wip]
Post by: Egg Master on 16:18, 15 February 25
Very nice landscapes and sprites. :)
I'm not fan about the grounds and GUI.
Title: Re: Renegade 4 [wip]
Post by: Egg Master on 19:07, 15 February 25
With respect to your lovely work in progress, maybe the area is too big to fill?
I couldn't do what you drew, but I just rearranged them to explain my mind. 8)
Title: Re: Renegade 4 [wip]
Post by: Anthony Flack on 23:41, 20 February 25
Looking good! Although that is a LOT of pedestrian crossings on the first street...
Title: Re: Renegade 4 [wip]
Post by: GUNHED on 00:36, 21 February 25
Quote from: Egg Master on 19:07, 15 February 25With respect to your lovely work in progress, maybe the area is too big to fill?
I couldn't do what you drew, but I just rearranged them to explain my mind. 8)
Looks great, but would look even greater if the Sprites wouldn't have a black outline (line on the Spectrum often used for good reasons).  :)
Title: Re: Renegade 4 [wip]
Post by: Egg Master on 12:56, 21 February 25
Quote from: GUNHED on 00:36, 21 February 25Looks great, but would look even greater if the Sprites wouldn't have a black outline (line on the Spectrum often used for good reasons).  :)
Sure, it should be, but they are not my sprites. I have just reworked the screen design.
Title: Re: Renegade 4 [wip]
Post by: Shaun M. Neary on 13:12, 21 February 25
The sprites are very reminiscent of the Double Dragon games on the NES which I think is pretty awesome.

Is this going to be single player like the first Renegade or two player like Target Renegade?
Title: Re: Renegade 4 [wip]
Post by: TITAN (Eric Cubizolle) on 22:07, 22 February 25
Hello everyone!

Thank you all for your interest in my little project. ;)
So I'm here to give you some news about the development of Renegade IV.

To answer your questions:

- The size of the game window still needs to be defined. The illustration I posted above is just a mockup. ;)
- Even if it may seem unsightly, the black outline of the sprites allows for better readability when the scenery is so full of pixels. :P
- The knee strike is available in the player's range of moves.
- It is planned that two players can play simultaneously. The players will then embody Rico and Colt. :)
- To date, unfortunately no CPC programmer has come forward yet... Fingers crossed! :)

For my part, I am still making progress on the graphical coating of the game. Here is the new material:

Intro :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Intro/Renegade%204%20-%20Intro%20-%20Ecran%2001.png)   (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Intro/Renegade%204%20-%20Intro%20-%20Ecran%2002.png)
Fonts :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Fonts/Renegade%204%20-%20Fonts.png)
Sprite of Youssef :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Youssef.png)   (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%201/Renegade%204%20-%20Level%201%20-%20Sprites%20Ennemi%20-%20Youssef%20-%20Anim01.gif)
Sprites of the Motorcycles :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%202/Renegade%204%20-%20Level%202%20-%20Sprites%20Ennemi%20-%20Rolf%20(moto).png)   (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%206%20(Bonus%20Stage)/Renegade%204%20-%20Sprites%20Heros%20a%20moto.png)
Sprites of Lee :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%203/Renegade%204%20-%20Level%203%20-%20Sprites%20Ennemi%20-%20Lee.png)
Sprites of Tony :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20Sprites%20Ennemi%20-%20Tony.png)   (https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%204/Renegade%204%20-%20Level%204%20-%20Sprites%20Ennemi%20-%20Tony%20-%20Anim%2001.gif)
Sprites of Freddy :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20Sprites%20Ennemi%20-%20Freddy.png)
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Level%205/Renegade%204%20-%20Level%205%20-%20Sprites%20Ennemi%20-%20Freddy%20-%20Anim01.gif)
ALL tiles from ALL levels gathered in less than 16 KB:
(https://i.postimg.cc/wM1XDdJX/TUILES-TOTAL-des-6-niveaux.png)

I think I've now reached 80% progress on the graphics.
Let's hope this motivates a coder one day. ;)
Title: Re: Renegade 4 [wip]
Post by: TITAN (Eric Cubizolle) on 17:33, 27 February 25
Hello everybondy !

A short post to announce that the graphic part of the project is now finished! :)

Now, it is possible to create a Renegade IV with all its levels, all its characters, its title screen and even its intro. 🙂
So, notice to CPC programmers: Everything is there, all that's left to do is! 🙂

Official project page: https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Renegade%204.htm

For information, the musics in Arkos format are currently being composed by Pulsophonic. :)


PS : I'm currently working on the notice of the game. ;)
There will be two versions of the notice (for now in French language): Modern and oldschool.

The difference is in the representation of the portraits which is drawn in the "Oldschool" version and more "realistic" in the modern version.
Some examples:

Modern :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Moderne/Germaine.png)

Oldschool :
(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Oldschool/Germaine%20-%20Oldschool.png)
Title: Re: Renegade 4 [wip]
Post by: TITAN (Eric Cubizolle) on 23:43, 27 February 25
Modern :


(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Moderne/Notice%20-%20Page%2012%20-%20Germaine.png)


Oldschool :

(https://amstradmuseum.emu-france.info/Fichiers/Projets/Renegade4_CPC/Notice/Oldschool/Notice%20-%20Page%2012%20-%20Germaine%20(Oldschool).png)
Title: Re: Renegade 4 [wip]
Post by: Shaun M. Neary on 11:23, 28 February 25
The top one looks like Mama Fratelli from The Goonies!  :laugh:

(https://i1.sndcdn.com/artworks-7Z66zkZMnGGpd8Kk-qAJzKg-t500x500.jpg)
Title: Re: Renegade 4 [wip]
Post by: XeNoMoRPH on 20:48, 04 March 25
I hope all this graphic work is collected by someone to complete the game
Title: Re: Renegade 4 [wip]
Post by: rexbeng on 11:30, 05 March 25
Actually the top one looks exactly like that lady that lives across my street. I wonder where did LLMs get the data to generate images after her. :P
Title: Re: Renegade 4 [wip]
Post by: Shaun M. Neary on 09:10, 06 March 25
Quote from: rexbeng on 11:30, 05 March 25Actually the top one looks exactly like that lady that lives across my street. I wonder where did LLMs get the data to generate images after her. :P
Was she rich after going after One Eyed Willy's treasure by any chance? ;) 
Title: Re: Renegade 4 [wip]
Post by: sigh on 20:14, 06 March 25
Are you able to throw the enemy and also use weapons?
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